Resident Evil 6 Jake demo works the balancing act

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As promised, the Jake and Sherry bits of Resident Evil 6 appear to balance between the more atmosphere focused aspects of the classic games in the series and the more action-focused tastes of today’s gamers. Like in Resident Evil 3, you’ll be on the run from a giant monster for at least part of your adventure, but like in Resident Evil 5, you’ll also be engaging in shootouts with infected soldiers armed with machine guns. 

Probably the most exciting info here is that Jake will apparently get similar melee combat techniques as his father Albert Wesker. I really like playing as Wesker and Krauser in Resident Evil: The Mercenaries 3D, and like the idea of being able to pull off similarly themed super powered moves in RE6.

Still, it can’t be denied that RE6 just doesn’t feel very must like the Resident Evil titles we’ve played before. Fans of the classic games will just have to hope that Resident Evil: Revelations gets some kind of direct sequel that sticks more closely to the principals that have defined the series thus far, because Resident Evil 6 was not made with them in mind.


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Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes