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Fallout photo

Fallout: The Story is recreating Fallout 1 in New Vegas

"You're a hero... and you have to leave"
Nov 26
// Joe Parlock
There are plenty of people who’ve been introduced to the Fallout series thanks to the recently released Fallout 4. That means there are also plenty of people who might like to go back and play the older games to see ho...
Bubsy on Greenlight photo
Bubsy on Greenlight


I didn't even know he was sick
Nov 16
// Nic Rowen
Almost did a spit-take when I saw this slide into my inbox today. Apparently, Retroism is on the quest to save Bubsy (yes, the platforming feline with radical CATtitude) and wants your help to do it. They're re-releasing two ...
Square Enix photo
Square Enix

Square Enix plans to remake a lot of old games

Let's get milking
Oct 21
// Laura Kate Dale
Back at E3 this year, Square Enix announced probably the most-requested remake from the company's back catalog, a remake of Final Fantasy VII. According to a recently released annual report, Final Fantasy VII is just the star...
EA on remakes photo
EA on remakes

EA: Remakes happen when you're 'out of ideas'

Just yearly sequels and reboots
Oct 16
// Kyle MacGregor
Electronic Arts isn't keen on re-releasing games in its back catalogue on new platforms. Speaking with IGN, EA Chief Operating Office Peter Moore said the practice of remaking older titles "feels like pushing stuff out becaus...

Heavy Rain photo
Heavy Rain

Heavy Rain, Beyond: Two Souls PS4 release date coming 'soon now'

Press square to JA-SON. Again
Sep 24
// Vikki Blake
If you've been patiently making origami and waiting for Heavy Rain and Beyond: Two Souls to make it to PlayStation 4, I have good news - they're coming "soon now". The official twitter account of developer Quantic Dream than...
BioShock photo

Did a retailer leak a BioShock remastered collection?

Sep 21
// Vikki Blake
A remaster of the BioShock trilogy may be coming to current-gen consoles as early as this November. It's all rumours and conjecture at present -- and 2K is saying nothing -- but South African retailer Raru shared detail...
Age of Mythology photo
Age of Mythology

Age of Mythology is getting a new expansion: Tale of the Dragon

13 years after release... sort of
Sep 21
// Joe Parlock
It’s not every day you see a 13-year-old game get an expansion, is it? Well that’s sort of what’s happening to Age of Mythology: The Extended Edition with Tale of the Dragon. Technically, the Extended ...
RE2 Reborn canceled photo
RE2 Reborn canceled

Fanmade Resident Evil 2 remake canceled

In the nicest way possible
Aug 17
// Nic Rowen
A bit of bad news with a silver lining, Capcom's recent announcement of an official remake of Resident Evil 2 has indeed put the kibosh on Resident Evil 2 Reborn; a promising looking fan remake made with Unreal 4. On the...
Nathan Drake Collection photo
Nathan Drake Collection

The Nathan Drake Collection goes to the ends of the earth for you

Just like Sully does for Drake
Aug 17
// Brett Makedonski
Aww, they grow up so fast, don't they? I mean, one day little Nate's lifting his first ring, the next he's tearing down ancient ruins in search of treasure. Precious moments. Hold onto them. Cherish them forever. Of course, ...
Ty the Tasmanian Tiger photo
Ty the Tasmanian Tiger

Ty the Tasmanian Tiger 4 releasing on Steam September 18, first three games are also coming to PC

Well ain't that bonza, mate?
Aug 14
// Joe Parlock
Wow, Ty the Tasmanian Tiger is something I haven’t thought about in 10 years. I always thought it was a weird attempt to piggyback on the success Spyro and Crash Bandicoot had during the  generation before. Th...
Resident Evil 2 HD photo
Resident Evil 2 HD

Resident Evil HD team already presenting Resident Evil 2 remake to Capcom

The wheels are turning
Jul 31
// Chris Carter
This theoretical Resident Evil 2 remake project is starting to possibly take form this week. After asking fans what they would want to see out of the remake, Capcom R&D Division 1 once again took to Facebook to ...
Capcom photo

Capcom wants to know if you want Resident Evil 2 HD, you should say yes

Um, yes
Jul 30
// Chris Carter
I remember exactly where I was when I played the first four entries of the Resident Evil series. The second game in particular was memorable, as I played it with a friend in my neighborhood for days on end, and we invented va...
Gears of War photo
Gears of War

PC players will have to wait a bit for Gears of War: Ultimate Edition

No exact date given
Jul 22
// Brett Makedonski
It was only a month ago that The Coalition boss Rod Fergusson took the floor at the PC Gaming show at E3 to announce that Gears of War: Ultimate Edition would release on Windows 10. That's still true, but it wo...
Fan remake photo
Fan remake

Could Shenmue 3 end up looking something like this?

Fan remake: Original Shenmue in Unreal 4
Jul 21
// Steven Hansen
Korean modder Kid Nocon began his unofficial HD remake of the original Shenmue last year, before any of us knew that Shenmue 3 would burst onto the scene and become the most funded video game Kickstarter yet.  Nocon's o...
Uncharted photo

Yep, Nathan Drake still destroys everything in the Uncharted remaster

That helicopter never stood a chance
Jul 16
// Brett Makedonski
Much like Kratos' continued penchant for yelling at every opportunity, it's nice to see that reckless destruction doesn't just stop following Nathan Drake now that he's moved to PlayStation 4. A visit by him is a guaranteed ...
God of War III photo
God of War III

Yep, Kratos still yells a lot in the God of War III remaster

God of Roar
Jul 14
// Brett Makedonski
You didn't think Kratos would suddenly drop the whole shouting thing for his first appearance on PS4, did you? Asking him to do that would be like taking away his blades and giving him walkie talkies instead. Constant yellin...
FFVII remake photo
FFVII remake

Surprise! Nomura didn't know he was directing Final Fantasy VII remake

Who's on first?
Jun 26
// Steven Hansen
But if I'm here...and you're here...who's driving the boat?! Tetsuya Nomura is directing the Final Fantasy VII remake, and he's already talked about ways in which it will differ from the 1997 original aside from just the visu...
Hmm photo

Final Fantasy VII remake: No new characters, more realistic gameplay

Jun 23
// Steven Hansen
First, I'd like to know if "there won’t be new characters" includes previously invented Final Fantasy VII characters, say from Advent Children, or if it means no new characters added relative to the original Final Fanta...
Prototype photo

Prototype and Prototype 2 might be heading to PS4

Screaming and crying, the Prototype way
Jun 23
// Joe Parlock
Back in 2009, a brutal war was raging in gaming. No, not Xbox vs PlayStation, or Call of Duty vs Halo. It was worse. So much worse. A war centred around mediocre open-world superhero games. On the left, we had Sucker Pun...
Activision remakes photo
Activision remakes

Activision 'thinks a lot' about remastering Call of Duty games

Maybe it's just a matter of time
Jun 22
// Brett Makedonski
The video game landscape in 2015 is rife with remake after remake, and it's just something that we've sort of learned to live with. So, why is a publisher with a reputation for chasing cash not pumping out upgraded remakes of...

Final Fantasy VII remake will have new story bits, updated gameplay

Jun 17 // Steven Hansen
"Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that," Nomura said. "if you are going to do a full remake, you have to take a different approach and make something that suits the times." I'm completely with Nomura here. A straight Final Fantasy VII remake would be fine, but I'm glad Square Enix seems to be trying to do something bold and make appropriate changes rather than end up with something like Gus van Sant's Psycho.  We may see more at Tokyo Game Show or maybe Sony's PlayStation Experience if they do another one of those Vegas shows and Square stays mum on what other platforms its coming to for a while. フルリメイク版『ファイナルファンタジーVII』&『キングダム ハーツIII』について野村哲也氏を直撃【E3 2015】[Famitsu]『FFVII』は安易なリメイクではない。『KHIII』を含めて野村哲也氏へインタビュー【E3 2015】[Dengeki Online]The Final Fantasy VII Remake Won't Be Exactly the Same [Kotaku]  
Final Fantasy VII remake  photo
'Not a simple remake'
Zack Furniss couldn't pull much about Final Fantasy VII when he interviewed Square Enix’s Tetsuya Nomura (in what was a Kingdom Hearts 3 focused meeting), but crumbs of not at all unexpected news about the for-real Fina...

Gears of War photo
Yep, it's Gears
At launch, Gears of War never really caught on in my circles. It was always second (or third) fiddle to Halo and Call of Duty, but I still played the campaign with my wife nonetheless, and dabbled in online play. N...

It's actually happening! photo
It's actually happening!
Wow. When a release exists so far in the realm of improbability that it becomes a joke -- like The Last Guardian or Agent or Half-Life 3 -- and then, bam, E3 gets a damn car battery to the gonads as one of these things actua...

HD remakes photo
HD remakes

What is your take on HD remakes this generation?

I'm for them, depending on the situation
May 19
// Chris Carter
Are you ready for some remakes? Capcom is, as are a ton of other publishers. It feels like every other week there's an announcement for a "remastered" or "definitive" edition of a recently released game, and at times, it can get a bit ridiculous. I've seen a lot of talk recently regarding this practice, and I figured it was time for a discussion.
Capcom photo

HD remakes from Capcom will now be a 'key business activity'

Please look forward to it
May 19
// Chris Carter
After the success of Resident Evil HD, it makes sense that Capcom would start gearing up for even more HD remakes. As word would have it, that's just what they're going to do. In a recent Q&A regarding their financials, t...

Early Access Review: Black Mesa

May 10 // Nic Rowen
Black Mesa (PC)Developer: Crowbar CollectivePublisher: Crowbar CollectiveReleased: May 5, 2015MSRP: $19.99 Now that I've had a chance to replay the original (selectively edited) Half-Life through the incredible reproduction effort of Black Mesa (which had its first part released roughly three years ago), I'm not sure that choice was so wrong. In the end I think I broke even. Half-Life was a monumental game that will always be rightfully remembered as a masterpiece for its time, but its probably not as fun as you remember it (headshots on the other hand are, and forever will be, a timeless source of joy). First thing's first, the Crowbar Collective has done an astounding job of dragging Half-Life into the modern age. This is not a mere port like Half-Life Source which used all the same assets as the original with a bit of spit and polish added in the form of a higher resolution and some dynamic lighting. Black Mesa is a remake, built from the ground up to fully realize the vision of what Half-Life could be on modern machines. More than a straight remake, the Crowbar Collective has played with the nuts and bolts of the game. Black Mesa rebuilds, trims, and expands different parts of the original for a smoother experience, while still staying true to what fundamentally made Half-Life what it was. There are new puzzles to work through, new and expanded areas to explore, and the availability of ammo and supplies has been bumped and nudged by a team that has spent ages agonizing over the pacing of the game. Action scenes are frantic and aggressive, with plenty of ammo doled out to deal with the additional enemies and larger set-pieces provided by Black Mesa. But when the action slows down and Gordon is guided towards evasion and caution, supplies dip to an almost survival horror level of scarcity. The push and pull of tension and action, going from a rat in the walls to a one-man army was one of the most intriguing things about Half-Life, and Black Mesa nails it better than the original. Some areas like the On A Rail sequence that infamously overstayed its welcome in the original, benefit from editing. Sometimes more isn't always better and Black Mesa makes some smart cuts getting rid of the fluffier and more frustrating aspects of the original. All of the edits are an improvement to the game. In fact, I'd say they could have probably brandished the razor around a bit more. Maybe we were just more tolerant of rampant amounts of bullshit back in 1998. Or, I suspect our memories of Half-Life benefit from a healthy helping of nostalgia and a lofty appreciation for everything that game did for modern game design. Half-Life basically wrote the book on immersive storytelling, first person exploration and strategically minded A.I for enemies, it had to be fun, right? Kind of? There are great times to be had in Black Mesa. When the game works, you can easily tell why Half-Life is so highly regarded as a classic. But then there is a looming dark side; a great number of hours when the game stubbornly refuses to be fun. The overly long underwater sequences that have you searching about in the darkness for some nook or cranny you missed as the last of your oxygen bubbles out of your lungs. The obnoxious clunkiness of trying to just MOVE around on physics enabled debris, let alone when the game demands you try to make a specific jump or escape from a screen rattling auto-turret under those conditions. The arbitrary insta-kill traps and monsters that force you back into loading screens and more than a couple “gotcha” moments that you couldn't hope to avoid without active precognitive abilities. Even with careful editing and a mind towards evening out the pace of the original, Black Mesa still traffics in an almost unconscionable amount of backtracking and finagling. There were several sequences where the solution to the predicament I was in was so awkward and stilted that I was sure I was doing it wrong. Of particular disdain was a protracted sequence set in a waste disposal facility that merged all the “joys” of water exploration, insta-death traps, pinpoint jumping between moving conveyor belts and confusing map design into a single ultra dense black-hole of anti-fun so terribly dark and spirit crushing that I'm still not sure I fully escaped from it. Maybe I'm being tough on it, but I remember Half-Life being smarter. I remember liking its world and characters better. Maybe it's age or maybe games have just moved on, but this time around I was more exasperated than amused by the shenanigans of the Lambda research team. The game has one joke -- you wander up to some poindexter in a lab coat, he says something silly/smug/abrasive, then immediately runs headlong into bullets/fire/devouring jaws (whatever option would make what he said seem more ironic). I like to imagine Freeman giving the leftover blood smear a knowing smirk each time. Granted, it's a funny goof the first two or three times it comes up, but when you're nine hours deep into the game and Professor Egghead is still predictably blundering into the crossfire, the dismemberment gets a little rote. I think its interesting that almost all of my criticism for Black Mesa is directly related to content from the original Half-Life. Every other effort is fantastic. This game looks great, especially considering its roots as a community driven mod. The soundtrack of original compositions is fucking banging. Every edit and change they made to the game was for the better. It almost makes me wish Black Mesa wasn't a remake-with-cuts of Half-Life. I wonder if the team would have been better served making their own thing, or maybe a “inspired by the events of Half-Life” complete re-imagining of the original game. The way I see it, there are two potential audiences for Black Mesa. There are the players who missed the original in its heyday because they were too young, or didn't have a PC, or thought Freeman's goatee on the box art made him look like a barista stooge, but love Valve's other games and want to check out the legendary classic that started it all. Then, you also have the true-blue fans of the original, the generation that cut their teeth on Half-Life and remember it as a wonderful and mind expanding experience who would love to recapture the joy of those heady days. I'm in the slightly uncomfortable position of telling both of those camps that they can probably take a pass on Black Mesa, even though I truly respect the work that the Crowbar Collective team has done with it. If you want to play a great Half-Life game that has aged fairly well, Half-Life 2 and its accompanying chapters are fantastic and Valve practically gives them out every Steam sale. Those games have all the best parts of the original Half-Life, while cutting out most of the chaff that bogs it down. If you didn't play Half-Life back in the day, I can't really imagine someone enjoying it as a game. Maybe as an academic curiosity, but not as a play experience. If you absolutely loved the original, you may very well find something worthwhile in Black Mesa. It really is the singular best way to play Half-Life. That said, you could also find something you don't like. A terrible truth, an awful secret, the knowledge that one of your favorite games is actually kind of a pain in the ass to play. It might be best to leave those pleasant memories as they are. There is still more Black Mesa to come; the game is in early access and right now the story concludes on a cliffhanger right before the Xen levels, where Freeman is thrust into an alien world of annoying platform jumping and floating alien bastards. The Crowbar Collective is actively working on that final chapter and plans to include it in the full release. Considering that even the most stalwart fans of the original generally concede that “the game was perfect (except for the Xen levels)” I don't think those last levels will really swing my personal opinion on the game. I will say this though, I can't wait for whatever the Crowbar Collective does next.
Black Mesa photo
Half as good as you remember
Half-Life was like a magic trick. It was a game you could show to people who weren't gamers and they'd get into it, a gateway drug. A real game (not some glorified puzzle book like Myst) that had the cinematic flair and prese...

Turok photo

Night Dive Studios might be remaking Turok

Open the door, get on the floor
May 08
// Joe Parlock
Dinosaurs! Radical! Nineties! Yeah! Turok was great. And now it might be coming back, according to an interview by TechRaptor with Samuel ‘Kaiser’ Villarreal. Kaiser is currently working on porting the retro FPS P...
Resident Evil photo
Resident Evil

Resident Evil HD Remaster has a million sales under its umbrella

Ella ella ella ay ay under its umberella ella ella ay...
Apr 24
// Brett Makedonski
As it turns out, people still love some old-fashioned scares. That's evident by the latest news coming out of Capcom's camp: Resident Evil HD Remaster has broken one million units sold since its January release. That's a...
Legend of Kay Remaster photo
Legend of Kay Remaster

Does anyone remember Legend of Kay?

If you do, is it a classic?
Apr 22
// Jed Whitaker
Legend of Kay is a 3D platformer action-adventure title starring Kay, a cat who uses his claws in "meow-tial arts" as well as weaponry to fight evil gorillas who have been oppressing cat kind. So the game is about a species w...
God of War photo
God of War

No plans to PS4 remaster other God of War games

For now, it's just God of War III
Mar 23
// Laura Kate Dale
Last Friday, Sony Santa Monica announced that God of War III will be getting a PS4 remaster coming out this July. For any of you who were hoping they might be able to catch up on the whole series on PS4 however, you may be ou...

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