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11:15 AM on 01.27.2015

Capcom FAQ clarifies everything you get with RE: Revelations 2's Raid Mode

Resident Evil Revelations 2 will bring back Raid Mode, and Capcom has taken to its blog to explain everything. When you buy the initial episode, you'll get both the campaign and 54 Raid Mode missions on three difficultie...

Chris Carter

10:30 AM on 01.27.2015

Life is Strange episodes will release every six weeks

Life is Strange comes out this week (January 30) on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC ($5 per episode, $20 for a season pass). Recent episodic adventure games have seen unclear stretches of empty time ...

Steven Hansen

7:00 AM on 01.27.2015

Dragon's Dogma Online officially announced, with microtransactions

Capcom has been suspiciously filing trademarks for Dragon's Dogma Online left and right. They were pretty sneaky. But now we know the truth -- Dragon's Dogma Online exists, and it's been officially unveiled by way o...

Chris Carter



Resident Evil: Revelations 2 brings Barry Burton and Raid mode center stage photo
Resident Evil: Revelations 2 brings Barry Burton and Raid mode center stage
by Alessandro Fillari

Capcom has been on quite a roll lately. With the announcement of Street Fighter V, new releases in the Devil May Cry series coming, and the recent success of its HD Remaster for Resident Evil, it seems like the once troubled publisher has found its way back to the hearts of fans. And with the reveal of Resident Evil: Revelations 2 late last year, it has plenty more in store for fans of the survival horror series.

I got the opportunity to play a decent chunk of Revelations 2 last year, and I was pretty impressed with how the mystery was being brought back to the series. Dabbling into episodic gaming, this installment is set to be released through four episodes; one will release every week from February 24th to March 18th. It's a pretty experimental, and unique take on Resident Evil, and that might be just what the franchise needs.

But just before its debut next month, the folks at Capcom invited me out to get another crack at their experiment. And during my session, I got reacquainted with an old buddy from the series' past, and even got to take the new and improved Raid Mode for a test run.

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Review: Grim Fandango photo
Review: Grim Fandango
by Steven Hansen

Grim Fandango didn't need a remaster as much as it needed a re-release. Many, myself included, have found it difficult to track down a copy to play. We've had an entire digital catalog--GOG.com--devoted to getting good, old games up for sale on a digital storefront, but no Grim Fandango?

The touch-ups are appreciated. You can switch between the original and remastered look at the touch of a button. The latter has some nice dynamic lighting and new character models, but I stuck mostly with the former for its more vibrant colors. The in-game commentary is a nice touch. The non-tank controls are welcomed (as is the cheeky trophy for playing with tank controls).

No bones about it, though, Grim Fandango holds up on its original merits as a stylish, humerus adventure.

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7:30 PM on 01.26.2015

Axiom Verge does speedrunning and gifs right

I had Axiom Verge on my mind earlier today when writing about Ghost Song, another promising Metroidvania. This slick gif ensures the game will remain there for the rest of the day. Designer Tom Happ included it in a blog post...

Jordan Devore







I hope this video satisfies your desire for disclosure photo
I hope this video satisfies your desire for disclosure
by Bill Zoeker

Here's the full triple-scoop disclosure bottom line. Alessandro and I went to cover this preview event for The Witcher 3: Wild Hunt last week. I was late to be added to the list, so we knew going in that we'd have to share a demo station. Now, for whatever reason, I thought there was going to be direct feed video capture of the gameplay, so I was gonna get that while Alessandro played, and make a video about it later. There was no capture option.

Looking around the event, eating finger foods, and trying to think of a way to make myself useful, I realized, "Some people think this salami will manipulate me into saying nice things about the game that I don't mean. The people must know of these finger foods!" So, I took some pictures of the stuff they had there and, me being me, made the dumbest, most unnecessary disclosure I could. Obviously, it's not needed. We already disclose this shit on our content. But I saw an opportunity to make a funny, and gosh darnit, I took it! I hope it makes you chuckle, ethically.

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6:00 PM on 01.26.2015

All the deals for this week's Dying Light (up to 25% off)

Releasing tomorrow (and the day after that on consoles in Europe), Dying Light is Techland's latest foray into the totally lacking field of zombie games. We're listing all the deals we've found thus far, including some for th...

Dealzon

4:30 PM on 01.26.2015

Senran Kagura: Estival Versus gets a whole new batch of voyeuristic screenshots

There's been a serious lack of Senran Kagura on Destructoid over the last few months, and I'm here to resolve that problem with a batch of screenshots from Senran Kagura: Estival Versus. The latest images include Asuka, Ikaru...

Brittany Vincent

2:30 PM on 01.26.2015

We may not have Dying Light yet, but you can have a Dying Light trailer

Chris already briefed you on the Dying Light review situation. It's grim, bleak, and kind of desperate -- a lot like a real zombie apocalypse, I guess. Good job, Techland; you've achieved perfect thematic #synergy. Even thou...

Brett Makedonski

1:30 PM on 01.26.2015

Where is our Dying Light review?

Dying Light comes out tomorrow. So, where is our review? Well, we don't have a code yet. Neither do a lot of other outlets. In fact, many reviewers just got their codes today, so if you see reviews out tomorrow, it'...

Chris Carter

1:00 PM on 01.26.2015

Gunsport's idea of a dystopian future is cyberpunk volleyball

In the future, two teams of two people will face one another in small arenas. Guns at the ready, they will prepare their trigger fingers, take aim, and fire... at a volleyball. At least, that is what Gunsport predicts the fu...

Darren Nakamura

12:30 PM on 01.26.2015

More Final Fantasy Type-0 HD info revealed, the XV demo may not make Type-0's release

I'm looking forward to Final Fantasy Type-0 HD. Or should I say, I'm looking forward to buying the Final Fantasy XV demo with a free copy of Final Fantasy Type-0. Just kidding! Both of them are looking pretty great ...

Chris Carter



House of Wolves might be Bungie's last chance to save Destiny photo
House of Wolves might be Bungie's last chance to save Destiny
by Chris Carter

Before Destiny was released, it was hyped into oblivion. Hundreds of thousands of fans bought into it, and by extension, purchased the Season Pass consisting of the first two expansions -- the second of which, House of Wolves, is set for a March release date.

Activision and Bungie already have their money, whether fans are disappointed or not. But they don't have their cash for September's rumored "Comet" expansion or anything else after that.

This is their time to put up or shut up regarding a lot of the things promised these past few years.

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My first four hours with The Witcher 3: Wild Hunt photo
My first four hours with The Witcher 3: Wild Hunt
by Alessandro Fillari

It's an exciting time to be into role-playing games. With the release of heavy hitters such as Dragon Age: Inquisition, Dark Souls II, Divinity: Original Sin, The Elder Scrolls V: Skyrim, and Wasteland 2 in recent years, the genre has had a healthy supply of deep and involving games. But one such series, based on Polish fantasy novels by Andrzej Sapkowski, got a major foothold into the hearts of fans.

Originally released in 2007 for PC, The Witcher placed players in the shoes of Geralt, a monster hunter for hire, and became a sleeper hit for Polish developer CD Projekt Red. The studio released its follow-up in 2011 and has since become a juggernaut in the PC gaming community. Now, the company is readying for the conclusion to its wildly popular RPG series. The Witcher 3: Wild Hunt, its most ambitious title yet, ventures into vast open game gameplay while offering a rousing finish to the central character's story.

Though for the last two years, we've only gotten plenty of trailers and other bits of media on the game. The developers have been shy with allowing anyone hands-on time, but at a recent exclusive event held for retailers and members of the press, the folks at CD Projekt Red invited Destructoid out to play The Witcher 3. During my four-hour session, I dove head first into this open-world action-RPG, and saw just how Geralt of Rivia made the transition. So relax, clear your schedule, and let me tell about my experience with one of 2015's most anticipated titles.

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6:00 PM on 01.24.2015

Samus and Sagat unbox Guilty Gear X3d -SIGN- Limited Edition

Some people say GG is the best thing in gaming today. Others say it's all flash and no substance, existing to drawing attention to itself and nothing more. No, I'm not talking about that GG. I'm talking about Guilty Gear, th...

Jonathan Holmes