How Sony’s Kinect-like camera works
Something Sony didn’t go into great lengths to explain yesterday evening was the PlayStation 4 Eye. Today, Destructoid sat down with SCE Worldwide Studios President Shuhei Yoshida, who revealed some new information regarding the device and its two high-definition stereoscopic cameras.
The cameras triangulate the position of bodies and controllers within a three-dimensional space, as you might expect. Yoshida touted the device’s potential for augmented reality games as well as its ability to take 3D pictures. Another neat aspect of the twin cameras is their ability to be dedicated to a single purpose. One camera can focus on recording high-quality video while the works to record movements.
Move functionality was incorporated into the DualShock to enable the console to give the console feedback about where players are sitting in relation to the TV. Ostensibly, the PlayStation 4 could alter the on-screen experience depending on a person’s location within a room.
The PS4 Eye also features a microphone array with directional sensors. The mics can determine what direction a voice is coming from and focus on a particular person to help cut out unwanted noise. Voice recognition could also extend to command features. Sony, however, isn’t quite ready to talk about that type functionality just yet. Look forward to hearing more about it in the future.