E3: A peek at Kingdom Hearts: Dream Drop Distance

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I wish I could have given you some more time with Kingdom Hearts: Dream Drop Distance, but I barely got any time with the game — just enough to get a feel for the combat and a look at the graphics. Like Kingdom Hearts: Birth By Sleep, the game seems to faithfully recreate the visual style of the home console games. It’s an attractive-looking game, and the combat was a little more fast paced than I recall on consoles. 

If you like prior the Kingdom Hearts games, you obviously need to keep this one on your radar, and unlike what I said in the video, I’d advise non-fans of the series to give it a shot as well. I’m not convinced that it will win over everyone who was left unimpressed with all the other Kingdom Hearts titles, but I think it may be cause for at least a few of you to give the series a second look.


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes