Codemasters: PSP is a ‘bollocking waste of space’

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Codemasters executives aren’t really know for their harsh industry criticisms or, indeed, anything at all, but vice president Gavin Cheshire has recently had some incredibly brutal things to say about Sony’s PSP, claiming that it was ostensibly useless, and that has put off consumers. 

“Well, speaking as a person who bought a PSP, the problem was that I always thought, because it was a better screen than iPod’s, that I’d be doing more with it,” he explains. “But it was such a bollocking useless waste of space; just getting stuff on it was ridiculous. That was its downfall.

“Relatively speaking, we didn’t do too badly on F1 PSP. But regarding the future, I think they’ve got — well … no. PSPGo’s a lovely device, really smart, but our senior VP bought one the day it came out and has a great story, because he ended up on some customer support line just trying to do basic stuff. He had to re-download his software, do an immediate firmware update, and that’s your user experience. Sony just hasn’t got it right. Stuff like that will make people leave it alone.”

Cheshire also said his company wasn’t developing for Project Natal because the company wasn’t big enough to make products for it yet. He also said it’ll fail in the area of allowing developers to back-engineer their games. When he was done kicking the sh*t out of Sony and Microsoft, he turned and looked at a frightened Nintendo with a sour leer and a baseball bat in his trembling hand. 

Codemasters Exec: PSP User Experience Not Right [Edge]


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