Sup Holmes digs deep with Shovel Knight’s Sean V.

Get to know the people that make great videogames

[Music from the TtWaV album by Mike P.]

[Update: And animator Woz as coming to!

The last time Sup Holmes saw Sean Velasco, he was at Wayforward, the studio where he’d worked to create Contra 4, Double Dragon: Neon, and loads of other cult boyfriend favorites. Since then, he’s set off on a voyage of his own with the crew at Yacht Club Games, quadrupled the initial Kickstarter goal for their debut game Shovel Knight, seen praise from let’s players like Game Grumps and Two Best Friends, and has generally taken the world by storm. 

We’ll be talking to Sean about all of those things, plus his take on why the Shovel Knight Kickstarter saw more success than other recent “retro” projects, what he makes of the ever increasing criticism of games that put sex and violence at the forefront, and whatever else he wants to talk about. Join us at 1pm PST/4pm EST for the live conversation as it happens

 

Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes