Destructoid’s award for Best VR Game of 2016 goes to…

Put That Thing Back Where It Came From or So Help Me

The VR platform has given us so many games that aren’t otherwise possible on standard platforms. Whether it’s moving around like Neo from The Matrix in Superhot VR while dual wielding shotguns, or dodging, dipping, diving, ducking, and dodging in The Unspoken, developers really know how to make an impression.

Keep Talking and Nobody Explodes is another one of those games that sticks with you. The gist is that one person needs to disarm a comically elaborate bomb, but requires the help of several other real-life players who have separate manuals. Cue the hilarity and communication breakdowns, and you have Keep Talking.

Although it was released in 2015 on PC, 2016 marked the arrival of the VR port, and thus, a renewed interest in this fantastic concept. The thrill of figuring out not only the different rulesets of each bomb module, but figuring out how to speak to other players while there’s only seconds left to go is why this release is so special, and why it took the crown of best VR game of 2016.

Chris Carter
Reviews Director, Co-EIC - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff!