Take-Two cancels unannounced game in its pipeline from Hangar 13

Unannounced Hangar 13 game Volt canceled by Take-Two

The new project from the Mafia III studio has reportedly been shut down

Take-Two Interactive’s earnings report today mentions a $53 million impairment charge, related to its decision to not proceed further with development of an unannounced game in its pipeline. According to a new report, that game was a Hangar 13 project called Volt.

Bloomberg’s Jason Schreier reports that Take-Two’s 2K Games has canceled an unannounced game from Hangar 13, according to sources familiar with the matter. This project, reportedly code-named “Volt,” went through several iterations and struggled with reboots and technological hiccups, as well as challenges posed by the COVID-19 pandemic.

According to the report, Volt would have featured superheroes competing online in a new IP for Hangar 13. 2K executives reportedly didn’t see it as a worthwhile investment, due to the amount of time needed before it could become a finished product. The studio will reportedly discuss next steps tomorrow, Nov. 4.

Hangar 13 is the studio behind 2016’s Mafia III, which has since gone through some tough times. A 2018 Kotaku report, also from Schreier, details much of the studio’s history and its struggles over the years.

2K also announced that Marvel’s Midnight Suns, a different kind of superhero game from Firaxis, would be getting pushed back from spring 2022 into the latter half of next year. Still, Take-Two is forging ahead with games, as it’s set to launch Rockstar’s Grand Theft Auto: The Trilogy – Definitive Edition later this month.

Eric Van Allen