Mega Man 1 & 10 composer joins the Shovel Knight team

The auditory magic of Mega Man lives on in shovel form

We’ve been posting about Shovel Knight a lot. It’s not our fault. It’s Yacht Club Games’s fault. They just keep announcing new things that make us feel great, so we have to write about them. Those are the rules. 

The latest “feel great” news is perhaps the greatest so far. Manami Matsumae (via the good people at Koopa Soundworks), sound effects designer and composer on Mega Man 1 and one of the composers on Mega Man 10, is joining Jake “virt” Kaufman in crafting music for the game. How much music? Right now she’s set to write two tracks, but I’d imagine that the bigger that Yacht Club Games is able to make Shovel Knight through stretch goals, the more music they’ll need. If they announce that Matsumae-san will compose an original arrangement for the proposed 4-Player Battle Mode $200K stretch goal, I may be tempted to take out a mortgage and fund that myself. 4-player party time set to music from the mind that brought us Elec Man and Cut Man themes sounds too good to be true. 

The team and Yatch Club Games will be streaming Mega Man tonight at 5pm PST on their Twitch channel to celebrate the news, so check that out if you like things that are good.

Update # 10: MANAMI MATSUMAE, THE ORIGINAL COMPOSER OF MEGA MAN, IS WRITING SONGS FOR SHOVEL KNIGHT!!!! [KickStarter]

Jonathan Holmes
"Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes