Last of Us wins most BAFTA awards, Tearaway gets some love

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The Last of Us cashed in on five of its nine 2014 BAFTA nominations, including winning Best Game and Best Story. Not quite 10 awards at D.I.C.E., but good.

Tearaway overtook it for Artistic Achievement while also winning in the Family and Mobile/Handheld categories. Its three awards tie it with Grand Theft Auto V as the second most winningest game of the night. Glad to see that recognition. I thought Tearaway was last year’s best game. It’s a shame no one bought it.

Papers, Please won for Strategy/Simulation, Brothers for Innovation, and Gone Home for Best Debut. View the nominees and winners here, or just the winners below.

Why haven’t you bought Tearaway yet?

Best action and adventure: The Last of Us (Naughty Dog)
Debut game: Gone Home (The Fallbright Company)
British game: Grand Theft Auto 5 (Rockstar)
Best music: Bioshock Infinite (Irrational Games)
Best story: The Last of Us (Naughty Dog)
Strategy and simulation: Papers, Please (Lucas Pope)
Artistic achievement: Tearaway (Media Molecule)
Audio achievement: The Last of Us (Naughty Dog)
Sport: Fifa 14 (EA Sports)
Family: Tearaway (Media Molecule)
Game innovation: Brothers: A Tale of Two Sons (Starbreeze Studios)
Mobile and handheld: Tearaway (Media Molecule)
One to watch: Size DOES Matter (Team DOS)
Game design: Grand Theft Auto 5 (Rockstar)
Multiplayer: Grand Theft Auto 5 (Rockstar)
Best performer: Ashley Johnson as Ellie in The Last of Us (Naughty Dog)
Best game: The Last of Us (Naughty Dog)
Bafta Fellowship: Rockstar Games


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