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11:30 AM on 10.01.2013

Nvidia VP says consoles can't be better than PC

Nvidia's senior vice president of content and technology, Tony Tamasi, had a chat with PC PowerPlay, and he thinks that consoles can't compete with PCs as much as they used to. "It's no longer possible for a console to be a b...

Joshua Derocher

10:00 PM on 09.30.2013

'You'll never see the same zombie twice' in Dead Rising 3

While each and every building and interior is said to be "hand made and hand crafted" in Dead Rising 3, a different approach was used to design the game's undead. According to Capcom producer Mike Jones, "It's all procedurall...

Jordan Devore

3:00 PM on 09.27.2013

Watch Dogs is sticking to 30 FPS on Xbox One, PS4

Is it wrong to go into this next console generation with the expectation that games will achieve 60 frames per second? I hope not. But I still feel like I'm setting myself up for disappointment here. Take Watch Dogs, for inst...

Jordan Devore

6:30 PM on 09.25.2013

Check out this PC benchmark tool from Unigine

Are you itching to test out your brand new PC, or do you want to see how your current one holds up? Feel free to use this new benchmark tool, which renders a 64 million square meter environment that can be explored. You can v...

Chris Carter

7:00 PM on 09.09.2013

Ignorance was bliss: Official Battlefield 4 system specs

After seeing the skyscraper destruction in the Battlefield 4 E3 demonstration, my first thought was a standard "Wow, that's impressive!" The folks at DICE know their stuff from a technical standpoint. Then it hit me. I'm goin...

Jordan Devore

6:30 PM on 08.22.2013

Yep, it's pretty: New CryEngine demonstrated

Here's a tech demonstration out of gamescom for the latest iteration of CryEngine, which supports current-gen, PS4, Wii U, PC, and Xbox One, with further platforms to come. Calling it simply "CryEngine" is not an oversight o...

Jordan Devore





6:30 PM on 08.16.2013

The evolution of PlayStation's graphics over the years

The PlayStation Access channel has been doing a great job of building up hype for the upcoming launch of the PlayStation 4. Their latest video is no different, as it takes a bunch of games from across PlayStation's history a...

Hamza CTZ Aziz

2:30 PM on 08.02.2013

Microsoft increases Xbox One GPU clock speed

In the new episode of the Major Nelson podcast, chief product officer Marc Whitten brings word of a higher GPU clock speed for the Xbox One. Since E3, the team has increased the speed from 800 MHz to 853 MHz, which sounds lik...

Jordan Devore



PS4 and Xbox One specs compared using equivalent PCs photo
PS4 and Xbox One specs compared using equivalent PCs
by Tony Ponce

On paper, Sony's PlayStation 4 has 50% more rendering power than Microsoft's Xbox One. How will that translate to real-world performance? How will multiplatform games be affected? The people must know, and they must know now!

Ever the instigator, Digital Foundry has decided to temporarily sate gamers' technolust by creating a set of completely hypothetical spec comparisons. Using PCs with equivalent guts to the two upcoming consoles, DF ran a few games, such as Tomb Raider and Crysis 3, to see how well the machines could maintain a high frame rate. Some numbers are tossed around, big words are used, and an early hypothesis is drawn.

My opinion? It looks like we'll have another PS3 / Xbox 360 situation on our hands -- the PlayStation performance boost is not as drastic and some have made it out to be. I predict multiplatform games will be more or less identical, but that won't stop certain gamers from splitting hairs and claiming unequivocal superiority. I'll never understand those people.

Check the Eurogamer link below for two more video comparisons.

In Theory: Can Xbox One multi-platform games compete with PlayStation 4? [Eurogamer]

view full story + comments


9:14 AM on 07.24.2013

Nvidia's Project Logan GPU brings PC graphics to mobile

At SIGGRAPH this week, NVIDIA and Epic Games teamed up to unveil their next-gen mobile processor, Project Logan. This GPU is based on the Kepler architecture that powers what NVIDIA has been putting in desktops and notebooks...

Dale North

1:00 AM on 06.28.2013

Kingdom Hearts HD's graphics rebuilt from the ground up

In a recently posted E3 interview conducted by Square Enix, Kingdom Hearts game director Tetsuya Nomura divulged that the original assets from the 11-year-old title had been lost. Because of this, the grap...

Wesley Ruscher

4:30 PM on 06.25.2013

Retro City Rampage adds mod support and enhanced graphics

Retro City Rampage was released on almost every system possible last year but the PC version is getting a lot of love today. Not only is it reduced by 75% to just £2.99/$3.74 in Steam's Daily Deal, developer Brian Provi...

Alasdair Duncan

7:30 PM on 05.30.2013

Killzone 4 dev: PS4 'easiest platform to develop for'

Killzone 4 is the flagship first-person shooter for the PlayStation 4, and this latest promotional trailer features some of the developers behind the game talking up the power of Sony's new console. The team talks about how ...

Hamza CTZ Aziz

8:30 AM on 05.23.2013

EA: PS4/Xbox One 'a generation ahead' of gaming PCs

The hype train is at full speed now the Xbox One and PS4 are both public knowledge, and Electronic Arts is riding first class. According to EA CTO Rajat Teneja, Sony and Microsoft have systems so magically powerful, they're f...

Jim Sterling

8:00 PM on 05.22.2013

Super Mario Land finally gets a graphics patch

Super Mario Land: 1989 launch title for the Game Boy and the weakest traditional Mario game in retrospect. You aren't going to find many players claiming this to be the best in the series, even though it was influential in th...

Tony Ponce

1:45 PM on 05.07.2013

EA's Star Wars games will use the Frostbite 3 engine

As a follow-up to news of Electronic Arts signing a multi-year deal with Disney to exclusively develop and publish games based on Star Wars, EA Labels president Frank Gibeau has shared a detail that's nice to hear confirmed. ...

Jordan Devore