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Noby Noby Boy photo
Noby Noby Boy

After six years, Noby Noby Boy's Girl has completed her journey


Ending sequence revealed!
Dec 15
// Ben Davis
Well this was sudden! We just heard last month that Noby Noby Boy's Girl had finally reached Pluto. Shortly after, she has already looped around and made her way back to Earth, ending her journey where it began. I figured it ...
Guitar Hero Live photo
Guitar Hero Live

One-on-one rival battles have come to Guitar Hero TV


Plus some other minor changes to GHTV
Dec 15
// Joe Parlock
When it comes to Guitar Hero Live, the one song I kick arse at is "Everybody Talks" by Neon Trees. I know it’s not considered “rock enough” for a Guitar Hero game by some people, but they’re obviously ...
Tony Hawk photo
Tony Hawk

The UK has been spared the last-gen port of Pro Skater 5


Not releasing in the UK
Dec 15
// Joe Parlock
[Update: Despite saying it wouldn't be released on Xbox 360, Pro Skater 5 has popped up on the Xbox Live Marketplace, costing £24.99. It isn't available on the PS3, so this might well be a mistake on Activision's part. ...
Bastion photo
Bastion

It's the last day to get Bastion on PS4 and Vita for less than $3


You done good, Kid
Dec 14
// Brett Makedonski
The Kid just rages for a while. He knows it's a fool's errand to try to rage forever. He's smarter than that. The Kid has already seen one Calamity and that's enough for a lifetime. Come December 15, The Kid figured it'd be b...
Destiny photo
Destiny

Destiny with all the DLC is cheaper than just The Taken King add-on today


Savings that will have you over the moon
Dec 14
// Brett Makedonski
As we inch toward the end of the year, retailers keep doing all they can to turn their existing inventory into profit. Destiny is the beneficiary of the holiday sales creep today, as the legendary edition of the game is ...
Tony Hawk 5 photo
Tony Hawk 5

Delayed last-gen Tony Hawk 5 drops this week


But does anyone still want it?
Dec 13
// Kyle MacGregor
Following the launch of Tony Hawk's Pro Skater 5 on PlayStation 4 and Xbox One, Activision delayed the title's launch on last generation platforms. This was done to allow developer Robomodo to fix many of the bugs p...
Minecraft: Story Mode photo
Minecraft: Story Mode

Minecraft: Story Mode Episode 4 will be home for Christmas


Releasing December 22
Dec 11
// Darren Nakamura
It's almost bizarre to think that the first episode of Minecraft: Story Mode was out less than two months ago, and here we are gearing up for the fourth in the series. Episode Four, A Block and a Hard Place releases on PC on ...
PSN sale photo
PSN sale

PlayStation Network's holiday sale is up


Week one
Dec 09
// Jordan Devore
Darren has been talking up Tales from the Borderlands for months now. I don't care much for Borderlands, but I have finally followed his advice and downloaded "Telltale's best series to date." What got me? A sale, of course! ...

New Persona 5 plot points differentiate it from previous games

Dec 09 // Steven Hansen
[embed]325538:61467:0[/embed] Ryuji meets the protagonist in April, on the first day of school, and ends up a crucial part of starting the group of phantom thieves. With a shared secret, and their loyal reliance on each other, he and the protagonist make great partners in crime. He has kind of a mischievous personality, and through their exploits as the phantom thieves, he wants to reform society and make their names infamous around the world. Ann is one of the game’s heroines. Since she’s lived abroad, she has a distinct, foreign air about her that draws people’s attention. However, they also tend to keep her at an emotional distance because of it. Yusuke has great artistic talent, and he’s seen as an oddball who thinks differently than most people. Lastly, there’s Morgana... At first glance, you might assume [he or she is] merely the mascot character of this title, but [he or she is] quite well-informed on the strange 'other world'; more so than the protagonist and his team. Morgana, the protagonist's gender-less (so far) live-in cat, doesn't understand its own origin, and is seeking answers. It seems like Persona 5 is trying to raise more questions in general, versus cobbling together a feel-good group (not that the series doesn't get grim). "Picaresque heroes are fun, and you might enjoy their exploits or admire them in a work of fiction, but whether you’d actually want to be like them is a whole different story, isn’t it?" Hashino asks. "That's our stance in this game. A group of high school kids, dreaming of becoming masked vigilantes, try to cause a big stir in society. It's quite different from the previous games' protagonists who had no choice but to solve the mysteries they were confronted with. We think that sense of agency is one of the charms of this title." Party members' Persona's appearance are meant to reflect the characters' personality, though the protagonist isn't a French crime literature nerd though his Persona, Arsène, comes from the French literary tradition that Lupin the Third comes from. "The general public's love towards famous, fictional picaresque heroes manifest as Personas for the team," Hashino said. Basically everything Hashino says about Persona 5 leads me to believe we're in for the appropriate post-Catherine turn for the series despite the familiarity and high school setting. I mean, check the theme, something so many games seem to lack entirely: "mankind’s tendency to each view the world through their own individually distorted sense of reality – and its consequences on society and relationships." Dope! I am jazzed to play this for 14 hours a day at the exclusion of all else, including friends, family, and hygiene, as I did with Persona 4: Golden. New Persona 5 Details You Won’t Find Anywhere Else [Game Informer]
Persona 5 details photo
Active not reactive
Game Informer has new Persona 5 details you won't find anywhere else, well, except for here, or any other place you're reading them in summation, thanks to an interview with director Katsura Hashino. Hashino explains how the ...

Lego Avengers photo
Lego Avengers

I'm warming up to Lego Marvel's Avengers


But I'll still wait for a sale
Dec 09
// Jordan Devore
Now that TT Games has begun showing more locations and characters in Lego Marvel's Avengers, I'm starting to come around. Officially, the open-world locales are Asgard, Barton Farm, Malibu, New York City, "S.H.I.E.L.D. Base E...
Resident Evil Zero photo
Resident Evil Zero

Resident Evil Zero will launch on January 19, 360 owners don't get cheerleader outfit


Bummer
Dec 08
// Chris Carter
Resident Evil Zero will arrive on January 19, 2016, Capcom has announced. It will be priced at $19.99, and at launch, will drop on PC, PS3, PS4, Xbox 360, and Xbox One. The package will include Wesker Mode and updated modern ...

Beyond: Two Souls is very much the same game on PS4

Dec 08 // Vikki Blake
Ellen Page and Willem Dafoe lead an otherwise unremarkable cast in the tale of Jodie Holmes, a seemingly ordinarily girl blessed - or cursed, depending upon your viewpoint - with an extraordinary secret. Abandoned by her adoptive parents (all the hallmarks of a superhero origins tale, I know) and essentially brought up by Dr. Dawkins, her parent-by-proxy at the paranormal agency at which she lives, Jodie’s tale is at once both a Teenager Simulator and an episode of the X-Files, her life inevitably dictated by the fiercely protective entity, Aiden, inexplicably linked to her. The story unfolds as we step into non-sequential chapters of Jodie’s life, watching - and occasionally orchestrating - the girl’s passage from child, to teen, to woman. The vignettes focus on the key moments of her life that shape both her growth and her relationship with Aiden, but also those rites of passages familiar to all of us who’ve rebelled (if unsuccessfully) growing up.   While Page’s portrayal of protagonist Jodie Holmes is perfectly fitting in a perfunctory kind of way, her story fails to resonate fully, possibly because the choppy, Lost-esque out-of-sequence storytelling means you rarely grow with her, your time together boxed into disparate adult/child/adult/child again chapters that feel oddly insular.  There’s also very little consequence to the decisions you directly influence. Regardless of what you choose to do - or don’t do - to your emotionally-frozen father or those assholes in the bar, the story marches on regardless, with only a handful of actions having a meaningful impact on the story before you.  It’s here where we welcome one of the PlayStation 4 version’s new, and most requested, features. If you were put off by the original game’s pick ‘n’ mix story delivery you can now choose to explore Jodie’s tale in the full chronological order. While the original time-jumping version is (naturally) still available, it offers a fresh take to those who who’d like to take an alternative - and perhaps more comprehensible - route to the game’s finale.  [Image courtesy of Digital Foundry] The original PlayStation 3 game occasionally spluttered with the weight of Quantic Dream’s boundary-pushing, but the PS4 remaster performs sweetly. Sony are keen to ensure we know about the 1080p rescale and enhanced graphics - which include motion blur, bloom, field of depth and boosts to the game’s celebrated lighting/shadowing effects - are what sit at the heart of this remaster, and to be honest, the game delivers here in every sense.  Whereas the PS3 version occasionally hiccuped with visual noise and juttery transition, for the most part, the PlayStation 4 version handles the strain with little discomfort. Two years ago there was little we could critique about the graphics (come on, it looked amazing on a near-end-of-life console) and now, able to compare the new with the old, we can see the tangible improvements. The lighting looks and feels organic, with the corresponding shadows smoother and more blended. Most marked perhaps is the introduction of camera-sensitive field-of-depth lens, a tool that naturally softens the fore- and backgrounds with beautiful results, albeit occasionally at the cost of sharpness.  Though it does run at 1080p, PlayStation 4’s version of Beyond hits that marker by compromising on your ratio, presenting a 1920x817 resolution with a cinematic framing. While the assets are left mostly untouched and recycled from the PS3 version, in some places - such as the Embassy, for instance - a side-by-side comparison (thanks, Digital Foundry!) shows that though most PS3 assets have been recycled, in some instances the graphics have been replaced or improved, with wallpaper and flooring textures in particular benefiting from the refresh.  As you might expect, however, the things that might have frustrated us the first time around - Aiden’s cumbersome control scheme, for instance, or the spoon-fed narrative waypoints - remain untouched. I didn’t enjoy my time operating as Aiden in 2013, and nothing’s changed. Aiden can now (kind of) communicate with you via the speaker in your controller, but if it’s designed to heighten immersion, for me it simply achieves the opposite. And once again, the possibilities here - your natural curiosity to explore as Aiden, perhaps, or your desire to take control of an undesirable - are curtailed. The pacing still feels mismatched and uneven, with some chapters whizzing pass in minutes, and others feeling like they’re been (unnecessarily) drawn out for hours ... particularly as the gameplay’s irregular prompts are sometimes painfully overt, whereas in others they’re frustratingly absent.  Also new, besides the spiffy graphics and all, is the Telltale-esque stats page at the end of each chapter. Though some may flinch at the spoilerific alternative story branches that hint at opportunities you may not have known was possible, for me, it gave a tantalising glimpse at the alternatives, and offers huge temptation to jump back in and replay alternative routes… as well as ascertain what were the popular - and not so popular - decisions taken by other players facing the same dilemmas. Whilst the things that bugged me before still annoy me, I wasn’t sorry that I replayed Beyond: Two Souls. Regardless of the execution, Beyond remains an ambitious project, and I’m all for developing playstyles that deviate from what what’s become the norm, particularly if doing so attracts hitherto “non-gamers” to our beloved pasttime. Quantic Dream’s stunning visuals and engaging narrative mean the game just falls on the right side of boring - it’s just the rehash of those QTEs and the curiously disjointed storytelling that frustrates, not the tale nor the presentation itself.   If you enjoyed it on the PlayStation 3 and relish the chance to revisit Jodie's story, now boosted by enhanced visuals and the new Experiments expansion - as well as the chance to live Jodie's life chronologically - then you won't be disappointed. But if you intentionally side-stepped Beyond: Two Souls the first time around, there’s probably little here that will tempt you back... particularly if you like your storytelling charged with meaningful agency. For those who missed out last generation and remain intrigued by Quantic Dream’s unique and ambitious game? I can’t say it isn’t pretty. It’s just a shame that that’s all it is, really.  
Beyond: Two Souls photo
It's pronounced A-DEN, Jodie, not I-DEN!
When Beyond: Two Souls released at the end of 2013, it epitomised not just the lofty ambitions of creator David Cage, but also the capability still lurking in the PlayStation 3’s ageing infrastructure. But whilst it&r...

PlayStation photo
PlayStation

12-month PlayStation Now subscription available for $100 in US


Welcome all these Warner Bros. games
Dec 07
// Vikki Blake
Sony is offering a new PlayStation Now 12-month subscription for $100. Starting tomorrow, December 8, you'll be able to access "hundreds" of PS3 games for more than 55% off the regular monthly subscription price, which equates to roughly $9 a month. Sony is being coy about how long the deal will be live, stating it's a "limited-time only" offer.
Attack on Titan photo
Attack on Titan

Koei Tecmo's Attack on Titan gets a Japanese release date


February 18, 2016
Dec 07
// Joe Parlock
We’ve known for a while now that Koei Tecmo’s Attack on Titan game would be coming to PS3, PS4 and PS Vita in February.  Now thanks to Gematsu, we appear to have an actual Japanese release date: February 18, ...
Bit.Trip photo
Bit.Trip

Bit.Trip collection coming to PS4, PS3, Vita


Cross-buy and cross-save for $10
Dec 05
// Kyle MacGregor
All six of Choice Provision's original Bit.Trip games now available on PlayStation systems, Sony announced today during its keynote address at the PlayStation Experience in San Francisco. The collection will support both cros...
Yakuza comes west photo
Yakuza comes west

Yakuza 5 comes west next week, Yakuza Zero confirmed for PS4


Yakuza news
Dec 05
// Steven Hansen
Yakuza 5 is coming to PS3 December 8 and Yakuza Zero is also coming to the west on PlayStation 4, Sony announced at the PlayStation Experience. SEGA's Yakuza 5 missed its mid-November release date after being announced for a western release at last year's PlayStation Experience. Yakuza Zero is a prequel set in the '80s that came to PS3 and PS4 in Japan earlier this year.
Call of Duty photo
Call of Duty

The first Call of Duty: Black Ops III DLC is coming in early 2016


PS4 first, of course
Dec 05
// Brett Makedonski
Black Ops III getting stale yet? It has only been out for a month so I'd hope not. But, if it is, reinforcement is coming soon. Toward the beginning of Sony's PlayStation Experience keynote, it was revealed that the Awakening add-on is slated for early 2016. Of course, Sony's getting its money's worth for its sizable investment and touting it as a 30-day exclusive to PS4. Money talks.

Dragon's Dogma runs wonderfully on PC

Dec 03 // Patrick Hancock
Tested on: Intel i7-4770k 3.50 GHz, 8GB of RAM, Geforce GTX 970, Windows 10 Dragon's Dogma: Dark Arisen is officially releasing on PC on January 15, so there will still be optimizations and tweaks between now and then. Honestly, though? I've encountered no technical issues whatsoever.  Here are the options included in the PC version: [embed]323834:61344:0[/embed] As you can see, the graphics menu has just about all the options players should expect, including a field-of-view setting. Playing with everything cranked up, I was able to run the game at a consistent 60 frames per second, including during the in-game cutscenes. As I mentioned, I'm only a couple of hours in, and nothing has gotten too crazy yet. Playing on a keyboard and mouse feels rather comfortable, and I'm generally not happy with third-person action games using this control scheme. The keyboard keys can be remapped, so if the defaults don't tickle your fancy, change them! The individual controller buttons cannot be changed, but there are six different control schemes provided. The game also automatically detects the controller (in my case, an Xbox One gamepad) immediately and even adjusts the button prompts. A small, but dedicated detail involves the screenshot feature. Players can pause the action and go into a specific "Share" menu option to get a screenshot (as I have done, above) to move the camera about and get a nice image. The PC version will automatically take a Steam screenshot when the Take Photo button is pressed. I expected the game to save it to some random location in My Pictures, but the developers went so far as to program Steam screenshots into this feature -- awesome! We'll have a full PC Port Report on Dark Arisen's official Steam release in January, but as of now, the outlook is very good!
Dragons Dogma PC photo
Smooth like butta
At some point, I downloaded Dragon's Dogma onto my PS3, but never got around to playing it. I'd scroll through and tell myself "some other day." Well, apparently that other day is the day it comes to PC. I hear tell that...

PlayStation Awards photo
PlayStation Awards

Metal Gear Solid V, GTA V win big at the PlayStation Awards 2015


V has come to...the top sales bracket
Dec 03
// Josh Tolentino
The Game Awards may be coming up soon, but another awards show made minor waves just a few hours ago: Sony's PlayStation Awards, the yearly event hosted by Sony Computer Entertainment Japan and Asia to give a pat on the back ...
Amplitude photo
Amplitude

Amplitude set to release on January 5 for PS4


Ring in the new year
Dec 02
// Darren Nakamura
It has been a bit of a wait for Amplitude, Harmonix's 2014 Kickstarter success. It was originally slated for release in March of 2015, but was pushed back a few times to January of 2016. Still, a year is nothing if you consid...
Grand Theft Auto photo
Grand Theft Auto

Guess which Grand Theft Auto game just magically appeared on PSN


Nah, not that one
Dec 02
// Vikki Blake
A year after the Xbox 360 release, a PlayStation 3 port of Grand Theft Auto: San Andreas has appeared on the PlayStation Store. There was no announcement. It wasn't there, and then suddenly it was. IT'S A CHRISTMAS MIRACLE.&n...
12 Deals of Christmas photo
12 Deals of Christmas

Metal Gear Solid V is half off on the EU PlayStation Store


Just like Snake's arm
Dec 01
// Steven Hansen
Putting the US PlayStation Phantom Pain price of $45 (25%) to shame, the European PlayStation Blog just kicked off its 12 Deals of Christmas and day one of deals is half off Metal Gear Solid V: The Phantom Pain on either PS3 ...
King's Quest Chapter Two photo
King's Quest Chapter Two

Second King's Quest chapter out December 15


Rubble Without a Cause
Dec 01
// Darren Nakamura
It's been a long time coming since the first episode of King's Quest, which turned out better than many expected. Five months is a long time between episodes, especially when competitors like Telltale are generally maintain a...
Platinum Games photo
Platinum Games

Platinum is doing Teenage Mutant Ninja Turtles next


Mutants in Manhattan
Nov 30
// Jordan Devore
Australia's classification board has a listing for a multiplatform game called Teenage Mutant Ninja Turtles: Mutants in Manhattan and, hot damn, it's developed by Platinum Games. Question is, will its scope fall more in line ...
Eight Days photo
Eight Days

This concept art is making me wish Eight Days was never canceled


Canned in 2008
Nov 30
// Chris Carter
Eight Days was a pretty ambitious project. So ambitious that Sony canceled it in 2008 after debuting it in 2006. The gist was that it was going to be the biggest open world game of that era, set across eight different US...
South Park photo
South Park

Obsidian's team had full access to the South Park archives for The Stick of Truth


Did You Know Gaming
Nov 30
// Chris Carter
South Park: The Stick of Truth was a pretty ambitious project -- so much so that I didn't think it would ever actually come out. But when it did, it blew my expectations away, and Obsidian had another hit on its hands. ...
PlayStation 4 photo
PlayStation 4

Research group says millennials prefer PlayStation


Especially on Black Friday
Nov 30
// Mike Cosimano
Shopping research group InfoScout has published its post-Black Friday findings as they relate to video game consoles. As you can see in the chart below, 40% of participating millennials (defined as ages 18-35) buy PlayStation...
Metal Gear Solid photo
Metal Gear Solid

Not everyone is giving peace a chance in Metal Gear Solid V's race to disarmament


Oh, Xboners
Nov 30
// Vikki Blake
Konami is keeping us updated following its call to disarm all nuclear weapons on Metal Gear Solid V: The Phantom Pain. As at November 29, Xbox 360 is leading the charge with just 35 nukes remaining, with big brother Xbox One ...
Demon's Souls photo
To be announced at the PS Experience?
I know how many people love this game, so I’ll cut the preamble: Demon’s Souls might be coming to PS4. The game put From Software on the map, and introduced the format now used yearly for the likes of Dark Souls a...

Handball 16 photo
Handball 16

Handball 16 is a real game you can play


But you probably don't want to
Nov 29
// Kyle MacGregor
Every Sunday, Sony posts a lineup of new releases coming to PlayStation systems that week. It's something I check religiously, hoping to discover a gem hidden amongst the big blockbusters. No gems this week, but Bigben Intera...

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