Latest Dishonored developer diary is all about immersion

Arkane Studios has pulled the curtain back once again on Dishonored through an always welcome developer diary, this time talking about immersion in the game. It starts out with the title’s Visual Design Director, Viktor Antonov, where he explains his specialty in Industrial Design and how it relates to this project. From there, it gets even more interesting.

The architecture design, characters, weather patterns, evolution of the city (and its history), and even Arkane’s strive to make Dishonored not a “typical” videogame are all discussed and explained by the title’s developers. Even if you aren’t excited for the game, it’s at least a peek at how and what it takes to design a title like Dishonored. It’s really something you don’t see enough of nowadays, so for that alone it’s absolutely worth watching.

Brett Zeidler