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3:00 PM on 09.16.2014

There's going to be a Bloodborne alpha

Seeing the words "Bloodborne" and "alpha" together instantly cured my morning grogginess, but the feeling was fleeting: the "small-scale test" is only meant for European gamers, currently. Sony Computer Entertainment Europe h...

Jordan Devore

12:30 PM on 09.15.2014

Chivalry: Medieval Warfare is coming to PS3 and Xbox 360 for some reason

Torn Banner Studios is bringing its first-person medieval combat multiplayer game Chivalry to Xbox 360 and PlayStation 3 this fall by way of publisher Activision. While it's nice to have this sort of title available on conso...

Jordan Devore

9:00 PM on 09.14.2014

Unleash the technicolor yawn in this latest trailer for Styx: Master of Shadows

In the latest skills-focused trailer for Styx: Master of Shadows, Cyanide Studios sheds some light on the clone-barfing ability we mentioned back in July. Your clone is one of four Amber-fueled powers that you will...

Rob Morrow



BioWare's multiplayer action-RPG Shadow Realms looks fast and fun photo
BioWare's multiplayer action-RPG Shadow Realms looks fast and fun
by Jordan Devore

BioWare had my attention with those live-action teasers building up to Shadow Realms, but I've not kept up with the four-versus-one "modern" fantasy role-playing game since it was proper unveiled. If you're in a similar boat, here's Max Scoville and Mike Cosimano talking about it at length.

My general reaction so far is "Huh. That could be cool." I'm not sold on the episodic nature of the game, but a guy in a suit fighting fantasy creatures? Yeah, that's all right.

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2:30 PM on 09.12.2014

Gigantic's alpha sign-up is live, you should probably get on that

If you're anxious to get an early start on Motiga's stunning new online team action game Gigantic, then I've got good news for you. The alpha testing phase has begun and the company is actively recruiting play...

Rob Morrow

10:30 AM on 09.12.2014

Yondu and Falcon revealed for Disney Infinity 2.0

Disney Infinity 2.0 is getting yet another set of figures it seems -- Yondu from Guardians of the Galaxy and Falcon from Captain America: The Winter Soldier. Of course these are mostly tie-ins with the films, but both di...

Chris Carter



Nicalis kicked my ass again with Castle in the Darkness photo
Nicalis kicked my ass again with Castle in the Darkness
by Jordan Devore

After checking out The Binding of Isaac: Rebirth at PAX Prime, I spent a decent chunk of time with another upcoming Nicalis project, Castle in the Darkness. It's a challenging platform-adventure PC game that feels all too appropriate given the company's prior involvement with 1001 Spikes.

Admittedly, words like "challenging" and "difficult" get thrown around often -- too often -- when describing games that aren't afraid to test players. But good lord, Castle in the Darkness was tough. I must have died 50 times during my playthrough, and that's being conservative.

Part of that has to do with your limited health -- a few hits is enough to do you in, at least early on -- and your knight's movement, which takes getting used to. He's quick, super quick, and his initial sword attack doesn't extend very far. It was frustrating at first to come to terms with all of this, but I suspect the fast pace will feel great with sufficient practice and muscle memory.

The game's structure is exploration-based in that you'll hit switches and acquire items that will allow you to reach previously inaccessible areas. There's also going to be a ton of bosses, based on what I played. That damn owl from the trailer gave me hell. Expect gear upgrades, too.

Castle in the Darkness is rather clearly inspired by NES classics in the genre, particularly Castlevania, which I don't consider to be a negative. Maybe you do. Either way, I'd suggest getting your hands on it before casting any final judgments. Could be pretty cool at the right price.

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5:00 PM on 09.10.2014

Joylancer, the love letter to the Game Boy, will hit Early Access in October 26th

[Update: the Steam listing page is live right now.] Joylancer has been on my radar for quite a while now. It's an independent production that seeks to recreate the great feeling of the Game Boy era, with a solid platforming ...

Chris Carter



After two straight hours of Fortnite, I'm a fan photo
After two straight hours of Fortnite, I'm a fan
by Jordan Devore

When Epic first announced Fortnite, I was on board based on the premise of defending player-made forts from monsters. But that was a couple of years ago. Things change.

My interest had been waning up until recently, when I got to spend two hours with the "action building" game during PAX Prime. Mechanically, it's like a mix of the third-person shooting and trap-laying defense of Orcs Must Die! with the scavenging and construction of Minecraft.

Pretty damn good combination, then.

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1:30 PM on 09.10.2014

Try not to think about cantaloupe while playing The Evil Within

I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about. We're given a glimp...

Jordan Devore

5:00 PM on 09.09.2014

Sony isn't sure anyone will beat Bloodborne's TGS demo

Bloodborne producer Masaaki Yamagiwa tweeted, translation via Dual Shockers, "Let's prepare a prize for those that beat the boss in the demo of Bloodborne at Tokyo Game Show! Now that I selfishly said this, Kitaon w...

Steven Hansen





11:30 AM on 09.09.2014

Shadow of Mordor pushed back on Xbox 360 and PS3

Like a Balrog vanquished to the depths from whence it came, Warner Bros. took a good look at the legacy console adaptions of Middle-earth: Shadow of Mordor and declared "You shall not pass!" At least, not for a few more ...

Brett Makedonski

2:30 PM on 09.08.2014

Assassin's Creed bundle goes America all over everybody's ass

As if Ubisoft weren't unleashing enough Assassin's Creed on the world this fall with Unity and Rogue slated for November, it has one more trick up its sleeve to rope in some players with less familiarity of the...

Brett Makedonski

12:30 PM on 09.08.2014

Way of the Samurai 4 announced for PC

Way of the Samurai 4 is cutting a trail to PC later this year, Ghostlight has announced. The publisher admits porting the open-world action game is a tad outside its wheelhouse, but decided to take a swing at it all the same....

Kyle MacGregor

11:45 AM on 09.08.2014

Batman: Arkham Knight won't launch until June

While we'll have plenty to keep us busy later this year, particularly next month, a bunch of the games that are most testing my patience aren't releasing until 2015. Batman: Arkham Knight is one of them. Today, Warner Bros. a...

Jordan Devore

9:30 AM on 09.05.2014

Eye stabbing and whale watching in this new Assassin's Creed Rogue video

Just three days ago we got some new screens for the upcoming Assassin's Creed Rogue, but it seems like Ubisoft is intent on releasing a slow trickle of media leading up to its November 11 release. Today, we have a video deta...

Darren Nakamura