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1:00 PM on 04.25.2014

Flying Hamster II is moving forward without Kickstarter

It didn't appear that Flying Hamster II was going to raise the $150,000 in pledges it needed to be funded on Kickstarter. And that would've been disappointing -- the game looks like a treat for those of us who enjoy the Wonde...

Jordan Devore



Chasm requires players approach it with a slow sword hand photo
Chasm requires players approach it with a slow sword hand
by Darren Nakamura

We have been keeping our eyes on Chasm for a long time now. Ever since it initially showed up, it looked like it checked off all the right boxes to be a retro dream game. It has procedurally generated dungeons, Castlevania-esque inventory and map management, and absolutely gorgeous pixel art.

Upon starting up the demo at PAX East, all of that was there. I delved into the demo with reckless abandon, and was promptly killed by a wayward slime. Hmm. As it turns out, Chasm requires a bit more caution and care than expected. One missed jump can land protagonist Daltyn in a spike pit, but more frequently, one mistimed sword slash can leave him open to attack.

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8:00 PM on 04.22.2014

Super Time Force screenshots to pass the time

I've run out of fresh things to say about the time-rewinding run-and-gun game Super Time Force, so apologies if this all sounds familiar and you find that bothersome. It still looks great! Capy doesn't have a clear release da...

Jordan Devore

2:15 PM on 04.18.2014

Punch frogs, get paid: New Curses 'N Chaos trailer

We got a brief look at the new Tribute Games joint, Curses 'N Chaos, at PAX East. It's a pared-down, arcade-like action game about two players cooperating to clear waves of foes before the timer hits zero. Super simple, but ...

Jordan Devore







Aaru's Awakening is all about movement photo
Aaru's Awakening is all about movement
by Patrick Hancock

I’ve been interested in Aaru’s Awakening ever since its announcement captivated me with its hand-drawn art style. It’s pretty hard to pass up playing a game that looks the way Aaru’s Awakening does. From there, one can only hope that the mechanics draw players in enough to make it an enjoyable game. After all, we’re talking about videogames here, not paintings.

Aaru’s Awakening has a solid set of core mechanics that really make the player feel powerful, yet vulnerable at the same time. After playing through the demo at PAX East, I’m glad the game sucked me in with its art.

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11:00 PM on 04.16.2014

Listen to Holmes sing 'God Bless the USA' in this Broforce interview

Free Lives' Broforce is already out in the wild on Steam Early Access, playable to those willing to part with $14.99 in exchange for a super macho, explosion-filled action-platformer romp featuring such characters as Bromman...

Jordan Devore



Not a Hero's 2D cover-based shooting killed me about a dozen times photo
Not a Hero's 2D cover-based shooting killed me about a dozen times
by Darren Nakamura

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it could just be the next pixel shooter juggernaut.

Though its visuals are beautifully retro (complete with the neon pink and teal color palette that is in vogue right now -- though each of the game's five districts will have a different look), its gameplay takes cues from more modern shooters. Specifically, Not a Hero features a cover mechanic, and it punishes players who do not use it well.

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1:15 PM on 04.16.2014

Heart Forth, Alicia is the best Kickstarter I've seen in ages

There's been a resurgence of Metroidvania games in recent years thanks to crowdfunding but not all of them have lived up to our lofty ambitions for the genre. Many haven't. As such, I hope you're not so skeptical as to avoid...

Jordan Devore

2:00 PM on 04.15.2014

Tribute Games returns to pure arcade action in Curses 'N Chaos

In announcing that Mercenary Kings would hit PS Vita at PAX East, developer Tribute Games also briefly talked up Curses 'N Chaos, a game which sounded like a mighty good time based on the name alone. After watching this Jona...

Jordan Devore

12:00 PM on 04.15.2014

Kero Blaster stars a frog businessman

So Kero Blaster is apparently pretty much finished, despite Daisuke "Pixel" Amaya (Cave Story) originally scrapping the entire project (known as Gero Blaster) and doing the whole game over. It stars a businessman frog and hi...

Steven Hansen

4:45 PM on 04.14.2014

Darkest Dungeon is an RPG with STDs and PTSD

If you saw the Darkest Dungeon Kickstarter, you are probably excited for the game. Seriously. Go watch the video. And then watch the above video of Holmes interviewing Lady Melissa at PAX about how your four characters' psyc...

Steven Hansen

8:00 PM on 04.10.2014

Awesomenauts adds Penny Fox with its biggest update yet

Ronimo has rolled out its Secrets of Space update for Awesomenauts today on Steam and it's time to give the multiplayer game another look. The patch will be available on PlayStation 4 at a later date -- "we'll do our best to...

Jordan Devore



Impressions: Broforce photo
Impressions: Broforce
by Alasdair Duncan

Whether it's the smartass name or the numerous references to action stars, there's nothing subtle about Broforce. Then there's the seemingly never-ending barrage of explosions and showers of pixelated blood that make the stage look like a particularly frustrating Super Meat Boy level.

Broforce is now on Steam's Early Access service, and whilst there's plenty of features on offer in its current state, there's still some work needed to just nail that core gameplay. 

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6:00 PM on 04.05.2014

Four Sided Fantasy does both sidescrolling and screen wrapping

Way back in the day, most side-view took place on a single screen at a time, and often moving off the edge of one side caused the player to reappear on the other. (See: Joust, Asteroids, Mario Bros.) Then Super Mario Bros. c...

Darren Nakamura

5:30 PM on 04.04.2014

Flying Hamster II is here for you, Wonder Boy fans

Flying Hamster was a shoot-'em-up (or should I say, "cute-'em-up") for PSP, PS Vita, and iOS. Its sequel is not that, at all -- it's much more compelling. Fans of the Wonder Boy / Monster World series are going to want to ta...

Jordan Devore





6:00 AM on 04.04.2014

Australia rates Castlevania: Aria of Sorrow, F-Zero: GP Legend for Wii U

I do love a good ratings board heads-up every now and then. The Australian Classification Board has listed Castlevania: Aria of Sorrow and F-Zero: GP Legend as coming to the Wii U Virtual Console now that Game Boy Advance tit...

Jordan Devore