Fan-created Mega Man FPS gets an even better trailer

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Mega Man games seem to go over better when they stick to their 8-bit roots, but there’s no reason why they can’t be 8-bit-ish while operating on all three axes. Just take a look at Mega Man 8-bit Deathmatch, a game that takes the sprites from the original Mega Man games and pastes them onto a Doom-like engine. It may be a little hard on the eyes for those who prefer the “realistic” look utilized in most FPSs, but I bet Mega Man fans of old would rather play this than Call of Duty.

If Valve could put the official stamp on the fan-created Half-Life mod Counter-Strike and permit it to become a “real” game, I don’t see why Capcom couldn’t let this title go to WiiWare/PSN/XBLA as a $5 download. I know I’d buy it.

 


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes