The coolest thing I've seen at GDC so far Imagine never having to use the right analog stick to move a game's camera or reticle. Instead, you'd use your eyeballs to aim or move the camera -- simply look at what you want to shoot at or move to.
This sounds like... read feature
When we met with them yesterday morning, the people at Oculus VR were not surprised to hear my questioning on what they thought of the rumors of a potential Sony VR headset announcement at GDC. We spoke with them just hours b... read
First hands-on with the new kit As of this morning at 8 a.m. PST, pre-orders are open for the Oculus Rift development kit 2 (DK2). They're priced at $350, and will ship beginning in July of this year. Oculus tells Destructoid that the kits will be shipped o... read feature
After tonight's reveal, Sony spent some time at their GDC talk to discuss some details on the technical goals for their new VR headset, codenamed Project Morpheus.
Project Morpheus calls on Sony's electronics divisions ... read
Razer? I hardly even know her! Every time I see a razor blade in person I have to pick it up. Those things are dangerous and shouldn't be left lying about. Kids could put them in their mouth or pigeons could weaponize them. Maybe mobsters will smuggle them... read feature
As much as I want John Carmack to do good work at Oculus VR, it was sad to see him depart from id Software. In an interview with USA Today, he elaborated on why he chose to leave instead of working at multiple companies simul... read
I don't know anyone who hasn't at one point in the life or another gotten upset at a videogame, whether that be due to bad design, an inability to play well enough, or something else entirely. Sam Matson has a novel solution ... read
Leveraging AMD's Mantle technology, Oxide Games has come up with a new game engine intended for real-time strategy titles on PC and consoles called Nitrous that can handle up to 5,000 AI- or physics-driven objects (like laser... read
Back in 2012 we first heard about the vision of Oculus Rift: to make virtual reality a relevant conversation again by bringing the technology up to today's standards, with low-latency head tracking for optimal immersion. Sinc... read
Artificial muscle brings a new kind of rumble You know how controller rumble works right now, don't you? In most controllers you'll find a couple of motors that spin weights. These spin up when you're supposed to feel the rumble effect, and then begin spinning down when ... read feature
Hands-on with new prototype impresses We've been following Oculus Rift since its very beginnings. We were honored to be one of the first to play with one of the earliest prototypes, demonstrated by none other than John Carmack himself. Last year's CES was Oc... read feature
We've known about Nvidia’s G-Sync tech for a bit, but seeing how it performs first hand at CES today has moved the purchase of new compatible hardware up my priority list by quite a bit.
Nvidia had several of the newly ... read
CES 2014 is the big coming out party for Valve's Steam Machines. I'm seeing one bright and early tomorrow morning here in Las Vegas, coming from Digital Storm. Later tomorrow evening I'll be attending Valve's press conference... read
Ubisoft released a video showing off the Snowdrop Engine from The Division, and it seems like they thinks it's really cool. In fact, they say that "never before has a video game reached this level of detail." I think th... read
In a recent Guardian interview, EA DICE head Patrick Söderlund talked about some of the new avenues cloud computing is opening for developers and posed the question, "what if we had servers where it pulls in just things ... read
We're seeing a ton of inFamous: Second Son media lately. After the release of the recent trailer, the floodgates have opened, so to speak. And now, the Facebook page for the game has released a set pictures showing off the ne... read
Crucial are rolling out the next-generation of memory, and it might be available as early as the end of 2013. Crucial has a promo up on their site for the new DDR4 memory, and there are lots of fancy graphics showing you just... read
Watch TV in a new way You probably won't buy an Xbox One to watch television, but television watching seems to be pretty neat with all the integration and applications Microsoft have worked into their new console.
They want you to always hav... read feature
Hands... er, voice-on with Xbox One I had a chance to see exactly how Xbox One's interface works with the Kinect sensor in a demonstration last week. After seeing several examples and even trying it out for myself, I came away impressed at how well the voice co... read feature
Well, tech heads will enjoy it
Sony and Wired invite you for a peek inside the angular next-gen game system known as the PS4. All its innards, including the CPU, GPUs, optical drive, memory, cooling systems and more, are on display in this video. Sony's Y... read feature
Square Enix's move into cloud gaming is called Project Flare. It's not cloud games, though -- it's more about the technology running the games. They announced that they're working with companies such as Ubisoft to explore the... read
CES isn't until after Christmas. January, in fact. But we seem to be in the habit of preparing for holidays months in advance, so put away your Christmas lights and pull out your CES 4K LEDs because it's late October and Chri... read
Do you know what a glasshole is? That's a street term for a person that uses Google Glass. I like the term, but I'm not hating on Glass users. Have you tried Google Glass. I have, and I think it's really neat.
It seems that M... read
Mondelez International (Oreo, Wheat Thins, Nabisco) is exploring a pilot program that will have Kinects monitoring shoppers as they look around the snack aisle, ABC News reports. "The technology looks at facial features to de... read
Nvidia has announced G-Sync, a technology said to eliminate screen tearing, input lag, and stutter. This is a module that's built into monitors, synchronizing them with the GPU's output.
Sounds fantastic on paper -- and Epic'... read
A whopping 10 percent of the Xbox One's GPU is reserved for the Kinect and app running (in the concurrent-running Snap Mode).
"The current reservation provides strong isolation between the title and the system and simplifie... read
Getting technical with underwater gameplay Water is usually a background element in action/adventure games. Or at best, water gets a temporary spotlight in levels that let you take a break from standard play -- a quick splash and then back to land. It's rarely e... read feature
Xbox One facts and component details
Microsoft has just released some interesting facts and new details for their upcoming console, the Xbox One. A Day One edition of the console has been unboxed and explored -- one of less than 20 that exist on our planet. Alo... read feature
Turtle Beach, makers of fine gaming headsets, has just announced plans to acquire Parametric Sound Corporation in a reverse merger. The transaction is scheduled to close before the end of the year. This small San Diego-bawed ... read