Get a closer look at the four playable characters in Borderlands: The Pre-Sequel

Part three of four in the behind-the-scenes series

Gearbox Software has been slowly releasing a four-part behind-the-scenes series of videos on the making of Borderlands: The Pre-Sequel, leading up to the title’s October 14 release. Episode One looked at the initial announcement, while Episode Two focused on the gameplay features that resulted in setting it on Pandora’s moon Elpis. Today, Episode Three released, and it highlights the four playable characters.

In the video, various Gearbox and 2K Australia employees discuss how the four characters were decided upon, and how they feel to play. Special attention is given to Claptrap’s nutso disco ball, which is only one of many possible action skills he can sport.

Given the rate at which these are releasing, we can probably expect the final video in this series, titled “Weapons and Post-Launch,” to show up just a few days before the game itself.

Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.