In my review earlier, I wrote a couple of paragraphs talking about how the final boss fight is so poorly designed that it brings the entire experience down. It feels like the developer didn't playtest the fight at all, becau... read
Color me bad I put a lot of value in elegance. Solving a math problem in an unconventional way using two steps is inherently cooler than doing it in twenty steps. A single shot from a sniper rifle taking down a faraway target is more impr... read feature
[Update #2: In a tweet by Cruachan, it has been revealed that Skaldic Games have agreed to no longer use Cruachan's or Rachel Lally's contributions in The Shelter.]
[Update: Destructoid have been provided with copies of the ... read
No, not the Warcraft race When I first saw Toren, I was intrigued. It has a killer art style, and the concept of seeing a young girl grow up into a woman before our eyes to fulfill a mysterious destiny is an interesting premise indeed.
Sadly, not everything goes as smoothly as you'd expect, at least when it comes to the PC version. read feature
You just knew someone in Yooka-Laylee was going to rock shorts. If not the titular chameleon and bat duo, then a side character, surely. Today, Playtonic Games gave us the goods.
"Trowzer is a business-snake whose career neve... read
Full disclosure: I backed this at the $60 tier. I almost went for the $125 tier, but "No," I said to myself. "Let's be reasonable."
The Kickstarter campaign for Koji Igarashi's Bloodstained: Ritual of the Night has only been ... read
Publishers wouldn't touch it Last year, Castlevania: Symphony of the Night assistant director and subsequent series producer Koji "IGA" Igarashi left Konami after nearly 25 years with the company. At GDC that year, Igarashi ended his interesting Symphony... read feature
Cruisin' Milky Way Flying through space can be great with all of the right tools. Automated navigation systems and high-power lasers can get a vessel through an asteroid field with little incident. Flying solo with just a jetpack and human refl... read feature
[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.]
[Update: Show's over every... read
More TowerFall Ascension news is good news. There isn't any word on the PlayStation Vita port other than that it's still happening -- comforting to hear, I suppose -- but there is a release date for the game's Dark World exp... read
Since Tuesday, I have been watching SwordOrWhip.com, the teaser site for former Castlevania producer Koji Igarashi's next project. Given the hashtag #igavania, the reference to iconic weaponry, and his previous comments ... read
Carpe Fulgur introduced Recettear: An Item Shop's Tale to hundreds of thousands of players in the West and, last we had heard, was helping XSEED Games localize The Legend of Heroes: Trails in the Sky Second Chapter. Now the ... read
The Japanese indie sensation Touhou has been around for nearly two decades. Since debuting in 1996, the series has transformed from a collection of obscure shoot-'em-ups into a cultural phenomenon, spawning a myriad of deriva... read
'Golf,' and other four-letter words Golf has a centuries-old reputation as being a maddening game. It's simple in premise, but that simplicity is always lost in transition from theory to execution. "Put tiny white ball in tiny cup" sounds easy enough, but after... read feature
Jason Rohrer, developer of games like Passage, Sleep is Death, and The Castle Doctrine, has just released his newest title, Cordial Minuet.
Here's the pitch I received: "Cordial Minuet is a two-player occult strategy gam... read
Touhou seems to be everywhere these days. The series is making its western debut tomorrow. A demo for the next mainline entry isn't too far behind. And even some of the fan-made games are on their way to PlayStation 4. The cu... read
Taming strange [Disclosure: High Strangeness was developed in part by Destructoid community member Ben "AgentMOO" Shostak. As always, no relationships, personal or professional, were factored into the review.]
Back in 2009, a smal... read feature
Congratulations, we have a new winner for most offensive game to appear on Steam Greenlight! Skaldic Games, run by christian game developer Randall Herman, yesterday put a game up on Steam Greenlight called Kill The Faggot. I... read
I'd like to use a time machine to, among other deeds, dissuade Brett from using the headline "Xbox One inherits Rogue Legacy" so that I might use it right now in this post. Hate coming up with these things. But, really, savin... read
Black Mesa, the loving recreation of the original Half-Life, has just entered Steam's Early Access program with a price point of $19.99. There had been a countdown on the website leading up to today, and many speculated that ... read
A bunch of Canadian hepcats, including talent from the lovely SoundShapes, have teamed with a bunch of indie bands (one of 'ems called "Fucked Up"!) for a Plants vs. Zombies tinged rhythm game, Loud on Planet X.
It's already... read
Science doesn't screw around I might have never touched Kerbal Space Program had it not been offered as a review assignment. What a tremendous shame that would've been.
From a comfortable distance, I had seen enough of this hardcore rocket-building and ... read feature
What better way to celebrate Cinco de Mayo than remembering Guacamelee, one of my favorite platformers in recent memory. Alongside of solid Metroidvania action, DrinkBox Studios created a memorable world that will stay with y... read
That long-rumored project Koji Igarashi (also known as "IGA") is one of the most talented developers out there, partially credited with the success of Castlevania: Symphony of the Night, and the continued rise of the franchise after that point. In 201... read feature
It’s almost that time again. Time for the great British-and-also-Northern-Irish-people to filter in to the polling stations, tick little bits of paper, and then have no change ever come about as a result. It’s tim... read
The difficulty sure ain't phony I had been lulled into a false sense of security. I finished the tutorial and the first level of Cosmophony with a perfect rating in about 15 minutes. "Four more levels of this?" I thought. "Child's play."
Cut to an hour and ... read feature
I got 99 problems but a breach ain't one [Disclosure: The developers put my name in Space Beast Terror Fright's random name generator along with a bunch of other people who showed interest in the game early on. As always, no relationships, personal or professional, ... read feature
Lights, Camera, Henshin! Ever since a badly-dubbed lady popped out of a dumpster on the moon, sending a weird computer-man to seek "teenagers with attitude," geeks of a certain age have been on the lookout for a game that can capture the essence of w... read feature
I am Bread hams a good egg, if you know what I mean. I expect maybe one person to follow my pinballing free association, but I was hanging out with mio cugino da Roma yesterday, and there's your one hint.
Anyways, in the spi... read
Tunes from the crypt Dance Dance Revolution was a large part of an earlier era of my life. Going though dance pads year after year until I finally convinced my parents to get me one of the "big boy" pads for a lot more money. Eventually I gr... read feature
The Devs with Baltimore bundle is a limited time project organized in part by developer and essayist Merritt Kopas, co-orginizer of the Devs with Ferguson bundle from late last year. The bundle includes the award winning adve... read
A free update for the original Binding of Isaac has been released today for anyone who has the Wrath of the Lamb expansion. The new Eternal Edition will let you relive all of the glory of the original game's choppy flash base... read