One of the games Nintendo really wanted to sell at their press conference was Wii Music. Nintendo’s game of invisible instruments seems to pale in comparison to the more competitive music games like Rock Band and Guitar Hero. Today, Shigeru Miyamoto talked to multiplayerblog about why consumers should want to own Wii Music over the new music offerings from Harmonix and Neversoft:
What I find what is fun about music [games] is when you really get into a good rhythm and you have a great time performing. But the challenge is then, how do you do that in a way where people don’t have to worry about hitting the wrong note or making a mistake? So, that’s really been our focus with designing Wii Music.
So, the fact that Wii Music will provide us with the opportunity to act like we’re playing a game is the reason why we should gravitate towards the title? I’m sorry, but the idea seems to be lost on me. I realize every game doesn’t have to be competitive, but at the same rate, there has to be something present that is more engrossing than our own imaginations. I understand the sentiment when relating it to the uber-casual gamer, but for everyone? I guess we’ll have to see later when we get our hands on it.