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Street Fighter V photo
Street Fighter V

The Street Fighter V beta is pooping itself at the moment


It kicked off 30 minutes ago
Jul 23
// Chris Carter
Well, I was going to hop on the Street Fighter V beta to whip up some impressions, but it looks like the servers are getting absolutely slammed -- this is why they call it a beta! It kicked off at approximately 9PM ...
Hail-fellow-well-met photo
Hail-fellow-well-met

That wearable Mega Man helmet is $150


Hail-fellow-well-met
Jul 22
// Steven Hansen
I am not a hat person. I have little choice, what with my madly wild hair having achieved sentience. It refuses to be shamed into covering up. Very progressive like that, it is. Ialsodon'thave$150. Anyways, that Mega Man hat ...
lol photo
lol

Mega Man board game team doing a Street Fighter one


The next big EVO event
Jul 20
// Steven Hansen
After an exciting EVO weekend of fighting game intensity, I guess it's a good time to announce a much more boring version of that? Jasco Games, the company behind the official Mega Man board game, has partnered with Capcom ag...
Street Fighter V beta photo
Street Fighter V beta

Do you have the Street Fighter V beta? You can preload it now


It runs from July 23 to July 28
Jul 20
// Chris Carter
Capcom has just sent over information for the upcoming Street Fighter V beta, which you will be able to access if you pre-ordered the game. As previously announced, it will run from July 23 at "approximately" 6PM Pacific...
Monster Hunter photo
Monster Hunter

Monster Hunter X gets release date, gameplay videos


November 28 in Japan
Jul 20
// Steven Hansen
The latest Monster Hunter not slated for Western consumption, Monster Hunter X (or, "Monster Hunter Cross"), will be coming to 3DS in Japan on November 28. It will also launch as part of a new 3DS bundle, naturally. We will ...

Capcom reveals first new Street Fighter V character

Jul 19 // Kyle MacGregor
[embed]296312:59602:0[/embed] Here's the full rundown on Capcom's latest creation, straight from the horse's mouth: "Possessing a wide variety of savage and close range attacks, all of Necalli’s moves have been forged through the heat of battle to ensure he’s inflicting maximum pain upon his opponents.  "Making full use of the Battle System mechanics, Necalli’s V-Skill allows him to pound the ground with both fists, creating an explosion that damages the enemy whereas the powerful V-Trigger allows him to channel a mysterious energy that changes his hair colour and alters his personality for a short period of time." Capcom says to expect more information on Necalli's origin and storyline in the coming months. Street Fighter V is coming to PlayStation 4 and PC next spring. The first beta is taking place later this week exclusively on PlayStation Network. You can find more details regarding that right here.
Street Fighter V photo
Meet Necalli
Today at EVO 2015, just before kicking off the final round of Ultra Street Fighter IV competitions, Capcom unveiled the first of four new fighters joining the roster of Street Fighter V. His name is Necalli, a wild-looking grappler who -- Aw hell, just watch the damn trailer.

Street Fighter V photo
Or pay to get it faster
During a Street Fighter V panel at EVO today, Capcom announced a shift in strategy for the series. The publisher is moving away from its long-standing pattern of releasing a major disc-based update to the latest version of th...

EVO 2015 photo
EVO 2015

Everything that happened day one of EVO 2015


Ultra Street Fighter and Persona 4A
Jul 18
// Ben Pack
Evolution 2015, the largest fighting game tournament of the year, did not disappoint on day one. But with two more whole days of high octane action, things are only going to get more intense as they go along. 
Evamon photo
Evamon

Monster Hunter adds Neon Genesis Evangelion characters, armor


Evamon
Jul 17
// Steven Hansen
Monster Hunter continues its quest to cross over with everything. Monster Hunter 4 Ultimate has been getting regular, free DLC including Animal Crossing, Devil May Cry, and Final Fantasy nods. Japan's Monster Hunter Frontier...
Mega Man Legacy photo
Mega Man Legacy

Get a quick look at Mega Man Legacy Collection's challenges


This is my most anticipated feature
Jul 16
// Chris Carter
Details for the Mega Man Legacy Collection are starting to pop up, and this time, we have some insight into the challenge mode. The final version will have "more than 50 challenges" available, all with leaderboard suppor...
Tekken X Street Fighter photo
Tekken X Street Fighter

Tekken X Street Fighter is 'pretty far into its development'


Has Harada forgotten about it?
Jul 14
// Vikki Blake
It's been five years since Tekken X Street Fighter was announced at SDCC in 2010, but panic not, the game is still in development. Famitsu (as translated by Siliconera) asked producer Katsuhiro Harada if he'd forgot...
Capcom photo
Capcom

Capcom is holding a Mega Man Legacy Collection art contest


Draw your best homage
Jul 11
// Chris Carter
If you're an artist, you may as well check out this new contest from Capcom, where you can win a copy of the upcoming Mega Man Legacy Collection. The gist is that the publisher wants you to "re-imagine" the covers o...
Mega Man photo
Mega Man

These Mega Man Halloween costumes are garish as hell, but sold out


Barf
Jul 10
// Chris Carter
"Hey kid, wanna buy a Mega Man Halloween costume," I imagine Freddy Krueger telling a child in his worst imaginable nightmare. But no, these Halloween costumes are very real, and could be actually haunting your dreams in...

Resident Evil 0 N64 prototype shows how far remaster has come

Jul 10 // Kyle MacGregor
[embed]295730:59450:0[/embed]
Resident Evil 0 prototype photo
A long, long way
Today, Capcom took a trip down memory lane, reanimating some old footage of a Nintendo 64-era Resident Evil 0 prototype originally shown at Tokyo Game Show in 1999. The following year, the publisher reworked the project for n...

Street Fighter V photo
Street Fighter V

Well, duh! Ken is going to be in Street Fighter V


And maybe E. Honda
Jul 09
// Jordan Devore
I woke up to murmurs of Alex, Urien, R. Mika, and Karin Kanzuki possibly returning for Street Fighter V but Capcom had other plans for its San Diego Comic-Con character reveal today. Ken. It's Ken. Whatever you do, don't stare directly into his hair. Ken officially joins the Street Fighter 5 roster [Event Hubs]
Blanka for Street Fighter photo
Blanka for Street Fighter

Ono cosplays Blanka, hints at character reveal in Brazil


Brief video of new stage
Jul 07
// Steven Hansen
I want to cosplay as Capcom's Yoshinori Ono cosplaying as Blanka. Or as Zombie Yoshinori Ono Cosplaying As Blanka after Capcom finally kills him. Ono showed off a little bit of Street Fighter V's Brazil stage in this video. ...
Mega Man helmet photo
Mega Man helmet

Capcom is making a proper Mega Man helmet


This can't be cheap
Jul 07
// Jordan Devore
Finally, a solution for the lazy and/or untalented among us! Capcom will soon open pre-orders for a wearable Mega Man helmet "made of high quality ABS plastic with a high polish finish, authentic proportions, and details, plu...
Street Fighter V photo
Street Fighter V

Capcom details Street Fighter V beta


No local versus, only testing online
Jul 07
// Kyle MacGregor
The first Street Fighter V beta is coming exclusively to PlayStation 4 on July 23. The beta will run for five days, allowing participants to get their hands on six playable characters. Four fighters (Ryu, Chun-Li, Charlie Nas...
DDO (dee-doe) photo
DDO (dee-doe)

Capcom looses trailers for Dragon's Dogma Online


PS4, PC, PS3
Jul 07
// Steven Hansen
Dragon's Dogma was a weird one. It was a Japanese take on the Western role-playing genre (Witcher 3 et al) that did some interesting things. The pitch black nights stood out to me. So, too, did the horrible combat barks. Doe...
Monster Hunter 4 photo
Monster Hunter 4

Monster Hunter 4 is getting even more free DLC this month


Sounds good!
Jul 03
// Chris Carter
On July 3, Monster Hunter 4 Ultimate is getting its monthly dose of free DLC. Again, I know this is the norm for Monster Hunter, but to see Capcom follow through with this strategy is still jarring to me. This month you...
Project X Zone 2 photo
Project X Zone 2

Bandai Namco delays Project X Zone 2 until 2016


Have a new trailer to pass the time
Jul 02
// Kyle MacGregor
Project X Zone 2 has been pushed back to early 2016. The upcoming tactical role-playing game, which features a myriad of iconic characters from Bandai Namco, Capcom, and Sega, was previously announced for an autumn release i...
Street Fighter V photo
Street Fighter V

Street Fighter V is...coming to Six Flags?


Uh, okay
Jul 01
// Chris Carter
Street Fighter V is shaping up to be a decent follow-up to SFIV, and Capcom has randomly decided to hype up the Spring 2016 release a bit with a Six Flags cross-promotion, which will see "participating" theme parks host ...
Mega Man Tribute photo
Mega Man Tribute

That kickass Mega Man Tribute artbook is getting a hardcover rendition


$59.99
Jun 30
// Chris Carter
A few years back, Udon put out a very cool artbook called Mega Man Tribute, which featured a ton of original art from creators all across the world. Right now used copies are going for roughly $45 online, but Udon is putting ...
Mega Man photo
Mega Man

Capcom talks classic Mega Man bosses while we wait for Legacy Collection


Cut Man is a fan favorite
Jun 30
// Chris Carter
Remember when we had a discussion about our favorite Mega Man weapon? Now is the time to shift our focus to Robot Masters, of which there are many in the franchise's storied history. Capcom Unity recently sat down w...
Mega Man photo
The classic series returns with remixes
Mega Man Legacy Collection bundles the first six Mega Man games for PC, PS4, Xbox One, and 3DS. I played a bit at E3. Gut reaction: it's probably going to be worth the $14.99 asking price. You might be wondering what's up wit...

Caption this photo
Caption this

And the Winner: Caption this Capcom moment


Or some cash if you're overseas
Jun 24
// Niero Gonzalez
And our caption winner is "Mommmm!!!, you're embarrassing me in front of the Street Fighter girls" by Olly N. However, the community deemed that the best caption was "Gardevoir" who technically won by JawshButturBawls with th...
Street Fighter beta photo
Street Fighter beta

How to get into the Street Fighter V beta for PS4


PC beta coming this fall
Jun 23
// Jordan Devore
In North America, it's easy enough to score beta access for Street Fighter V. You'll just need to pre-order the PS4 game at GameStop, Amazon, or Best Buy to get a code via email. Those will go out starting July 20 and can be ...

Review: Devil May Cry 4 Special Edition

Jun 23 // Chris Carter
Devil May Cry 4 Special Edition (PC, PS4, Xbox One [reviewed])Developer: CapcomPublisher: CapcomMSRP: $24.99Release Date: June 23, 2015 After booting it up, you'll have the option to play the original campaign with Nero and Dante, solely as Vergil, or a joint story of Lady and Trish, mirroring the former pair's split-story. Each character has their own customizable set of controls, and the Legendary Dark Knight mode (previously exclusive to the PC version) is open from the very start. I immediately sprung for Vergil and was not disappointed. If you're a newcomer, you'll likely want to replay the base story for some background, as the new characters merely have a new intro and ending to cap things off. It's essentially the exact same levels and bosses, but thanks to the fundamentally reworked movesets, the experiences feel nothing alike. Also for newcomers, the "automatic" control option returns for easier combos, as well as an automatic level-up function where the game chooses your upgrades for you. Veterans will be pleased to find a turbo option (increasing the speed by 20%) as well as your typical lock-on tweaks. Those of you out there who never played the PC version are in for a treat, as Legendary Dark Knight is about as balls-to-the-wall as it gets. The entire screen in nearly every area is littered with enemies, and it even goes so far as to add in endgame foes in the second mission. [embed]293573:58903:0[/embed] Despite the fact that there aren't any other major new modes, this is not a lazy remake by any means, as the three aforementioned character additions spice things up considerably. Vergil is probably my personal favorite new playstyle; possibly my favorite of the entire series. His style is fast and flashy, as he can still "trick" teleport up, down (which can also be used to cancel attacks), and forward, but he has a major new mechanic to manage that makes him more unique. Vergil now has a "concentration" gauge, which increases when he is walking, taunting, or connecting with abilities, and lowers when he runs, whiffs attacks, or gets hit. Raising this gauge increases your statline and opens up some new powers that are reliant on a full meter. It completely changes the way you play, as walking like a badass is now a priority, and missing attacks is more punishing. That's not to say that the game is "impossible" if you don't feel like mastering concentration on a normal or easy difficulty level, it just makes it more fun -- though it will increase your chances of survival later on. Take one advanced tactic from Vergil: teleporting. By using a sword projectile, Vergil can "stick" an enemy for later. By using the forward trick, you can instantly teleport to that marked baddie. He's extremely mobile, much like Dante's trickster style in Devil May Cry 3 or his appearance herein. To me, Vergil is the main event. Trish and Lady crash as well, starting with a small pizza party intro with Dante. Lady's playstyle, like Vergil before her, completely changes the way one would approach Devil May Cry, mostly because of her reliance on guns. In previous games, guns could always be used with effectiveness, but weren't really ideal. With Lady though, they're front and center. She has her Kalina Ann rocket launcher (which doubles as a grappling hook to mirror Nero's platforming abilities in the story), handguns, and a shotgun. While the latter two guns mesh with Dante's gunslinger style, the Kalina Ann acts almost nothing like it did in Devil May Cry 3. Her rocket sports a few melee abilities, a rocket-jump boost, and a throw, but the focus for her is ranged combat. Additionally, since Lady is human, she uses a super grenade blast instead of a Devil Trigger. It's really hard to get a good style rating at first, but once you learn to start chaining throws and juggling with different guns and abilities, it gets real fun real fast. Classic bosses like Berial are seen in a whole new light when you're trying to turtle and keep them at bay with rockets. I didn't expect much from Trish, but she's come a long way since her appearance in the first game. Her entire style hinges on the fact that she can't switch weapons, and instead just has a shit-ton of moves at her disposal. This sounds lame on paper. It's anything but in practice, as said moves are a ton of fun. In addition to a smorgasbord of powers from the entire series, she also sports some movesets from Ultimate Marvel vs. Capcom 3, as well as Round Trip, a boomerang of sorts that will continue to attack enemies while she's doing her thing. Dante himself though is still the king. He has access to his five styles (Trickster, Swordmaster, Gunslinger, Royalguard, and Dark Slayer), which can be switched out at any time using the d-pad. If you haven't seen the absolutely insane combos and possibilities that this system creates, take a look at this. Yes, with 1080p visuals and 60fps, you can still craft and employ advanced frame-specific mechanics, and beyond. With how deep the combat system is even to this day, I expect plenty of similar discoveries for the rest of the cast. That cast, by the way, is added in a way that feels like a natural continuation of Devil May Cry 3, which is a nice touch. I love little details like the fact that everyone has their own lock-on reticle. Sadly, the bad news is that all of this extra content doesn't necessarily fix the level design. The core problem hinges with the halfway point of the campaign, in which Dante (or Vergil/Trish) backtracks through the story, fighting the same exact bosses all over again. Not every level is exactly the same per se, but it's enough to grate on most players, especially since the pacing slows down a bit near the end. To unlock Dante, you'll have to play as Nero, and to unlock Trish, you'll have to play as Lady for a while. It's not that this system is bad per se because of how strong the combat systems are, it's just odd, as it feels like Capcom rushed its development a bit. The boss fights themselves are challenging and enjoyable, but having to do them all over again (or more, once you hit a gauntlet-like area at the end) is a bummer. The same goes for trekking through locales you've already seen at length. Having said all that, the juice is worth the squeeze, even more-so than before because of the new playstyles. While Nero operated like a handicapped Dante in the original edition, Vergil, Trish, and Lady have all cemented their places into the pantheon of Devil May Cry, to the point where I would love to see at least one of them (if not all) return in a future iteration. Devil May Cry 4 Special Edition reaffirms the series' status as the current king of the action genre. It may not fix some of the blemishes inherent to the game's campaign, but the new characters and styles are fantastic, and will have players creating combo videos for years to come. With respect to DmC and everything it accomplished, this is the Devil May Cry I want to see in the future, Capcom. [This review is based on a retail build provided by the publisher.]
Devil May Cry review photo
Real Dante returns
It wasn't until I played the very first Devil May Cry game that I knew I was an action fan. I must have beaten it five times at launch, pouring through every facet over weeks, perfecting my frame-by-frame combat abilities -- ...

Project X Zone 2 photo
Project X Zone 2

Meow! Felicia confirmed for Project X Zone 2


And Ulala
Jun 19
// Chris Carter
Bandai Namco didn't have a massive prescence at E3 in terms of headlines, but it's provided a ton of new trailers for upcoming projects, one of which is for Project X Zone 2. The video confirms new additions to the franchise...

Hideaki Itsuno talks his return to DMC with Devil May Cry 4: Special Edition

Jun 18 // Alessandro Fillari
It's been more than seven years since the release of DMC4 back on PS3 and Xbox 360 back in 2008, and things have changed quite a bit. During that time, Itsuno choose to begin work on his passion project, an open-world Action-RPG title for consoles, which eventually became Dragon's Dogma. The sprawling role-playing game was one of Capcom's most intensive projects, and was largely met with acclaim. Though sometime after its release, the opportunity to return to the series presented itself, and Itsuno was keen on giving the series another go. "Once the original DMC4 production was over , I was ready to be done with DMC for awhile, and it was quite good timing," said director Hideaki Itsuno while recalling his work on Dragon's Dogma. "But by that time [after Dragon's Dogma], I felt that I wanted to work on another DMC game, and the topic of the Special Edition came up and it was really good, it came at a great time for me. Also it wasn't too difficult coming back to DMC mentally after awhile. I had actually been working on some mobile titles for awhile before this. It was good to be home with DMC, it was a year and a half project, and and I really enjoyed it all." As the second Special Edition release for the series, many fans have det their expectations high for the return to DMC4. Since its reveal, we've learned much about what the Special Edition will contain, and surprisingly they decided to go further with including the most playable character in a single title that the series has ever seen. While talking about the development of the game, Itsuno recalled what they wanted to focus on when making the Special Edition."Coming off DMC3: Special Edition, including Vergil was a no-brainer really, and it was also something that a lot of fans pretty much expected to happen when you announce another Special Edition," said Itsuno. "The next thing we looked at was bringing it up to speed [...] It's been seven years since the last game, and people may not be as familiar with it as they once were. So even just having tiny things like auto-save, helped bring up to console standards. Then we added Lady and Trish."Right from the beginning of the series, gamers have recognized that DMC is in a class of its own when it comes to combat. After Itsuno took over as director for the series, the combat expanded much further. With experience on titles such as Capcom vs SNK and the Street Fighter series, he used much of his work on honing combat and fighting mechanics and transitioned it over to DMC. With DMC4SE, the developers plan on injecting more of the fighting game mentality into the series with the inclusion of multiple playable characters, as each posses their own unique playstyles.  "You definitely could say I've brought my fighting game experience to bare," said Itsuno while talking about the new playable characters. "Particularly because we got some additional characters and gameplay experiences are quite different for each character, and the gameplay will change for each. It's quite a unique aspect to DMC, compared to other action games where we have this selection of characters, so you're really getting a different gameplay experience with each character. We looked at people's combo play videos for 4 and also 3 Special Edition for Vergil, and we used those as references. But ultimately, we wanted to make sure it was the game you love." During my time with DMC4SE's Vergil, it was clear that he adopted some tricks from DmC Vergil. Ninja Theory's work on the mechanics for Vergil offered some very inventive takes on classic moves and also included some new skills that very clever in their own right. Over the years, DmC: Devil May Cry has been a pretty divisive title among series fans. Many of whom don't tend to view it in the same light as the original series. The director of the series spoke about his work supervising the developers at Ninja Theory, and still holds the game and its developers in high-regard."It was a three year project working on DmC: Devil May Cry with Ninja Theory, and I was going back and forth to Cambridge working on it with them. And I got a lot of great memories, I'm still really great friends with those guys, whenever I see them I'm like 'give me a hug, bro', and even though it was a divisive game, and that was the reaction from fans, obviously -- I still feel it's a well respected game. I don't like thinking of it as this separate other thing from the rest of the other games. My work on that game definitely influenced DMC4SE.As with every upcoming E3, many fans like to hypothesize about what's going to be announced at E3. Just checking on twitter or NeoGAF, you could see massive threads detailing fan theories and speculation about some upcoming news relating to the developers and publishers attending. And though many were convinced that Capcom was going to drop the bomb and announce Devil May Cry 5 at this year's expo, they of course were mistaken. But rest assured, Capcom is totally aware of the enthusiasm for the series. Itsuno had this to say to fans about the current state of Devil May Cry.  "Of course, there was some people rumor and speculating whether or not there'd be a new announcement at E3. Sorry, but there wasn't one this year. But 4SE is something I really wanted the chance to get DMC in the hands of the next-generation console player. It's been that long since the original series, the hardware has changed, standards are different, and I know that people are waiting to play the game again." With the upcoming Special Edition almost upon us, it's going to be a special time for many fans who've longed for the return to the original series. I've spent quite a bit of time with it, and I feel that many long time fans will love what Itsuno and the developers have done to reinvigorate DMC4. The new characters add a whole new level of freshness to the game, and fans who've spend countless hours exploring the nuances of Dante and Nero will love what Vergil, Trish, and Lady bring to the table. Expect our full review from Chris next week.
Devil May Cry photo
This Special Edition goes all in
As you have probably noticed over the last few months, Destructoid has been loaded with articles about the Devil May Cry series and its upcoming titles. The folks at Capcom have been very open with sharing details about the s...


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