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Which of these alternate The Evil Within covers do you like best?

Jordan Devore, Managing News Editor - Destructoid
6 hours ago - 9:00 PM on 07.30.2014
Which of these alternate The Evil Within covers do you like best? photo

I tend to prefer alternate game cover art over the "real" thing and The Evil Within is no exception. Publisher Bethesda has three covers for us to vote on and whichever piece wins will be used on the inside sleeve for the launch edition of the action-horror game. So vote!

"Asylum" has the most support by a wide margin and I get the appeal. It reminds me of the slick PAL box art for another of Shinji Mikami games, Resident Evil 4. But I'm leaning toward the more abstract "Piercing Eye" and "Twisted" covers, personally.

At any rate, all three are far prettier than the actual cover.

'The Evil Within' Your Game Case – You Decide! [Bethesda Blog]




Wander is an MMO free of combat

Jordan Devore, Managing News Editor - Destructoid
7 hours ago - 8:00 PM on 07.30.2014

One of the titles playable at gamescom's Indie MEGABOOTH is Wander, described as "a collaborative, non-combat, non-competitive MMO game focused on narrative, exploration, and joy."

It stars you, at least at first, as a tree person. There's also a griffin character, which I imagine would be more enjoyable in terms of world traversal, what with the flying and all. The Wander website also details a third choice, a lizard-like creature that looks better suited for swimming.

Yeah, this one's a bit out there, but that's the main reason I felt compelled to highlight it. You just don't see many MMOs like this (perhaps for a reason). Wander is looking at a release later this year for Windows, Linux, and, rather surprisingly, PlayStation 4.



Legend of Heroes: Trails in the Sky out now on PC

Kyle MacGregor, Contributor - Destructoid
8 hours ago - 7:00 PM on 07.30.2014
Legend of Heroes: Trails in the Sky out now on PC photo

The Legend of Heroes: Trails in the Sky is now available on Windows PC, courtesy of XSEED.

The beloved Japanese role-playing game boasts new high-definition visuals, faster load times, and custom controls. It also features a new game plus mode, English battle voice-overs, and difficulty options after the first playthrough; which were all initially included in the PSP release.

XSEED aims to publish the sequel, Trails in the Sky: Second Chapter, this winter for PSP and PC.

The Legend of Heroes: Trails in the Sky [Steam, GOG.com]



Put a dinosaur head on your spaceship in Habitat: A Thousand Generations in Orbit

Jordan Devore, Managing News Editor - Destructoid
8 hours ago - 6:30 PM on 07.30.2014
Put a dinosaur head on your spaceship in Habitat: A Thousand Generations in Orbit photo

"Habitat is the only strategic space survival game that uses orbital debris to build the future homes of humanity and where hope for survival relies on the creativity and resourcefulness of the player." This is one of those things I didn't know I wanted until it was shown to me.

Habitat: A Thousand Generations in Orbit has already worked its way through a successful Kickstarter campaign. It's even playable now on Steam Early Access -- you might have seen it as that game in which you can pilot a Statue-of-Liberty-head ship. (Awesome, right?)

Developer 4gency is planning on a full release next year for Windows, Mac, Linux, Xbox One and, now in collaboration with publisher Versus Evil, PlayStation 4. Not the type of game you'd necessarily expect to get console ports, but having that choice is nice. Game looks neat!



Xbox One's adding Neverwinter to its stable of free-to-play games

Brett Makedonski, Contributor - Destructoid
9 hours ago - 6:00 PM on 07.30.2014
Xbox One's adding Neverwinter to its stable of free-to-play games photo

Xbox One has a handful of free-to-play titles, and all of them were built specifically for the console. That'll change in the first half of 2015 as Neverwinter, a popular PC action MMO role-playing game, hits the Microsoft platform.

Neverwinter's set in the Dungeons & Dragons Forgotten Realms universe, to which it provides new and supplemental narratives. For publisher Perfect World, it marks the first time venturing from the PC audience and into the console market.

As is the case with these things, Neverwinter isn't purely free in the sense that an Xbox Live Gold subscription is still required. Also, there are no details yet as to whether any sort of cross-platform saves will be available. But, for anyone looking to scratch that MMO itch from their couch, 2015 and Neverwinter are right around the corner.



Watch Dog's DLC may go clean up New Jersey

Brett Makedonski, Contributor - Destructoid
9 hours ago - 5:30 PM on 07.30.2014
Watch Dog's DLC may go clean up New Jersey photo

While Watch Dogs' campaign focused on the connected city of Chicago, the post-release content may set its sights on the east coast. That is, if a social media tease turns out to hold any weight.

The Watch Dogs Twitter account recently tweeted "Our data indicates surveillance has become more prominent in high-crime areas," and included a graphic that stated "The city of Camden, New Jersey had the highest crime rate in 2012. A 24/7 surveillance program is now in effect."

Despite the erroneous claim that Camden holds the less-than-prestigious title of most crime-ridden city, it seems as if Ubisoft possibly intends for at least a piece of DLC to take place in the area. It's probably for the best; I can't imagine stopping jaywalkers in some sleepy North Dakota city would make for nearly the thrilling gameplay experience.

@watchdogsgame [Twitter]



Development of Crytek USA's Hunt: Horrors of the Gilded Age moving to Frankfurt studio

Jordan Devore, Managing News Editor - Destructoid
10 hours ago - 5:00 PM on 07.30.2014
Development of Crytek USA's Hunt: Horrors of the Gilded Age moving to Frankfurt studio photo

The big news out of Crytek this morning was that the company is selling its Homefront intellectual property to Koch Media and Deep Silver -- which is where Crytek UK's work on Homefront: The Revolution will continue, under the new name Dambuster Studios -- but that's not the only change happening. Development of Hunt: Horrors of the Gilded Age is moving from Austin-based Crytek USA (made up of former Vigil staff) to Crytek's studio in Frankfurt.

"Crytek will retain a presence in Austin, with several staff members maintaining the CryEngine support team to assist North American licensees," the company announced today. "Employees who are not set to be part of that support team will be invited to apply for new positions at Crytek in Germany." Wouldn't be surprised if that staff just looked for work elsewhere in Austin, though, in light of the employer's money problems as of late. Some surely have already.

"As we look to cement Crytek's future, this strategic deal with Koch Media would allow us to continue with our ambitious goals to become an online publisher. With Warface, Arena of Fate, and Hunt, we believe we have the perfect portfolio and teams to make that happen," said CEO Cevat Yerli. As for the rest of the teams: "Crytek's studios in Budapest, Istanbul, Kiev, and Sofia will continue to operate as usual," reads the announcement. "A closer collaboration between Crytek's studios in Shanghai and Seoul is under review."



BEES?! Pollen explores this question and more on the moons of Saturn

Brett Makedonski, Contributor - Destructoid
11 hours ago - 4:00 PM on 07.30.2014

"Mystery is part of the plot," Mindfield Games says about its newly announced Pollen. Dumped onto a space station on Titan, Saturn's largest moon, the player's sure to encounter many questions that need to be answered. The first-person exploration game traverses the only moon in our solar system with its own atmosphere, and where scientists believe life may exist.

Coming in 2015 for PC and optimized for Oculus Rift, Mindfield cites the likes of Gone Home and 2001: A Space Odyssey as inspirations for Pollen. We'll have to wait until then to explore this celestial setting, and awkwardly swat at and then run away from space bees.



Let's check out all the wonderful cosplay from SDCC 2014

Hamza Aziz, CEO - Destructoid
11 hours ago - 3:30 PM on 07.30.2014

San Diego Comic-Con is the biggest convention for all things geek in the world. A ton of cosplay happens at this show -- even celebrities cosplay! Mostly to hide from the public though. 

But hey, here's a couple of montages with a good look at some of the better outfits people created and wore. Our friend D Piddy shows off his Deadpool shenanigans, while Aggressive Comix gives us a detailed look at a wide assortment of costumes. 



Here are the games at the Indie MEGABOOTH at gamescom this year

Darren Nakamura, Contributor - Destructoid
12 hours ago - 3:00 PM on 07.30.2014

The Indie MEGABOOTH has become a huge hit at events like PAX and GDC, and it continues its tradition of offering a massive area packed with developers who otherwise would not be able to easily get floor space at gamescom.

There are quite a few notable titles on the list that we have looked at in depth previously, like Armello, Beatbuddy: Tale of the Guardians, Below, Broforce!, Chroma Squad, Desktop Dungeons, Super Time Force, The Talos Principle, and Where is my Heart? The full list of 37 titles currently planned for the booth is below.



Watch Ro make some Minecraft candy pops in this episode of Nerdy Nummies

Brittany Vincent Destructoid
12 hours ago - 2:30 PM on 07.30.2014

You might not know this about me, but I'm a big fan of Rosanna Pansino's Nerdy Nummies series. She's bubbly, fun, and puts me in a great mood while teaching me how to make treats based on my favorite videogame and other media properties.

This episode of Nerdy Nummies follows Ro as she creates Minecraft candy pops out of delicious snack size candy bars. I'm starving now, so I think this might be an awesome project for this weekend.

If you're new to Nerdy Nummies, I suggest checking out these Tetris cookies and Kirby macaroons. The Dragon Ball cake pops look delicious, too.







How to stop sucking at The Last of Us multiplayer

Kyle MacGregor, Contributor - Destructoid
13 hours ago - 2:00 PM on 07.30.2014
How to stop sucking at The Last of Us multiplayer photo

Have you played The Last of Us yet? Maybe, maybe not. You probably should, though. It's really a lovely game. And it's now on PS4, which means there's an actual reason to use that thing as something other than a Netflix delivery service. 

Once you pop that disc in, the first thing you'll probably want to do is check out the campaign and those shiny new graphics. Maybe then you'll move on to the Left Behind prologue chapter. It's nice too. At some point, though, you'll definitely want to check out the title's best kept secret -- the multiplayer. Yes, the thing referenced in this article's headline. It's the wonderful caramel and nougat center to this delicious chocolate bar.

I almost made the mistake of assuming it was tack-on. I almost wish I did. The disc has scarcely left my PS3 over the last year because of it. I've spent a lot of time with the multiplayer. More than I'm proud of, really. And in that time I've noticed some things -- things that might help players suck less. And because I'm such a saint, I figured I'd share the fruits of my obsession with you, dear reader.

These things are the worst. Don't do these things.



Destiny had the 'largest console beta ever' for a new IP

Jordan Devore, Managing News Editor - Destructoid
13 hours ago - 1:30 PM on 07.30.2014
Destiny had the 'largest console beta ever' for a new IP photo

Did you get in on the Destiny beta? I did, but only after access was opened to all. Managed to play for about an hour which, after the cut scenes and loading, wasn't enough time for me to get a true sense of how I feel about the game one way or the other. Lot of similarily curious people, though -- Activision says 4,638,937 unique players participated in the beta.

That makes this "the largest console beta ever for a new video game IP to date" and "the biggest beta of this console generation by a wide margin," according to publisher Activision.

Makes sense, considering this was both a new shooter from Bungie and a game that the public has struggled to "get" prior to playing. I keep hearing how the beta has changed opinions of Destiny, often times for the better. I'm leaning toward that camp myself.



Dragon's Crown, Fez headline PS Plus next month

Kyle MacGregor, Contributor - Destructoid
14 hours ago - 1:00 PM on 07.30.2014
Dragon's Crown, Fez headline PS Plus next month photo

The August lineup for PlayStation Plus is looking pretty awesome. Road Not Taken (PS4), Fez (PS4, Vita, PS3), Crysis 3 (PS3), Proteus (PS3, Vita), Metrico (Vita), and Dragon's Crown (PS3, Vita) will all be offered free of charge to subscribers next month.

Europe is getting the same bunch, except for Dragon's Crown. In its stead will be LEGO Harry Potter Years 5-7 (PS3), as Vanillaware's brawler hit the service in Europe earlier this summer.

PS Plus: Preview August’s Free Game Lineup [PlayStation Blog, EU PlayStation Blog]



Mario Kart 8 accounts for more than half of Wii U software sales in Q1 2014

Steven Hansen, Features Editor - Destructoid
14 hours ago - 12:45 PM on 07.30.2014
Mario Kart 8 accounts for more than half of Wii U software sales in Q1 2014 photo

Mario Kart 8 sales are up to 2.82 million. It's already the third-best-selling Wii U title. It accounted for more than half of the Wii U's software sales for the first quarter of the 2014 fiscal year, according to The Verge

Nintendo moved 510,000 Wii U units from April through June (a 219% increase over last year's first quarter). The 3DS sold 820,000, a dip from last year's 1.4 million.

These numbers contributed to a $97.1 million operating loss for the first quarter, which isn't exactly a problem, given Nintendo's mad money in the bank. Still, not great for Nintendo to hit its projected $388 million operating profit and 3.6 million Wii U sales for fiscal 2014. 

The Wii U should see sales bumps with Bayonetta 2 and Smash Bros as well, but given that Mario Kart 8 was a bump and only puts the year sales on pace for 2 million, who knows if it will be enough -- maybe as desired releases start to pile up, sales will snowball further. 

'Mario Kart 8' fails to stem growing Nintendo losses [The Verge]



Captain Toad won't be tracking treasure in Europe until 2015

Chris Carter, Reviews Director - Destructoid
14 hours ago - 12:30 PM on 07.30.2014
Captain Toad won't be tracking treasure in Europe until 2015 photo

Captain Toad: Treasure Tracker is on pace for a winter 2014 release just about everywhere, but it appears as if Nintendo has had a change of plans with Europe -- it won't arrive there until January 2015. Bummer!

We're coming fresh off the news of the game possibly having a $39.99 pricepoint, so it'll be interesting to see how people react to the amount of content in-game. European gamers will have plenty of time to stew on their purchasing decision, that's for sure.

Earnings Release for the Three-Month Period Ended June 2014 [Nintendo -- Thanks, Jeff!]