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3:30 PM on 10.28.2014

SteamWorld Heist's first screenshot leaves me wondering

While I tend to get annoyed when studios put out a lone screenshot, I can tolerate the practice depending on the circumstances. Image & Form doesn't have much in the way of assets for SteamWorld Heist, its turn-based foll...

Jordan Devore

3:00 PM on 10.28.2014

Particulars explores the subatomic world next month

I always appreciate seeing science represented in games, outside of the typical "heroes need to clean up the mess these mad scientists made" trope. Videogames can be so powerful as tools for learning, and that potential is s...

Darren Nakamura

3:00 PM on 10.27.2014

Dungeon of the Endless leaves Early Access

French independent studio Amplitude's Dungeon of the Endless is leaving Steam Early Access today. Staying true to its roguelike nature, if you picked the game up during the Early Access phase, your progress will be wiped and...

Rob Morrow

2:00 PM on 10.27.2014

Intriguing cyberpunk point-and-click title Murder teased

Peter Moorhead, the designer behind the striking but mostly negatively received pixel art point-and-click adventure game Stranded has released a teaser trailer for his next project, Murder. Moorhead describes the project as ...

Rob Morrow







Not-review: Devil's Dare photo
Not-review: Devil's Dare
by Jonathan Holmes

[Note: Destructoid's robot mascot, former news manager Conrad Zimmerman, and I appear briefly in the opening cinematic for Devil's Dare. We'll be giving out Steam codes for the game tomorrow on Sup Holmes if you want one.]

Secret Base it probably most well known for its incredible mock-ups for theoretical Ghostbusters and The Avengers games for the NES. It's clear that the developer has a passion for adapting live-action fantasy/sci-fi icons for classic games, even when they don't legally have the right to.

This passion is strewn all over Devil's Dare, its latest release on Steam. Horror is the theme here, and no expense was spared to pay tribute to all the modern horror icons, both familiar and obscure. Of course there's a boss based on Jason Voorhees, but you might be more surprised to see a tribute to both Baxter Stockman's and Jeff Goldblum's disgusting fly-man monsters. At least, I think that's what's going on here. It's hard to be 100% sure, which is part of the fun. 

Devil's Dare is like classic, Glenn Danzig era-Misfits in game form, except it seems to be intentionally ridiculous, where Glenn might not have been as self aware. The references to horror classics, the low-fi aesthetic, the tension, and the levity all come together to form something larger than the sum of its parts. Even better, it plays a lot like a traditional four-player arcade beat-'em-up but with Smash Bros.-style flash and simplicity. This isn't the kind of crossover that Nintendo is likely to publish, but it will likely appeal to many of its fans.

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2:30 PM on 10.25.2014

Bask in the glory that is Basingstoke

Puppygames is at it again, this time revealing a bit more of the action you'll likely encounter in its upcoming stealthy roguelike Basingstoke. It's probably no secret by this point that Basingstoke is high up on my lis...

Rob Morrow

5:30 PM on 10.24.2014

More Slugcat gifs? More Slugcat gifs

What's that? You didn't get enough Rain World gifs this week? What's that? Timmy is trapped in a well, rehabbing from that awkward back spasm in mop up? What's that? Old Man Tim is going to be lights out tonight in his s...

Steven Hansen



Beating Spelunky on a dance pad is quite the remarkable feat photo
Beating Spelunky on a dance pad is quite the remarkable feat
by Brett Makedonski


Spelunky players are always finding new and interesting ways to torture themselves. Let's face it -- besting Spelunky's unforgiving randomly generated mazes is an accomplishment unto itself. Learning to do it with your feet is a completely different level of insane dedication.

But, that's what one Twitch streamer did to celebrate getting to 1,000 followers -- he mastered Spelunky's directional controls on a dance pad, and used a controller for the buttons. With the assistance of an early jetpack, he marched right through the game and dropped Olmec to his death.

Not too shabby for something that the majority of players couldn't do with their hands.

Spelunky, Beaten With A Dance Pad Controller [Kotaku]

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6:00 PM on 10.23.2014

Meaty turn-based RPG Pier Solar HD hits Wii U in November

WaterMelon's homebrew project Pier Solar and the Great Architects pushed the Sega Genesis to its limits as a new release in 2010 (!) which I thought was courageous, at the time. Still do. The game shipped on an actual cartrid...

Jordan Devore

1:00 PM on 10.23.2014

Return of the Obra Dinn has a playable demo

Did I ever tell you that as a child I was fascinated with the idea of ghost ships? Well, I was -- and I guess you could say that I still am in one way or another. I grew up reading about the accounts of mysterious vessels lik...

Rob Morrow

4:30 PM on 10.22.2014

First else Heart.Break() trailer reminds me it exists

Everyone remembers else Heart.Break(), right? Of course you do, because it was on my "Top 30 indies to look out for in 2013" list! There was very little information on the game at that point, and apparently I thought it woul...

Patrick Hancock

4:00 PM on 10.22.2014

Risk of Rain's new engine should mean less slowdown

Risk of Rain is a great little action platformer that'll make you feel like garbage before building you up into an unstoppable force of destruction. Try it, sometime! You can even bring friends along. Developer Hopoo Games ha...

Jordan Devore

2:45 PM on 10.22.2014

Slugcat gifs? Slugcat gifs

It's been a while since I've espoused my love for Rain World. It looks even smoother in this interesting Kickstarter update, as the game has transitioned to Unity. The update is a good read, but if you're just here for the gifs, well, I feel you. Ain't nothing wrong with that.

Steven Hansen

2:30 PM on 10.22.2014

Five Nights at Freddy's 2 jump scares onto Greenlight

Just getting over the PTSD of your last visit to Freddy Fazbear's Pizza? Well too damn bad, because it's time to get spooked again. Normally I'd roll my eyes at the idea of a sequel being announced barely three months since t...

Nic Rowen

1:30 PM on 10.21.2014

Human Resources Kickstarter fires itself

If you were hoping to play Uber Entertainment's next game Human Resources, you'll be disappointed to know that the Kickstarter has been cancelled. Despite having over 9,000 backers, the project had raised $384,000 which was j...

Alasdair Duncan





12:15 PM on 10.20.2014

Project J looks like a trippy little game I could waste some time with

Sometimes I just want to zone out with some synth music, bright colors, and pure gameplay. Super Hexagon works well for that, but it is always nice to try something new. Project J has an interesting hook to it, where the lig...

Darren Nakamura