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3:30 PM on 10.13.2014

Okay, this Mega Man armor for Monster Hunter 4 Ultimate is cute

Man, Capcom is killing it with these Monster Hunter 4 Ultimate crossovers. And by "it," I of course mean Sonic the Hedgehog. He never stood a chance. This Palico armor styled after Mega Man is super cute but, admittedly, it'...

Jordan Devore



Review: Short Peace: Ranko Tsukigime's Longest Day photo
Review: Short Peace: Ranko Tsukigime's Longest Day
by Kyle MacGregor

The Short Peace project was born out a desire to unite some of Japan's most talented artists and tell stories about the country's past, present, and a possible future. The result is a lovely bouquet of action, romance, and social commentary, a collection of four animated short films that are thought-provoking, gorgeous, and brilliant in just about every way.

The anthology also includes a game, Ranko Tsukigime's Longest Day, a modest collaboration between Grasshopper Manufacture and Tokyo Jungle studio Cripsy's that seems doomed to live in the shadow of greatness.

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1:30 PM on 10.13.2014

This Assassin's Creed Rogue story trailer is actually important

Every major videogame these days is accompanied by a seemingly endless barrage of trailers prior to release. That's just how things work now. A lot of it is little more than filler to keep the audience constantly reminded th...

Brett Makedonski



Four things I loved about playing Assassin's Creed: Rogue photo
Four things I loved about playing Assassin's Creed: Rogue
by Alessandro Fillari

It's been four years since Assassin's Creed became an annual fixture. Every year, like clockwork, Ubisoft releases a brand new, fully developed title in the AC series. But things have changed slightly this year. In a surprising move, Ubisoft decided to ditch the cross-gen development for this year's release of Assassin's Creed, and focus on making two different titles that focused on different directions. With Assassin's Creed: Unity coming to current gen and PC only, many fans will likely miss out. But it seems like people have forgotten that another title in the series is releasing on the same day.

The ever elusive Assassin's Creed: Rogue, which was just announced two months ago, is Ubisoft's attempt to try to offer something for fans who haven't made the jump to current gen, but also aims to improve upon the design and structure set by fan-favorite Assassin's Creed IV: Black Flag. Speaking with Rogue's producer, Karl Luhe, and after spending a good four hours with the tittle at a recent preview event, I see that there's a lot to like with this recent entry in the series.

But I still do have some misgivings.

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Review: Bayonetta 2 photo
Review: Bayonetta 2
by Chris Carter

Outside of Devil May Cry 3, Bayonetta is one of the finest action games of all time. The action systems were so clean, so precise, and so rewarding that it leaves pretty much everything these days in the dust.

Bayonetta 2 doesn't change a whole lot, and that's perfectly okay with me.

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10:00 AM on 10.12.2014

Dark Souls II's DLC bosses are HARD

Dark Souls II players aren't doing so hot against the Fume Knight from the Crown of the Old Iron King DLC. According to stats released by From Software, 93% of attempts against him haven ended in miserable, abject failure. GG Chosen Undead.

Nic Rowen

1:00 PM on 10.10.2014

Hyper Light Drifter preview extended until October 31

You may remember that Hyper Light Drifter's three-day preview for backers at the $25 tier and up was rescheduled to run from October 3rd through the 5th. That brief window has been extended until the end of October, giving Dr...

Rob Morrow

2:00 PM on 10.09.2014

The other two Castlevania GBA games are also coming to Wii U

As Chris reported this morning, Konami added Castlevania: Circle of the Moon to the Wii U Virtual Console today, priced at $7.99. This is good news, but it gets even better: the remaining two Castlevania titles for Game Boy A...

Jordan Devore

11:00 AM on 10.09.2014

Destiny's six-person raid was cleared by two people

Not content with beating the normal mode six-person raid in Destiny with three players, the same crew attempted it with two, and succeeded. As someone who has cleared it six times and knows the mechanics like the back o...

Chris Carter



Children of Morta looks real, real good photo
Children of Morta looks real, real good
by Steven Hansen

I love this flowing, watercolor reminiscent pixel art. It benefits all the happy dancing in the trailer and the exaggerated, unrealistic movements sort of remind me of the animation style of Masaaki Yuasa (Ping Pong: The Animation). 

Anyway, Children of Morta basically looks exactly like something I want to play real bad.

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4:30 PM on 10.07.2014

GTA V will supposedly take up more space than any other PS4 game to date

It's no secret that PlayStation 4, Xbox One, and PC titles do a number on HDD space. It seems as if titles regularly clock in at more than 30 GB. But, Grand Theft Auto V is set to be the king of big installs on PS4, at l...

Brett Makedonski







Chasm feels like a love letter to Super Metroid and Dark Souls photo
Chasm feels like a love letter to Super Metroid and Dark Souls
by Rob Morrow

Over the weekend, I was fortunate enough to check out the alpha build of Discord's enchanting procedurally generated action-RPG platformer Chasm. Now that I've finally had some hands-on with the game, I'd like to share my impressions.

We've talked about this gorgeous game on several occasions, but for those of you still unfamiliar with it, Chasm's list of influences should shed some light on what the team is going for. When asked which titles served as inspirations for the game, director James Petruzzi listed off classics such as Super Metroid and Castlevania: Symphony of the Night as well as The Legend of Zelda and Mega Man. Additionally, and this is something I would not have picked up on without poring over the game's newer screenshots, some not-so-subtle salutes to From Software's Dark Souls.

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Review: Skylanders: Trap Team photo
Review: Skylanders: Trap Team
by Chris Carter

Toys For Bob has found some rather interesting ways to evolve the Skylanders franchise. While the conceit the first time around was simply interactive toys, the developer mixed things up with giants on the second go, and with a mix-and-match concept (my personal favorite to date) after that.

Trap Team is the fourth iteration of the series, and the gimmick this time around involves tiny plastic pieces that essentially function as little Ghostbusters tools to ensnare enemies. While the core game is still as strong as ever, the trap mechanic isn't all that exciting.

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Very Quick Tips: Alien: Isolation photo
Very Quick Tips: Alien: Isolation
by Chris Carter

That Xenomorph can be one tricky asshole in Alien: Isolation. One time it walked out of a room, waited a second, then turned back around to find me awkwardly climbing out of the cabinet I had been hiding in.

What a dick. Here's how to avoid that situation and more.

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2:30 PM on 10.06.2014

Enslaved is only $5 on Steam and you should play it

Enslaved is a really good game that no one bought. This led to Ninja Theory having to go mercenary and make DmC, which I liked, but a lot of people hated. Clearly the answer is this: give Ninja Theory money so 1) I get t...

Steven Hansen

1:45 PM on 10.06.2014

I got chills from the music in this Alien: Isolation launch trailer

Man, there sure have been a lot of Alien: Isolation videos lately. I guess that's the rote cycle of triple-A games marketing. Here's one more. But, this launch trailer may be better than all the other ones that have rel...

Brett Makedonski