It seems that after all the whining and complaining I did upon Hearthstone: Heroes of Warcraft's initial iPad release (which wasn't worldwide, coincidentally) Blizzard decided to go ahead and release it globally today, which...
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Blizzard is adding its first adventure to the collectible card game Hearthstone: Heroes of Warcraft on PC, Mac, and iPad soon. Titled Curse of Naxxramas, this single-player campaign will be spread across five distinct "wings"...
As a general rule, I don't play a game excessively during its beta stage. I don't particularly like getting invested in something that may utterly change after the full release, and Hearthstone is no exception. Although ...
I've seen quite a few people sigh at Hearthstone's recent iPad port rollout, because currently the game is only available in a select few regions, leaving a couple of major countries out of the loop (like the US).
But it's actually pretty easy to download it on your iPad in minutes, using a simple region change method that you can do entirely within your device.
In its first week of availability, the first Diablo III expansion, Reaper of Souls, has reaped 2.7 million sales.
Uhm. I mostly just wanted to write "Reaper of sales." I don't have anything else to say. Good job to Blizzard for responding to fan feedback with a $40 expansion that everyone went out and paid for, apparently.
Path of Exile is free if you like click click click click games.
If you've been happily lapping up all the Hearthstone goodness since its inception, you've probably been looking forward to the iPad version to take the show on the road. Well, my United States brethren, keep waiting! Today, ...
It's only fitting that I start my personal April Fools' Day off with Blizzard. The company's gags are almost always something so cool or outlandish that we wish they were really being made, and that's no different this year ...
I never thought I would actually say this, but I am enjoying myself while playing Diablo III. Keep in mind this is without Reaper of Souls, and is entirely about the newest patch -- Loot 2.0. After spending countless hours playing Diablo II and its expansion, my friends and I were incredibly excited for the next installment in the series.
And then I played it.
I could not have been more disappointed. I felt that the inclusion of the Auction Houses fueled many of the other game design decisions (drop rate, loot rarity) and made the game incredibly frustrating. I spent a healthy chunk of time going through the game’s campaign and leveling up my Witch Doctor, but eventually uninstalled the game with no intention to return.
And yet here I am, actually looking forward to playing more Diablo III.
After the classic that was Diablo II, expectations for a follow-up were at an all-time high. Although it could never really meet those expectations, Diablo IIIwas a fine hack and slash, and I ended up replaying it time and time again with every possible class.
But it wasn't perfect of course, since loot was designed around the ill-fated and ill-designed Auction House, putting a damper on long-term gear goals. Diablo III: Reaper of Souls may not reinvent the wheel, but it eliminates many of the problems from DIII proper.
And most importantly, the Auction House is gone all around!
Blizzard hasn't announced Diablo III: Ultimate Evil Edition for Xbox One to accompany its PlayStation 4 release, but lead producer Alex Mayberry told Videogamer that it's in development.
"I don't know where we are with Micros...
After all this waiting, Diablo III: Reaper of Souls is dropping next week. But before you drop your cash on it, you can watch the video above to see what exactly has changed. For those of you who haven't been keeping ta...
The Game Developers Conference is far from over this week and here I am already talking about stuff that's going to be happening at PAX East next month!
Blizzard has shared their upcoming lineup that fans will be able to get ...
Diablo III's Auction House has seen its last new listing. As of today, the controversial marketplace exists only as a place for players to finish up their current auctions before the tab disappears altogether.
Players have un...
The "Technical Alpha" (read: really rough early version) for Blizzard's upcoming MOBA Heroes of the Storm has started. What was initially known as "Blizzard Dota" many moons ago has become something else entirely, with heroes and villains from Warcraft, StarCraft, and the Diablo franchise duking it out in arena combat.
Of course, Blizzard doesn't prefer the term "MOBA" -- rather, "Hero Brawler." It's still totally a MOBA, and I'm going to tell you why I'm excited for it, even in this early playable state.
I never got into Magic: The Gathering. Plenty of my friends did, but I couldn't afford countless booster packs or starter decks, and my mom wouldn't drive me to the seedy local comic book store to play against frightening high schoolers.
I loved the concept of trading card games, though. I collected Pokémon cards like any other red-blooded American child of the ‘90s, and even dabbled in Yu-Gi-Oh for a very dark four months. Hearthstone: Heroes of Warcraft isn't the first videogame to attempt to do the same thing as Magic, but it’s easily one of the best.
Blizzard seems to be doing a "Hero Spotlight" for Heroes of the Storm a la Riot Games and League of Legends, and the next participant is Tychus Findlay of Starcraft fame. In Heroes, Tychus will wield his giant chain...