(Update) Hi-Rez announces tactical team-based shooter Paladins

Playable at gamescom

Recommended Videos

[Update: In an email with Destructoid, a Hi-Rez representative confirmed that Paladins will be free to play, but the developer is “still working out the specifics.” To prognosticate for a bit, I would personally guess the monetization will play with the deck of skills.]

Hi-Rez Studios, currently known for developing the free-to-play MOBA Smite, announced a new IP today in time for gamescom attendees to plan out their show floor schedules. Hi-Rez describes Paladins as “a team-based shooter with strong strategy elements.”

Paladins takes place in a fantasy setting with elves, dwarves, orcs, and goblins taking up arms in its base defense multiplayer. Also, whatever that lombax-lookalike thing in the header image is. Hi-Rez also describes a sort of collectible card game element, where abilities are activated via a customizable deck of cards.

I like the look of it, but I can’t help but get this confused with all the other one-word-named, colorful, team-based shooters featuring a diverse cast of characters in the pipeline. Seriously, Battleborn, Gigantic, and Overwatch all say hello. The big question left about Paladins: is it hobby-grade?


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article The weapons that didn’t make it into Destiny 2: Into the Light
Read Article Bungie reveals Into the Light weapons are time-gated and Destiny 2 players aren’t happy
Read Article Into the Light doesn’t bring Destiny’s Tower back, introducing the new Hall of Champions instead
Related Content
Read Article The weapons that didn’t make it into Destiny 2: Into the Light
Read Article Bungie reveals Into the Light weapons are time-gated and Destiny 2 players aren’t happy
Read Article Into the Light doesn’t bring Destiny’s Tower back, introducing the new Hall of Champions instead
Author
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.