PAX

As I explored the opening area of Harebrained Schemes' third-person action roguelike Necropolis at PAX East 2015, I discovered an inviting treasure chest. Upon opening it, I realized too late that I wasn’t alone in that...
One of what was seemingly the better-kept secrets at PAX East 2015, the Steam Controller, was available for hands on at the Alienware booth connected to the company's Steam Machines. I was able to test the previous iteration...
Sexy Nintendo is inevitable. Some will try to fight it, or even mock it. In doing so, they are choosing to live on the wrong side of history. I know how they feel. I scoffed along with the rest of them back when the burgeoni...
There’s something serene about exploring a desolate place for the first time. Too often in games I find myself dropped into an environment, expected to pick up the pieces quickly to achieve a goal and left with little t...
When Nintendo first unveiled the Wii U, my mind raced with ideas for games that could be created with the two-screen interface. A lot of the cool stuff that the DS did could be transferred to the big screen. Better yet, title...
Let's take a moment to imagine Geralt ice skating in The Witcher 3: Wild Hunt. Ahh, sweet bliss. Over the weekend, senior game designer Damien Monnier told a crowd at PAX East about CD Projekt RED's canceled feature. "It was ...
We'd seen the tweets hinting at it before, but over this past weekend at PAX East, Dark Dreams Don't Die on PC became a reality, at least for a few days. Swery, creator of Deadly Premonition and Dark Dreams Don't Die (D...
For better or worse, sometimes you just have a hankerin’ to steal a goat. Those of us at PAX East with said craving headed over to Toto Temple Deluxe, which delivered goat-stealing gameplay in a fast-paced keep-away bra...
Videogame events are know for their strange sights, but after going to PAX or E3 for a few years, one can start to feel like they know what to expect. That sense of routine was thrown out the window this past Saturday while ...
In Keep Talking and Nobody Explodes, a game originally developed at a game jam, one player wears the Oculus Rift and sees a bomb that needs to be defused but doesn't know how to defuse it. Their partner only has a binder...
There's been a lot of games that try to copy the success of titles like Worms or Tanks, but often come off feeling too derivative. "Yeah, it's like Worms, but not quite as good" has definitely left my lips a handful of ...
Gearbox and Harmonix have worked together in the past with a dance section in one of last year's trailers for Borderlands: The Pre-Sequel. At the PAX East Inside Gearbox panel, Gearbox and Harmonix announced a new p...
At the Inside Gearbox panel today, Troy Baker and Laura Bailey were on stage promoting Tales from the Borderlands, when Baker went into a story about how he loved working on Brothers in Arms, and how the final cutscene felt l...
Telltale's panel came and went with some fun stories of the studio's journey but nary an announcement of what the developer is doing now. Judging from the comments in just about every Telltale article that goes up, the second...
During today's Inside Gearbox panel at PAX East, Gearbox unveiled the trailer for the fourth piece of Borderlands: The Pre-Sequel downloadable content. The story content picks up after the end of The Pre-Sequel and leads into...
Ah, PAX East. What a wonderful, sexy convention you are. Are you in Boston this weekend, hanging out with fellow Dtoiders and having a blast? If so, I am totally jealous! Luckily for me and the millions of others in my shoes ...