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Review: XCOM: Enemy Within photo
Review: XCOM: Enemy Within
by Chris Carter

XCOM: Enemy Unknown was one of my favorite games of 2012. As a fan of the original franchise back in the '90s, I felt like it did an excellent job of not only re-introducing the once-beloved franchise back into the fold for newcomers, but also providing veterans with a fulfilling strategy experience. Developer Firaxis is now revisiting the XCOM universe with Enemy Within, a new expansion pack set to augment the original game.

Leaping back in, I immediately jumped at the prospect of creating an Exosquad-esque mech soldier with the new Within content. I named him Duke Nukem, gave him a blonde buzz cut, and pumped tons of credits into his loadout -- I even had a brief vision of completing the game with him, sticking through the thick and thin. Then he promptly died on the very next level.

Yep, this is still XCOM alright, and I wouldn't have it any other way.

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7:00 PM on 11.06.2013

Mohawk Games founded by former Civilization developers

The lead designer of Civilization IV, Soren Johnson, has started up his own studio called Mohawk Games. If one Civilization veteran isn't enough to make you happy, the co-founder of the studio is Dorian Newcomb, the art direc...

Joshua Derocher

11:00 AM on 10.28.2013

Ex-Firaxis and Microsoft devs create new 64-bit engine

A group of game development gurus have banded together to form Oxide Games, and their first plan is to make a 64-bit game engine called Nitrous. This new engine will focus on taking better advantage of multi-core processors, ...

Joshua Derocher

3:00 AM on 10.11.2013

XCOM for iOS gets multiplayer, on sale for $9.99

XCOM: Enemy Unknown on iOS has received a new update that brings in asynchronous multiplayer. Additionally the update brings in iOS7 optimization and a newly implemented leaderboard. The game usually goes for $19.99, but it's on sale for $9.99. Check out our review to see why the mobile version is worth picking up. 

Hamza CTZ Aziz

9:30 PM on 10.09.2013

XCOM: Enemy Within trailer shows the Exalt faction

I've put 30 hours into XCOM: Enemy Unknown and I still suck at it. I'm losing soldiers left, right, and center but maybe that's the game's appeal. Still, I'm hankering for new enemies to fight so the upcoming Enemy Within lo...

Alasdair Duncan



Defending earth against new threats in XCOM: Enemy Within photo
Defending earth against new threats in XCOM: Enemy Within
by Steven Hansen

If you haven’t played the eXcellent XCOM: Enemy Unknown, you should. However, now there is a caveat to that. You should play it, but you should probably wait until November 12 to do so because that’s when the Enemy Within eXpansion comes out

Those who own Enemy Unknown on PC or Mac will need to plunk $30 down on the expansion and start a new XCOM campaign to eXperience the content. Console owners can nab a bundle of Enemy Unknown, all its DLC, and Enemy Within for $40, which is a particularly lovely deal if you haven’t picked the game up yet.

While things like new enemy types and cybernetic/biological modifications for your soldiers are cool, I recently got to go hands-on with some meatier content that has me satisfied XCOM fans should enjoy this shadowy expansion.

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11:00 PM on 09.04.2013

Let's take a look at XCOM: Enemy Within's gameplay

Missed gamescom and PAX Prime 2013? Well don't stress about it too much if you were hoping to catch the gameplay demonstration for XCOM: Enemy Within as it's now available to view right here. Lead designer Ananda Gupta shows...

Hamza CTZ Aziz

2:00 AM on 09.04.2013

XCOM: Enemy Within 'too big' to be console DLC

Over the weekend we posted the trailer for XCOM: Enemy Within, the meaty expansion to the excellent strategy game XCOM: Enemy Unknown. It showed off new enemies that look like a mix between the mechanical squids of The Matrix...

Steven Hansen

9:30 PM on 08.31.2013

XCOM: Enemy Within: Ghost robots & transhumanism

You're well Enemy Within your rights to be upset with the lackluster The Bureau: XCOM Declassified, but when you remember that XCOM: Enemy Unknown was excellent, you should be back to appropriate levels of excitement for its...

Steven Hansen



XCOM: Enemy Within is MEC-ing me crazy photo
XCOM: Enemy Within is MEC-ing me crazy
by Dale North

Being at gamescom has its perks, especially when it comes to having the first opportunity to play a newly announced game. Or in this case, a new expansion so big that it's essentially a new game.

2K officially announced expansion XCOM: Enemy Within last week. Slated for release on November 12, this expansion brings all kinds of fun new bits to XCOM: Enemy Unknown, including body modification, big ol' MECs, enemy counterparts called Mectoids, new resources, new maps, and much more. 

As I'm sure you'll understand, I made it a priority to get my strategy loving self in front of a demo machine at the show. 

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XCOM: Enemy Within announced for November 12! photo
XCOM: Enemy Within announced for November 12!
by Jim Sterling

2K Games has lifted the lid on XCOM: Enemy Within, an expansion to the wildly popular Enemy Unknown. It'll be available on November 12, and aims to bring a whole host of fresh content to the original game. 

New soldier abilities allow you to research Gene Mods to augment your fighters' physical capabilities, and the Mechanized Exoskeletal Cybersuit. MECs can use flamethrowers or grenade launchers, because it is cool when mechs use those things. New weapons and equipment will also bolster your assets. 

New enemies will also rear their ugly heads, with the Mechtoid the first to be unveiled. An alien resource known as MELD, fresh tactical challenges and a whole 47 new maps are also on the cards. You'll also get more multiplayer environments, units, and powers, as well as stuff yet to be announced. 

It would appear that Enemy Within plans to do the term "expansion" justice! We'll have some hands-on impressions coming soon, and will also be checking the game out at PAX Prime. Yay substantial expansions!

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Review: Civilization V: Brave New World photo
Review: Civilization V: Brave New World
by Joshua Derocher

When Civilization V launched a few years back, a lot of die-hard fans were disappointed with the lack of depth the game had to offer. The graphics were sharp, the interface was clean and intuitive, and the overall gameplay was very nice -- but it was missing some key mechanics introduced with expansions to Civilization IV. Brave New World, the latest expansion for Civ V, brings in a massive amount of depth to the game with simple mechanics used in brilliant ways.

The major revamp here is to the game's core culture system, with the culture victory being redone to incorporate new tourism points. Along with culture getting some love, there are also new archaeology sites, trade routes, an ideology system, and world congress that really change-up the end game.

Each of these new systems is simple to grasp, but they work with one another and existing mechanics in a way that really opens up fresh ways to play, making this the best version of Civilization.

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11:00 PM on 06.29.2013

Critical Hit! XCOM: Enemy Unknown finally out for Macs

Seems like a fair bit of critically acclaimed titles are finally making their long-awaited hop over to the Mac gaming universe. Last week we had Rockstar's take on a modern noir story in Max Payne 3, and this week we have Fir...

Jason Cabral



Review: XCOM: Enemy Unknown (iOS) photo
Review: XCOM: Enemy Unknown (iOS)
by Chris Carter

I was pretty blown away by Firaxis Games' re-imagining of the X-COM universe last year in XCOM: Enemy Unknown. So blown away in fact that it was my second choice for Game of the Year -- and this is coming from a fan of the '90s series.

I loved the emotional thrill of deciding the fate of the world, and living with the sorrow of war, defeat, and death -- it comes naturally in Enemy Unknown, and is all the better for it. Pretty much all of that translates into iOS, surprisingly.

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11:00 AM on 05.31.2013

Civ V trailer will be the best minute of your day

A new trailer has arrived for the Civilization V expansion, Civilization V: Brave New World. There's quite a bit of meat on Brave New World's bones, with plenty of later-game additions, and an emphasis on trade routes. For a...

Abel Girmay



Preview: Civilization V: Brave New World photo
Preview: Civilization V: Brave New World
by Fraser Brown

With the arrival of the 20th century, I can sometimes get a bit bored in Civilization V. It continues to engage me enough so that I power through to achieve whatever victory path I had chosen, but therein lies the issue. I end up feeling restricted, locked into a particular objective like global conquest or scientific superiority. 

Brave New World is set to change all of that, adding a much-needed coat of dynamism to the Civilization V late game. A generous helping of new features changes the modern age entirely, making victory choices more flexible and interactions between civilizations more interesting. For six hours I played through a small four-player map until I earned my hard-fought victory, and it might have been the most enjoyable six hours I've spent with the game. 

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