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9:30 PM on 10.26.2012

MechWarrior Online open beta impending

Mark October 29 on your calendar, or on the wall of your cell, people. Come Monday, MechWarrior Online is moving to open beta and -- if you haven't already -- you'll finally get a taste of that hot mech on mech action.  ...

Fraser Brown





8:30 PM on 10.25.2012

Strike Suit Zero devs turn to Kickstarter to finish game

Casey's preview of Strike Suit Zero had me on board before I finished reading it. Even halfway decent space combat is an alluring prospect in this day and age, to say nothing of the ship's ability to transform into a mech. Wh...

Jordan Devore

9:00 PM on 10.10.2012

MechWarrior Online open beta incoming

After working with players on the closed beta of MechWarrior Online, Piranha Games is nearly ready to transition into the open beta. That will be happening on Tuesday, October 16, and those on the fence about the Founder's Pr...

Jordan Devore

2:30 PM on 09.19.2012

Zone of the Enders HD Collection targets late Oct. launch

Halloween with Zone of the Enders HD Collection doesn't sound like a bad way to spend the day at all. In North America, the two-game pack will be out for PlayStation 3 and Xbox 360 on Tuesday, October 30. HD Collection compil...

Jordan Devore



Preview: Strike Suit Zero and space-based mech warfare photo
Preview: Strike Suit Zero and space-based mech warfare
by Casey Baker

Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that.

Taking place in various reaches of space, Strike Suit Zero sports an excellent soundtrack by Paul Ruskay of Homeworld fame and an objective-based mission structure that will deeply affect the final outcome of the game.

During my extensive hands-on time, I had a chance to check out two huge missions that involved several dogfights and a few tough battles against huge frigates and other large ships. In both of these missions, I had a chance to really get a feel for the Strike Suit that the game is named for; a transforming ship that doubles as a massive mech suit.

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11:00 AM on 08.07.2012

How does next week sound for Iron Brigade on PC?

Even this long after the name change, I'm still not used to calling it Iron Brigade. The game formerly known as Trenched will be making the waltz over to PC on August 13, 2012, Double Fine has announced. And yes, it'll be ava...

Jordan Devore

7:00 PM on 08.02.2012

DTOID Extra: Mechwarrior Online is 20-100 tons of fun

Last week, we headed down to Nvidia headquarters and got our first look at the free-to-play, Cryengine3-powered Mechwarrior Online from Piranha Games. I got to chat with the game's creative director, Bryan Ekman, and he told ...

Max Scoville



Preview: MechWarrior Online photo
Preview: MechWarrior Online
by Steven Hansen

The MechWarrior property is an oldie. Perhaps even unrecognizable to some, as there hasn’t been a proper entry in like ten years; I know it in name and concept only, having seen box art or occasional screens. Accordingly, I was not quite prepared for what I was getting myself into with MechWarrior Online.

These robots are decidedly measured and deliberate in their actions. I’m used to fleetfooted, humanoid mechs the likes of Gundam, Evangelion, Gurren Lagann; anime, in short. MechWarrior’s machines are much more like frighteningly advanced tanks and you feel like the operator, heightened by the in cockpit view, in what is much more of a simulation experience than a crazy robot shoot-‘em-up. These death machines feels like the sort of thing you would oppress a people with.

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3:00 AM on 07.26.2012

Jenner mech revealed for MechWarrior Online

There's never enough mechs. It appears Piranha Games would agree, as they showed off the recently announced Jenner mech that'll appear in MechWarrior Online. Before we go any further, I'd like to just quote the trailer real ...

Brett Zeidler

11:30 PM on 07.23.2012

First look at Caustic Valley map in MechWarrior Online

It's really, really f*cking hot outside. I don't know about you guys, but it's well over a hundred degrees around my neck of the woods and it has been all summer long. It may be a weird coincidence, but Piranha Games has rev...

Brett Zeidler

4:00 AM on 06.28.2012

MechWarrior Online exists, I've come to terms with that

With Steel Battalion: Heavy Armor now in the rear-view mirror and Hawken shining brightly on the horizon mechs seem to be experiencing something of a resurgence as of late. And now that your turret arms' ...

Kyle MacGregor

7:00 PM on 06.19.2012

MechWarrior Online initiates its founder's program

As previously covered, MechWarrior Online is offering a multi-tier founder's program that gives players willing to throw down some cash up front early access to the free-to-play game and exclusive content. Starting today, you...

Jordan Devore







Review: Steel Battalion: Heavy Armor photo
Review: Steel Battalion: Heavy Armor
by Chris Carter

If you were alive in 2002, you may remember Steel Battalion for the original Xbox. To many gamer's dismay, it required a special giant $200 controller and a priceless amount of mental fortitude, making it one of the most unique games of last generation.

Flash forward about ten years -- the long awaited spiritual successor is about to drop. It's Kinect-only. Most of the unique technological features and settings are dropped in favor of a "grittier", Call of Duty-esque theme. Are you already seeing some early warning signs here?

When you start the campaign, your character bends down to pick up a broken piece of the mech you're about to pilot -- this is basically a metaphor for the entire game.

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E3: Hawken looks to be the king of free-to-play gaming photo
E3: Hawken looks to be the king of free-to-play gaming
by Patrick Hancock

When I got to check out the upcoming free-to-play mech game Hawken for PC at PAX East earlier this year, I was blown away. The developers nailed the most important part of the mech genre: the feel.

If you don’t feel as if you’re actually in a giant mechanized robot, then you may as well just be playing any other slow-paced, first-person shooter. For example, in this new build I played, the team at Adhesive Games added in sparks that fly when you run into walls, something that was not only aesthetically great but super useful when moving about the map for spatial awareness.

I had yet another chance to sit down with the game and its producer, Jason Hughes, at E3 and it’s clear just from the way he talks about the game that he’s passionate about it. From what I have played and what we talked about, it was easy to tell that Hawken will have a bright future ahead of it.

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6:30 PM on 05.22.2012

MechWarrior Online founder's program detailed

I know the free-to-play nature of MechWarrior Online turned some of us away early on, but the game looks rather good, visually speaking. Surely that and the brand are reason enough to check out the closed beta, which you can ...

Jordan Devore

6:30 PM on 05.15.2012

Gaikai to offer Hawken prior to its full launch

This probably goes without saying, but, December isn't exactly right around the corner. As such, the wait for Hawken has and continues to be a test of my patience. Cloud gaming service Gaikai has reached an agreement with Met...

Jordan Devore