Destiny inspired Fallout 4’s gunplay

Fallout 3’s shooting system was ‘meh’

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Bethesda looked to Bungie’s sci-fi shooter Destiny when it was designing Fallout 4‘s gunplay.

In an interview with Game Informer (via GameSpot), the development team looked to Destiny not just because of its gameplay reputation, but also because, like Fallout 4, it runs at 30fps. 

“The main difference in the way we develop [and other studios] is that we will develop with as many knobs as possible,” said Fallout 4 director Todd Howard.

“We’re always thinking of scale. We’re not a team that is just going to make eight guns and spend forever on one gun. We knew we were going to have thousands, so we needed to develop a gun system that had all of the dials.”

Acknowledging that Fallout 3‘s shooting system was “meh”, Howard said that as a first-person shooter, the game needs to be “a really, really good one”.

“We started out with Fallout 4 knowing that, look, we can’t apologize for being a role-playing game,” he added. “We have to build a first-person shooter, and it needs to be a really, really good one. We spent a lot of time on that.”

Fallout 4 is out on November 10 across PC, Xbox One, and PlayStation 4. 


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