Quantcast
Destructoid: Videogame News & Community

DestructoidJapanatorTomopopFlixist



DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

4:45 PM on 08.13.2014

Battlefield Hardline's single-player campaign reminds me of Far Cry 3

Up until now, Visceral Games has concentrated on showing the multiplayer side of Battlefield Hardline. That's been fine, but unlike most other Battlefield titles, I'm actually somewhat interested in hearing about the single-...

Jordan Devore

2:15 PM on 08.13.2014

This is what Geometry Wars 3: Dimensions looks like

We learned this week that Activision is reviving Sierra Entertainment as a publishing label and its first game will be a new Geometry Wars, developed by Lucid Games. As thrilled as I was at the prospect of another installment...

Jordan Devore



Both Metal Gear Solid V entries are coming to Steam photo
Both Metal Gear Solid V entries are coming to Steam
by Chris Carter

[Update: Konami has confirmed this news live at its gamescom conference. No release dates were given.]

For years, Metal Gear Solid fans have been asking director Hideo Kojima if and Konami would bring the games to PC. Traditionally the series has been a mostly console-only affair, but with Metal Gear Rising we saw that maybe the publisher was changing its mind in regards to the platform.

Well, if a listing on the official UK Konami site is to be believed, both Metal Gear Solid V: Ground Zeroes and The Phantom Pain will be coming to Steam. When the former is arriving isn't quite known, but the latter will likely launch alongside of the console versions, if not slightly after.

This is great news for PC fans who have always wanted to give the series a go. Ground Zeroes is also perfect Steam sale material if you're on the fence.

Konami UK [Konami via NeoGAF]

view full story + comments


1:15 PM on 08.13.2014

See some new screenshots for LittleBigPlanet 3

After the runaway success of the first two LittleBigPlanet titles on PS3, fans had been clamoring for a follow-up on Sony's new hardware. With the announcement of LittleBigPlanet 3 at E3 coming to both PS4 and PS3, the LBP co...

Alessandro Fillari



Life is Strange is a world you'll want to lose yourself in photo
Life is Strange is a world you'll want to lose yourself in
by Brett Makedonski

Gamescom is a noisy, crowded mess. Shoulder to shoulder with patrons that didn’t seem to care what they bump into, I trudged my way to my next appointment. As I stepped through the door to the meeting room, something unexpected happened. I was teleported from a loud convention center to a rebellious teenager’s room.

Seated at the foot of a twin-sized bed, I took in my surroundings. The top of a makeshift television stand housed a half-smoked joint, while a pair of dirty Converse rested underneath. Posters of influential punk rockers littered the wall, all askew. “Fuck” was scrawled on almost everything, but especially a tattered American flag.

I wasn’t in Germany anymore. I was in Arcadia Bay, Oregon. More specifically, I was in Chloe’s safe place -- the only spot in the world where a misunderstood teenage girl can be herself. I was inside the world of Dontnod’s newly announced Life is Strange, and it was a wonderful place to be.

view full story + comments


8:43 AM on 08.13.2014

The Evil Within Season Pass announced, will cost $19.99

Bethesda has just given Destructoid word of a Season Pass for The Evil Within, which will cover three add-ons for the game -- it's priced at $19.99. The first DLC will involve The Keeper, which is said to be a "sadistic" coll...

Chris Carter







Alien: Isolation is haunting and uncompromisingly scary photo
Alien: Isolation is haunting and uncompromisingly scary
by Alessandro Fillari

Though it was initially seen as "Jaws-in-space," the legacy for Alien is certainly much more pristine than the one with the giant shark. Originally released in 1979, the first Alien would eventually become a much-loved horror film that spawned a major movie franchise. And while the sequels would get more attention and prominence among fans, the original still holds a special place in the hearts of fans.

After the release of some rather disappointing Alien titles, and with the Cameron interpretation of Alien as the de-facto standard for the franchise, the developers at Creative Assembly believed it was about time fans went back to the roots of the series. Just a week before gamescom, Sega invited Destructoid out to get some quality time with Alien: Isolation, and to speak with the game's creative lead, Alistair Hope. During our time, we got to learn just how different horror is when faced off with something out of your league.

view full story + comments


7:16 AM on 08.13.2014

BioWare states that one complete playthrough of Dragon Age: Inquisition is 150 hours

Today at EA's gamescom press conference, BioWare's Aaryn Flynn talked a bit about how long Dragon Age: Inquisition would take to complete. The answer? If you did everything in one playthrough, it would take roughly 150 hours. Sounds like a lot, right? Well let me break that statement down based on my experiences with the game at a recent preview event.

Chris Carter



Assassin's Creed Rogue gives you more open ocean goodness photo
Assassin's Creed Rogue gives you more open ocean goodness
by Hamza CTZ Aziz

Assassin's Creed IV: Black Flag was a huge game. Like, you could easily sink 100 hours into that whole experience before getting 100 percent completion. So Assassin's Creed Rogue may or may not be quite the game for you. It just depends, really.

If you couldn't get enough of the pirate sailing and high seas traveling, then you'll be all over Rogue. (Those of you stuck on last-gen platforms, at least). If you've had more than your fill already though, well, Rogue may not have enough to offer you. 

Personally, I'm in the camp that's excited for Rogue. More so than Unity, in fact. The open ocean stuff still intrigues me enough to warrant another adventure on a map that's comparable to Assassin's Creed IV's. But more than that, I like the idea of playing as a Templar this time around. 

view full story + comments




Dragon Age: Inquisition plays like a solid mix of Origins and Dragon Age II photo
Dragon Age: Inquisition plays like a solid mix of Origins and Dragon Age II
by Chris Carter

I wasn't very happy with Dragon Age II.

Whereas Origins was a glorious return to old-school RPG sensibilities, Dragon Age II played like an action game that took place in the same universe. I liked the sequel for different reasons, but it felt like a wasted opportunity as it attempted to juggle some of the RPG elements from Origins while having some faults of its own, like re-used environments and a lack of scale.

If you felt the same way, Inquisition may be for you.

view full story + comments


5:00 AM on 08.13.2014

Claptrap shows off his action skill(s) in this Borderlands: The Pre-Sequel trailer

2K Games has been trickling out information about the playable characters in the upcoming Borderlands: The Pre-Sequel, but while it has featured Athena the Gladiator, Wilhelm the Enforcer, and Nisha the Lawbringer, the publi...

Darren Nakamura

1:00 AM on 08.13.2014

Hatsune Miku: Project Diva F 2nd takes the stage in November

Hatsune Miku: Project Diva F 2nd launches on November 18 in North and Latin America, and elsewhere starting November 21, Sega has announced. Available in both physical and digital formats, the rhythm game features cross-save comparability, as well as twenty classic songs from the the previously Japan-only PSP games and twenty brand new songs.

Kyle MacGregor



Contest: Win a Hohokum art book and a copy of the game! photo
Contest: Win a Hohokum art book and a copy of the game!
by Mr Andy Dixon

Our friends at Sony have bestowed upon us a beautiful hardcover art book to celebrate the launch of their whimsical new game Hohokum on PSN (out today!), and we're going to give it away to one lucky Dtoider!

Featuring gorgeous art by Richard Hogg, The Hohokum Almanac is a great companion piece to the game. For a chance to win it (and a code for the game itself), just leave a comment in this thread! Limit one entry per person, and you have until this Friday, August 15 at 11:59pm Pacific to enter. Contest is open to anyone with a U.S. shipping address.

Good luck! And don't forget, our Huge members get automatic entry into all contests (as well as a bunch of other awesome perks). Try us out!

view full story + comments


2:00 PM on 08.12.2014

Watch the Golden Gate Bridge get destroyed in Advanced Warfare

Ghosts was a giant disappointment but man Advanced Warfare is looking really good. I'm mostly interested in the multiplayer at this point, but the single-player looks like it will be worth it this time around too.  The latest video for the new Call of Duty focuses on San Francisco, showing off a chase and the eventual destruction of the famous Golden Gate Bridge. 

Hamza CTZ Aziz



Here's everything that happened during Sony's 2014 gamescom conference photo
Here's everything that happened during Sony's 2014 gamescom conference
by Jordan Devore

Sony's gamescom showing went by quickly, with announcement after announcement and more than a few new intellectual properties put on display for the first time. Really, though, it's still From Software's Bloodborne that has me most wanting a PlayStation 4. As for the PS Vita, the handheld was practically non-existent at the press conference. Poor thing!

If you missed out on the stream or simply couldn't keep up, here's what went down.

News:

view full story + comments


1:25 PM on 08.12.2014

In Space We Brawl produces intense faces, spaceships

Back in my day, when trailers and game ads showed players making real intense faces at the screen while clutching their controllers, it was because a game was TOO XTREME for a normal facial expression. Now it seems that such...

Josh Tolentino