In a chat with Official Nintendo Magazine, Arc System Works’ Toshimichi Mori made a jab at Capcom for mapping attacks in Super Street Fighter IV 3D to the touch screen for easy access.
“Super Street Fighter IV 3D has easy special move buttons. As hardcore fighting fans we don’t think that’s right, so we chose to display a list of combos [for BlazBlue: Continuum Shift II] instead of easy attack buttons.”
Touch-screen attacks are a matter of accessibility, which is exactly what BlazBlue‘s list of combos is about as well. I can’t see how either design philosophy is right or wrong — they both exist, and that’s okay. But if you want to argue about it, that’s cool.
Street Fighter 3D’s touchscreen controls slammed by beat ’em up dev [Official Nintendo Magazine]