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SFV GAME tournament photo
SFV GAME tournament

GAME SFV tournament is making players qualify against CPU opponents


A single-player tournament?
Jan 23
// Nic Rowen
UK retail chain GAME is holding a Street Fighter V tournament beginning on January 26 across more than 300 stores. The elimination series will eventually winnow players down to a final set of matches competing at Insomnia for...
Got hype photo
Got hype

Handsome Street Fighter V fans raise good points during Mad Catz tourney


Reporting from the Mad Catz V Cup
Jan 22
// Steven Hansen
Wednesday and Thursday nights were host to the Mad Catz V Cup, a Street Fighter V tournament in San Francisco using a F.A.N.G-free build of the upcoming Capcom fighter. Premier Street Fighter players were in attendance, inclu...
Mega Man photo
Mega Man

Mega Man stickers invade Japanese messaging app Line


Alright!
Jan 22
// Chris Carter
When I visited Japan for the first time last year, I was surprised to find that everyone used basically one messaging app -- Line. Literally, every person I met used it, even writers who were there on assignment and were in t...
Street Fighter V photo
Street Fighter V

More alternate costumes emerge from the Street Fighter V beta


I'll take them
Jan 21
// Chris Carter
You want more Street Fighter V costumes? You got 'em! As a result of the new beta recently, players have uncovered a bunch of new outfits, most of which look pretty awesome or worth using. This video from rKappasvoice ba...
Zack & Wiki photo
Zack & Wiki

Zack & Wiki is launching on Wii U today in the US


Finally
Jan 21
// Chris Carter
Third-party support was off the chain on the Wii for a while, and that includes the amazing Zack & Wiki: Quest For Barbaros’ Treasure from Capcom. I mean truly, I can't say enough awesome things about this game...

Review: Resident Evil 0 HD Remaster

Jan 18 // Chris Carter
Resident Evil Zero HD Remaster (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: CapcomPublisher: CapcomReleased: January 19, 2016MSRP: $19.99 Zero begins with a rather interesting setpiece: a moving train. Rebecca Chambers, a member of S.T.A.R.S., is sent to investigate crimes in the Arklay Mountains -- conveniently located (and thus, linked) near Raccoon City and the original game's mansion. Here she meets Billy Coen, an alleged murderer and ex-Marine, and starts an "unlikely" partnership. You can probably tell from the setup that the tale is a pastiche of cheesy horror not unlike past games, but it's done just as effectively as before. Sure, the story never really makes much sense, even after the final credits roll, but you'll have a good time while you're along for the ride. Rebecca and Billy have a fun dynamic that is extended throughout Zero. The former can combine herbs and story-related chemicals, and the latter can take more of a beating and move heavy objects. It's not an original concept even for the era it was released in, but it works. This is mostly because of the "zap" partner system that allows both characters to be on-screen at the same time. You can opt to have your AI partner attack or stay idle, which is great if you don't want them wasting ammo. Swapping is as easy as pressing a button to start a second-long heartbeat transition to the other character. You can also control the AI with the right analog stick, which comes in handy for moving them out of harm's way. This idea is used in many different ways that chop up the game's pacing for the better. In some zones, Rebecca and Billy are split, working separately to exchange key items with one another through special devices like service elevators. In other areas, they're working in tandem to solve those wonderful box puzzles, where Billy is moving cubes and Rebecca is operating a device of some sort. Given that so many of Resident Evil's puzzles feature solutions born out of just one avatar, I like that Capcom went with something different here. There's another huge difference when it comes to Zero and all of the games before it: item management. In the past, players would mostly store their items in a magical gamey storage box of sorts, where you could access your armory and inventory wherever a box was located. Now, you can place items on the ground and store them anywhere on the map, no questions asked (well, outside of the single room item limit, which is inexplicably still in this remake). For instance, if you want to split a few typewriter ribbons off a stack of 10 and place them in a save room, you can. The same goes for weapons and herbs, or any key items you may pick up. [embed]332496:61804:0[/embed] Items now show up on the map, so there's no guessing as to where you put them. It's a more challenging system, for sure -- you don't have the infinite box to rely on, and sometimes you'll have to run through gauntlets of enemies if you happen to stash a key item and are required to run back for it. Its use does start to grate mid-way through the game, as it can get rather tedious to juggle everything. The mechanic isn't really re-used, but it helps cement Zero's unique identity (for better and worse) along with zapping, and the level designs mostly accommodate it. This is an old-school Resident Evil game at heart, back when "survival" was still a key factor of the series. Zero features limited ammo, save ribbons, and a lot of decision making, mostly in regards to inventory management. This is especially true given the zapping, because at any moment one character may be forced to fight a boss without the help of another, so ensuring that both cast members are fully equipped is key to your success. In terms of the actual "Remaster" moniker, a lot of the technical details are the same as before. The visuals and framerate have been updated, there's a new non-tank modern control method available, and you can swap between 16:9 and 4:3 resolution (even on consoles) -- but the cheesy FMVs remain untouched. Capcom really could bring back every entry pre-Resident Evil 4 just like this and I'd be happy. Thankfully though, it's slightly more than just a straight touch-up due to the addition of Wesker mode. In this special gametype only found in the remake (that's acquired by beating the game once), Billy is shoved to the side in favor of Wesker, who operates as Rebecca's partner throughout the game. This mode is meant to be silly. Wesker can use his superhuman powers he's flaunted since Code Veronica, including the ability to quickly dash across the room, and use a special energy attack to pop zombie's heads off. He can also mix herbs and doesn't have many limitations. They didn't go the full mile -- Billy is still present in cutscenes, as is his voice -- but it's a meaty enough change.  All of the old unlocks are also present, including additional costumes, weapons, and the Mercenaries-like "Leech Hunter." The latter is a mini-game of sorts that tasks players with escaping a modified version of the Research Center, and gets tougher as you play it. It's not as memorable as some of the true Mercenary modes in other games, but it's worth clearing at least once and should adequately test the mettle of series veterans. As a whole, Resident Evil Zero isn't one of my favorite entries, but with the amount of care that went into this remake, like Resident Evil HD Remaster before it, I'm really coming around. In fact, just get both if you don't have them already. [This review is based on a retail build of the game provided by the publisher.]
Resident Evil 0 HD review photo
Welcome, Wesker
For whatever reason, I didn't end up completing Resident Evil Zero back when it was released in 2002 -- in fact, it took me 10 years to truly dive into it. I think it just flew under the radar, but thankfully Capcom has opted...

Dragon's Dogma photo
Dragon's Dogma

I'm surprised Dragon's Dogma runs as smooth as it does on PC


Out now
Jan 18
// Chris Carter
I'm falling in love with Dragon's Dogma all over again with the PC port. It's not just the fact that it fixes the framerate issues of the console original, but the fact that the updated visuals make everything look new ...
Project X Zone 2 photo
Project X Zone 2

Project X Zone 2 is getting a 3DS demo later this month


Right on, demos
Jan 15
// Chris Carter
Did the holidays completely warp your sense of time? Because Project X Zone 2 is coming out next month internationally. And before it's out, you'll have a chance to play its demo in North America. It'll arrive on January 26, ...

PC Port Report: Dragon's Dogma: Dark Arisen

Jan 15 // Patrick Hancock
Tested on: Intel i7-4770k 3.50 GHz, 8GB of RAM, Geforce GTX 970, Windows 10. Framerate measured with RivaTuner. First thing's first: the PC version has an option to turn off all Pawn banter completely. In case you think you might be missing something, just know that its gibberish like "IT'S WEAK TO FIRE" and probably also "A FORMIDABLE FOE!" As an aside, I kind of like how annoying the Pawns are. For whatever reason, I get a huge chuckle out of their loud, uncalled for shouts. The PC Port also supports 4k resolution, but as I do not have the capabilities to test this, I cannot comment on how it looks. My bet is that it looks very good. Most players who have played before will have one thing on their mind when it comes to the PC Port: the framerate. While I have not played the original, the framerate was evidently awful. There are three options for framerate in the options: 30, 60, and Variable. The PC port runs smooth as butter on my rig, easily going above 60 framer-per-second in towns and hovering around 60 FPS outside and in combat. The texture quality is, well, the game is from 2012 and it shows. They're a bit muddy, especially when viewed up close. Comparing screenshots and videos, I can't say they are much better than the original, but it's hard to tell without playing the other version myself. Regardless, I wouldn't say it looks bad. Just...not great. There's also some noticeable pop-in with objects. Generally they appear off in the distance, but occasionally when turning a corner, an NPC will magically appear right in front of your very eyes. Damn, this game does have some fancy magic! Key bindings can be remapped to your heart's content, but the same is not true when using a (non-Steam) controller. There are six different presets for controllers though, and you're bound to find something that fits your playstyle between them. The Steam controller works just fine, either using it as a traditional controller or rebinding the keys to your heart's content. I've found that binding "grab" to a back grip paddle makes fighting monsters as melee way more entertaining. It really feels like grabbing! Consumables can be assigned to hotkeys, but only numbers 1-5. It's incredibly simple to do: open up your inventory, select the consumable, then press the number key to assign it. Done! This makes things like pulling out a lantern or using flasks a breeze and is also an incentive to use a keyboard and mouse. The keyboard and mouse controls feel very tight, and aiming bows has never been easier. When switching between keyboard controls and a controller, the game automatically changes the on-screen prompts and recognizes the new input device. I've tested with with both the Steam Controller and a wired Xbox One controller. There are plenty of graphics options, including the ability to change the field-of-view, something not seen too often in PC ports, let alone ports of third-person action games! Regardless of FOV, the camera pans out while a weapon is active, so there's always plenty of room to see what is happening on screen; the FOV slider affects non-combat view more than it does combat view, from what I can tell. Other graphical options that PC players have come to expect are here and can be tuned to fits any player's setup. Remember, Dragon's Dogma is a few years old at this point and shouldn't really be taxing to most gaming PCs these days. One issue is that the graphics can only be changed from the main menu. Once you load a save, most graphics settings are locked in. As for the "double dippers" who are curious if this is worth a second investment, it depends. If you bought it and never spent much time with it because of technical issues, definitely pick it up again. The same goes if you never got a chance to play the Dark Arisen content for whatever reason. If you've had your fill of the game and its expansion originally, then I'm not sure there is much here, except the opportunity to play a smooth game and not a PowerPoint presentation. This is a wonderful port from Capcom. It could have just easily just plopped this on the new platform with little to no care and called it a day. The fact is though, there are many features that are exclusive to the PC version and it runs at a stable framerate. Plus, it's not being released at full price! No, it's not perfect, but for $30 it's hard to say no to such a great RPG. [This PC Port Report is based on a retail build of the game provided by the publisher.]
Dragon's Dogma PC photo
They hold the advantage!
Why didn't anyone tell me Dragon's Dogma was so amazing?! I missed out on the original back in 2012, and I hadn't really heard much about it in the first place. I knew, vaguely, what it was, and had even downloaded it vi...

Capcom Vancouver photo
Capcom Vancouver

Dead Rising studio shifts to Unreal Engine for upcoming games


Capcom Vancouver is hiring
Jan 13
// Jordan Devore
Capcom Game Studio Vancouver, best known for the Dead Rising series, is expanding. A number of full-time positions are now open as the team focuses its efforts on Unreal Engine 4 going forward. "We have some ambitious visions...
Weird Mega Man stickers photo
Weird Mega Man stickers

I need these weird Mega Man stickers in my life


Bad Art Mega Man is my spirit animal
Jan 13
// Nic Rowen
Well aren't these just the best reason to break your old Trapper Keeper out of retirement? Straight out of the Japanese Capcom store in collaboration with B-Side Label, this collection of, um, eccentric, stickers of...
Livestream preview photo
Livestream preview

Live streaming an early look at Resident Evil 0 HD Remaster


My first time ever playing RE:0
Jan 11
// Jed Whitaker
[Update: The stream has now ended.] I got my hands on an early copy of Resident Evil 0 HD Remaster for Xbox One, one of the only games in the Resident Evil series that I haven't played, so I'm going in blind. A...
Monster Hunter X photo
Monster Hunter X

Mega Man is coming to Monster Hunter X


It's another hit
Jan 11
// Chris Carter
Where there's smoke there's fire, and where there's a Monster Hunter game, there's free promotional DLC. Capcom has just announced the latest add-on for Monster Hunter X (their new 3DS game that launched recently), and s...
Mega Man photo
Mega Man

These official Mega Man headphones are sexy


Officially official
Jan 11
// Chris Carter
If Mega Man merch can be made, Capcom will either make it, or allow someone else to make it. It's the eleventh commandment. Look it up. The next piece of merch on the block is the official Mega Man headset, complete with...
DEALS photo
DEALS

25 percent plunge on Rise of the Tomb Raider PC port


Weekend deals to dive into
Jan 10
// Dealzon
Did you run out and buy an Xbox One just for Rise of the Tomb Raider? Our magic eight ball says: "Probably not." The timed exclusive heads to the PC later this month (January 27) and Lara's latest escapade on Steam can curren...
Dragon's Dogma photo
Dragon's Dogma

Capcom is listening to requests for a Dragon's Dogma sequel


Dark Arisen PC port feedback matters
Jan 08
// Jordan Devore
We're a week out from the PC release of Dragon's Dogma: Dark Arisen. Capcom also has the free-to-play Dragon's Dogma Online (in Japan, anyway) for PC, PS3, and PS4. What are the odds we'll get a full-fledged sequel? Better th...
Deals photo
Deals

Dragon's Dogma PC pre-order deals roundup


Conjuring some discounts
Jan 08
// Dealzon
Update 1/15: Game is released. 25% off preorder code is dead but a new 20% off coupon works. Next Friday, Dragon's Dogma is making its way on to the PC. Those with higher-end PCs will be able to enjoy 4K resolution plus 60 fr...
Capcom photo
Capcom

Tencent wants to work with Capcom on more than just Monster Hunter Online, cites Dino Crisis


Also, Devil May Cry and Sengoku Basara
Jan 04
// Chris Carter
Right now, China's powerhouse holding company Tenent (who just bought League of Legends) is working with Capcom on Monster Hunter Online, but more may be in the pipeline. According to the game's producer, he's interested in s...
Mega Man photo
Mega Man

The Mega Man Board Game is finally coming soon


Set to ship this week
Dec 29
// Chris Carter
I backed the Mega Man Board Game Kickstarter at its lowest level nearly two years ago, and now, it's finally ready to ship. Jasco games has announced that the final editions of the game will arrive in their warehouses today, ...
Breath of Fire 6 photo
Breath of Fire 6

Breath of Fire 6 will be released next year on PC and mobile


Yep, PC
Dec 25
// Chris Carter
We've known about Breath of Fire 6 for a while, though it was originally targeting a Fall 2015 release date. Now thanks to a new trailer from Capcom, we now know that the game will be released in February in Japan. Well, tha...
Monster Hunter X photo
Monster Hunter X

Monster Hunter X breaks three million shipped in Japan


It was just released late last month
Dec 24
// Chris Carter
No one can derail the Monster Hunter train. Even though Monster Hunter X just launched last month in Japan on November 28, Capcom is reporting that they have shipped three million units. This figure includes downloa...
Street Fighter IV photo
Street Fighter IV

This is what Street Fighter IV looks like with motion controls


Steam Controller
Dec 21
// Chris Carter
Like most people it seems, I think that the Steam Controller has potential, but it just hasn't been realized yet. It's a great time to test it out though, as one individual just tried it out on Street Fighter IV, includi...
SFV music photo
SFV music

All the character themes in SFV


Vega's theme is on point
Dec 20
// Nic Rowen
One of my favorite parts of the Street Fighter series has always been the music. Select themes from the games have made it on everything from (poorly recorded) mixed cassettes when I was a kid to my favorite driving playlists...
Sup Holmes photo
Sup Holmes

The art of pacifist game design with Fullbright and Frictional


Sup Holmes every Sunday at 2:30pm EST!
Dec 20
// Jonathan Holmes
[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on YouTube, and can be found in Podcast form on Libsyn and iTunes.] Did you know that the prot...

Destructoid's award for Best 3DS Game of 2015 goes to...

Dec 20 // Chris Carter
[Incomplete products like Steam Early Access titles and episodic games that are not fair to assess as stand alone experiences, without a full episode count, were not eligible for this year's awards. The cutoff for entry into Destructoid's 2015's Game of the Year awards is December 4, 2015.]
GOTY 2015 photo
Monster Hunter 4 Ultimate
The 3DS had a rough launch, but over the course of a few years, it bounced back in a big way. At this point if you count digital releases, it's one of my favorite platforms of all time -- and I'm not just talking about the po...

Street Fighter V photo
Street Fighter V

Rashid and Laura are getting their own Street Fighter V one-shot comic


For Free Comic Book Day
Dec 18
// Chris Carter
Free Comic Book Day is a pretty fun nationwide event that hits once a year. In essence, a bunch of different franchises have a few free issues to choose from, and most comic book stores across the US participate in giving awa...
Street Fighter V photo
Street Fighter V

Street Fighter V's beta is live, full game will have Steam support at launch


Historically a Windows series
Dec 18
// Chris Carter
It's going to be a good year for PC Street Fighter fans in 2016. Capcom has announced that in addition to Windows support, they are going to have full Steam capabilities when Street Fighter V launches next year. This inc...
Deals photo
Deals

23% off Street Fighter V deal back again for Steam/PC


Pre-order includes beta access
Dec 17
// Dealzon
Update: Coupon is now 25% off. Street Fighter V's third beta starts as early as midnight 12:01am PT Friday on PS4 and PC (Steam) and will end at 10:00pm Sunday. Pre-ordering the Steam PC copy will grant you beta access, and i...
Dragon's Dogma PC photo
Dragon's Dogma PC

Yep, Dragon's Dogma looks nice on PC


I'm excited for mods
Dec 17
// Jordan Devore
Capcom is bringing Dragon's Dogma: Dark Arisen to PC. After all these years, it's really happening. Patrick recently sampled the new port and he liked what he saw. There's a new trailer out today which, more than anything, is...
Street Fighter V photo
Street Fighter V

The third Street Fighter V beta kicks off tomorrow, here are all the details


At least eight playable characters
Dec 17
// Brett Makedonski
Capcom is gearing up to hold the third beta for Street Fighter V. If that seems like a lot, well, it kind of is by today's standards. Capcom's using these events less as a marketing stunt and more as actual tests to improve t...

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