Sega is bringing Sonic Lost World to PC on November 2, 2015. It's priced at $29.99 and the NiGHTS-infused Nightmare Zone, a stage available as DLC for the Wii U version, is included.
In his 2013 review for Destructoid, Jim Sterling said Lost World "can wildly swing from brilliant to horrific at the drop of a hat, but when one steps back and takes a look at the whole production, one sees far more to love than hate." He awarded the game a 7.5 out of 10.
Folks who pre-purchase it will get a free copy of Sonic & All-Stars Racing Transformed, one of the best kart racers around (that happens to be regularly discounted on PC). Maybe just wait to see how the PC port of Lost World turns out and hold off on All-Stars until there's another sale.
Curious note: "This is the latest in a string of high-quality PC ports of past Sega titles that we will be building on in the coming months and years," according to Sega Europe's John Clark.... read + comment
I've been a fan of Transformers since I was old enough to understand what television was. The bright colors and toy lines drew me in, but I've been a fan ever since. It's not merely nostalgia that fuels that fire -- it's an entertaining series that knows just how to camp it up to a perfect degree (the sniveling Brutus-esque Starscream is a classic archetype at this point). So when a G1 Platinum game was announced, I was on board immediately.
I'm glad it managed to meet my expectations.... read + comment
The Battle Chasers: Nightwar Kickstarter is in its final days, and to help celebrate its resounding success, comics legend Joe Mad, creator of Battle Chasers and Darksiders, has answered a boat load of questions from you, the Destructoid community. Topics covered include the potential future of the Darksiders series, the infamous lateness of the Battle Chasers comic, his favorite Zelda game, and even the potential for Battle Chasers to crossover with Shovel Knight, Darksiders, or Indivisible.
Thanks so much to Joe for taking the time out to chat with us, and if your question didn't get answered, be sure to hit Joe up on Twitter starting today at 5pm CT today for a special AMA event.... read + comment
These outfits are $0.99 a piece and are currently available on Xbox One.
The Western Tack for D-Horse is "perfect for imaginary travels through the Old West," according to the description. As for Eva's jumpsuit, "the chest area can be unzipped for a tactical advantage."... read + comment
100 floors up, countless mutants on the way down, and only one way out of town. No, this isn’t your average council estate in Swansea.
This is Skyhill.... read + comment
Joining Family Guy in Zen's "Balls of Glory" Pinball Pack is the vastly superior Bob's Burgers. The table is set up on the street outside the titular restaurant, with It's Your Funeral Home & Crematorium next door and Jimmy Pesto's across the way.
The whole family is here in some slick cel shading; Bob is manning the grill near the mustard-themed plunger, Linda is set up near a fire extinguisher toward the back, Gene is advertising in his burger costume out front, Louise is standing around across the street, and Tina... wait, where's Tina? Don't tell me they left out my favorite character! We can hear her near the end of the trailer, so maybe she has a role on the table not shown in the promotional material.
No specific release information is given past that this table is "coming" to Zen's titles, spanning basically all relevant platforms. The Family Guy table was slated for "fall," so if this is releasing along with it, we can expect it soon.
[embed]314145:60632:0[/embed]... read + comment
Geralt of Rivia has found himself opposite all kinds of opponents. Ghouls and beasts and insects and vampires -- the list goes on and on. So, when he's facing boring ol' humans, well, that's about as mundane as his life gets.
But, Witcher 3 expansion Hearts of Stone has a twist on the humanity angle. Bandit captain Olgierd von Everec is immortal. That's wildly apparent when he gets his head almost lopped off, and just kind of snaps it back on. Ah, wouldn't it be nice?
Hearts of Stone launches on October 13 for $10, just one week away. That's when you get to step into Geralt's shoes and try to figure out how to kill the unkillable.... read + comment
The Star Wars Battlefront beta starts in just a couple of days, and everyone's invited; there's no barrier to entry. Well, let me clarify. There's one barrier to entry if you're on PC -- you need to have a rig that's up to the challenge.
EA released Battlefront's minimum and recommended specs on the game's Origin page. RAM is the real killer here, as EA DICE sets the minimum and recommended amounts at 8GB and 16GB, respectively. 16GB seems excessive. Maybe it speaks to the quality of the optimization.
Here's the baseline setup you'll need for an ideal experience in Star Wars Battlefront:
Destructoid is pleased to announce our partnership with the Montréal International Game Summit, the largest professional video game development conference on the Eastern Seaboard.
We will be providing coverage from the event, which takes at the Palais des Congrès de Montréal and runs from November 15 through November 17. Much like the Game Developers Conference, the annual gathering provides a place for industry professionals to network, exhibit their work, and exchange ideas via a variety of lectures and roundtables with world-renowned experts.
If you are attending MIGS15 or are just in the Montréal area and would like to schedule a meeting to show off your game, sit down for an interview, or show us your favorite poutine joint, please contact me by email at [email protected] or via Twitter @DtoidKyle. Espérant vous voir là bas!... read + comment
Well, that didn't take Ubisoft long, eh? Yesterday's tease via stream lasted only a day before the French publisher couldn't stand the excitement anymore and announced Far Cry Primal. Here's what we've learned since then.
Far Cry Primal takes place in 10,000 B.C. Other humans are cause for concern, but they look to be far from the most alarming. The likes of sabretooth tigers and woolly mammoths are running around, and they're much higher on the food chain than people are.
One of the greatest Far Cry departures in Primal will be within the weapon set. We're used to relying on automatic guns to mow down any opposition. Those didn't exist during the Stone Age. Instead, spears, rocks, and bows look to be the main armaments. Hopefully there will be an emphasis on fire, too; adopting this from Far Cry 2 would be a fantastic addition.
The protagonist is TAKKAR (we're dropping the all-caps thing right now). Takkar's the last surviving member of a hunting group, and he's just looking to stay alive. Primal takes place in Oros, and it's sort of a coming-of-age tale for all of mankind. Takkar meets some other like-minded people, and together they invent, adapt, learn, and survive. Their ultimate goal is to tame the wilderness.
Far Cry Primal is being developed by Ubisoft Montreal (in conjunction with a few other studios, as is the Ubisoft way). It's set to release on February 23, 2016. It's initially coming out on PS4 and Xbox One, but will make its way to PC in March of 2016. It appears to be a full retail release, judging by the box art for a physical release, meaning that it will likely run $60.
Ubisoft's already put out a reveal trailer, a behind-the-scenes video, five screenshots, and five pieces of concept art. There's only a four-month marketing cycle between now and launch -- an unusually short time for a high-profile game. Ubisoft has hit the ground running, so expect the information to come at a fast and furious clip for Far Cry Primal.... read + comment
In addition to the all-new StarCraft-based Medic support character, the newest Heroes of the Storm patch brings in a few other quality of life additions. The UI is now re-tooled to provide more information to the player, which includes a better buff and health layout, as well as an indicator for healing fountain use. Also, thank goodness, the loading screen has been updated like every other MOBA to show player information and party composition.
The "Try" mode (which allows players to test out heroes before buying them or for hardcore players to test DPS) is now more robust, with toggles for allies and cooldowns, as well as a level slider. There's a ton of other changes that players should read up on, like the fact that the Garden Terror can now disable the core with their W, and that Infernal Shrines are now nerfed a bit.
Heroes of the Storm Patch Notes [Battle.net]... read + comment
The official Pokemon website is getting in the holiday mood this year, as it has provided Halloween pumpkin stencils for all. The patterns are free -- just head to the site and print them.
Some of them are spooky, some aren't (and one, Espurr, is absolutely terrifying). But do the right thing: make at least one Gengar pumpkin.
Halloween Pokemon Pumpkin Stencils [Pokemon.com]... read + comment
Activision is pretty good at getting celebrities to do comical commercials, and their latest bit involves James Franco and Lenny Kravitz promoting Guitar Hero Live. It showcases the live crowd aspect, which can boo you if you're doing terrible. Apparently it's terrifying.
I had a chance to see Lenny Kravitz live recently, and he's still got it. Also, I got to high-five him, so he's totally cool.... read + comment
In the mandatory initial matchup in NHL 16, I was forced to choose between last year's Stanley Cup Final contenders. I had to back either the Chicago Blackhawks who I very much dislike, or the Tampa Bay Lightning who I am very ambivalent toward. Lightning it is.
I got throttled. It was bad. Somewhere mid-throttling, we'll say the second period, I carried the puck offsides. Whoops. Later, I thought it might be funny to launch a post-whistle slapper at the goalie. I was immediately knocked on my ass. Then, I was cross-checked a few times for good measure. These avatars, like the real versions of people, take this sort of offense very seriously.
Anyone who grew up around a rink knows what unwritten rule I broke. You do not -- I repeat: do not -- direct the puck at the other team's net after the whistle blows. NHL 16 didn't tell me this. That's significant because NHL 16 lays everything else out bare. If there's something to learn, NHL 16 is going to teach it.... read + comment
One of the chief problems I have with the PS4 is the way the storefront (and subsequently, the release of most games) works. Not only has the latest patch mucked up the UI for the PS Store to include more clicks to get what you want (why is the PS+ section like five menus now?), but the method in regards to how the servers update is pretty bad, and consistently causes problems for users and press alike.
While select games (usually AAA) can be downloaded from the PSN before launch, often times I can't get a review copy of a game until the PSN actually updates, which is sometime in the evening (Sony doesn't even give an exact time) on Tuesdays. As a result, all of the PS+ games, smaller titles, and items such as DLC aren't available until that window. Indie developers often have their hands tied, and give out PC or Xbox One codes instead of PS4 due to this issue. Compare this to something like Steam or Xbox One, which have midnight unlocks for all games, not just big-ticket items.
This system is currently impacting the launch of Metal Gear Online. Konami's servers are live -- players can download the new update to access the MGO file, but can't actually download the game itself because the PSN hasn't updated yet. If you're looking to get off work early or whatnot to play, just wait until the evening. We'll provide a full review for the game in the near future.... read + comment
I still have my original copy of The Neverhood, bestowed upon me when my family bought our first Gateway computer in the mid-'90s. I was in complete awe over the challengingly silly puzzles, phenomenal claymation, and the eclectic soundtrack – however it was the heartfelt charm and innocence that gave the game its hallmark presence.
The Neverhood hasn’t just left its mark on me; it’s one of the most beloved point-and-click adventures in existence, gathering a cult following since its release in 1996. Armikrog is its spiritual successor, coming from the mind of Doug TenNapel and the hands of the distinguished artists from Pencil Test Studios such as Ed Schofield and Mike Dietz. Funded through Kickstarter in 2013, it has seen more than its fair share of delays and kept anticipation from fans on high. But finally, almost 20 years since The Neverhood’s initial release, we have a new adventure.... read + comment
It may have a goofy ass name, but Darksiders II Deathinitive Edition is very much a real remake, and it will launch on October 27 for $29.99 on PS4 and Xbox One. All of the previous DLC will be included and has been integrated with the core game.
Apparently, game balance and bugs were also taken into account with this remake, and have been adjusted accordingly -- it also runs in 1080p. While it doesn't sound like a huge upgrade, I'd definitely be up for playing this again as I adored the original.... read + comment
Forward Operating Bases in Metal Gear Solid V are centers of operation you can set up around the world. These bases can be acquired using in-game premium currency, but it takes an awful lot of it to do anything. Realistically, many players wanting a new FOB will likely find themselves spending real money in micro-transactions.
Once you have your very own new FOB, other players online can attack your base, steal your staff, and basically take away all the things you just spent money being able to collect.
Fear not, as of today's newest update to MGS V, you can now buy FOB insurance. What does this insurance provide you? If your staff or materials are stolen while you have FOB insurance, the thief will still get those stolen goods, but you will have them instantly replaced by identical staff and materials.... read + comment
Following the enactment of the Consumer Rights Act 2015, which guarantees a refund for any digital video game purchase if they are found to be faulty, not as described or not a quality product; every video game publisher announced this morning that their games will now be delayed in the UK until they’ve actually finish working on them.
“This new law in the UK is really changing how we develop our games,” explained Chip Hartley of EA DICE. “Before, we knew we’d be okay putting an unfinished game on digital store shelves and then fixing it with a day one patch, a day three patch, a day 10 patch and a day 70 patch. But now, it’s our responsibility to make sure the game we put out is perfect and ready to go on day one… in the UK. Don’t kid yourself, the rest of the world will still get to deal with a day one patch, a day three patch, a day 10 patch and a day 70 patch.”
The law, which went into effect October 1, is seen as a big win for consumers in the UK and as a stark reminder to people in other countries that their government doesn’t really give a shit about consumers and their digital purchasing rights. While most publishers admit the new law is the reason for the hold up, other companies claim their delays have nothing to do with it.... read + comment
Another day, another (accidental?) reveal of a game on an online retail store.read + comment
[Update: Since yesterday when we ran this story, The Pokemon Company has apparently retracted its offer of a $4,000 settlement before it could be paid, in lieu of negative press generated by the defendant. Jones' lawyer is attempting to have the $4,000 settlement brought back onto the table so that the whole affair can be set aside].
A Pokémon fan has been sued for $4,000 for attempting to organise a Pokémon theme party.
Ramar Larkin Jones arranged the 5th Annual Unofficial Pokémon PAX Kickoff Party, charging $2 per ticket. Shortly after advertising for the event went live on Facebook, Jones received a complaint from The Pokémon Company lawyers stating that his advert featured the copyrighted characters, Pikachu and Snivy.... read + comment
You know what every single game ever needs? More orcs. The Last of Orcs, The Beginner’s Orc, Orcs Must Not At All Die for There to Be More Orcs, if there’s any game that doesn’t have enough orcs, it can be improved by just throwing in a few tusks.
It seems like Bethesda has realised this fact with the trailer for the latest The Elder Scrolls: Online DLC – Orsinium.
It includes a load of new PvE zones set in Orsinium, the home city of the Elder Scrolls series’ Orsimer (aka ORC) race. On top of that, there’s a new solo arena challenge called The Maelstrom Arena, where players must try and defeat nine combat rings and two difficulty levels’ worth of enemies all on their own.
For those who like their MMOs a bit more social, there are also new public dungeons with Old Orsinium and Rkindaleft too.
The new DLC will be coming via the in-game shop on PC November 2, Xbox One on November 17, and PlayStation 4 on November 18. If you have an active subscription, you'll get Orsinium for free. If you don't it'll cost you 3000 crowns, which translates to £14.99.
Bethesda has been good with its orcs so far, and yet they understand how to make good games by adding a fuckton more orcs. Orcs. Did I mention orcs? Because orcs.... read + comment
Uh-oh, this is starting to become a trend. First the iOS port of BioShock was removed from the iOS app store and users’ purchase histories, meaning they couldn’t even download the game if they’d paid for it.
2K later said iOS BioShock (BiOShock?) would be returning “in the near future,” but it seems like it gave Capcom ideas with its popular game Ghost Trick.
According to TouchArcade, the game was removed from sale months ago for some bug fixing and patching, however now it’s been removed from the purchase history of those who’ve already bought it.
This means people who bought any or all of the game's episodes can no longer download it, and only those who have it installed on their devices right now still have access. Revoking access to things people have bought (even if it is just “a license”) without any justification is apparently now totally okay and not crappy in the slightest…
We’ve approached Capcom for comment, and will update should we ever get a response, but this being an iOS game from up to five years ago I wouldn’t get your hopes up.read + comment
Konami plans to launch Metal Gear Online on consoles at 12:00am Pacific on October 6, 2015. You staying up? Know that there will probably be issues, and that it's operating on a "rolling timeline window." In other words, launch begins as early as midnight PT, so "please continue to check the patch availability on your chosen platform(s) as we near 10/6 in all regions."
My good pal Steven has written at length about the online mode for Metal Gear Solid V: The Phantom Pain, both in terms of hands-on impressions (with his good friend Brett, who is also my buddy!) and also in terms of specifics on things like modes, maps, and classes.
Reminder: the lovely PC version of The Phantom Pain, what with its wonderful mods, won't be getting Metal Gear Online until January 2016. That's going to seem like a long-ass wait.
Start thinking about your style now.... read + comment
It's been a bit of a wait, but Nintendo has localized SplatNet at last.
The Splatoon web app lets you see which maps are coming up next in the rotation, look over your loadout and stats, and peek at what your friends are up to, among other things.
You'll need a Nintendo Network ID to use the site (Twitter integration is optional), but someone as fresh as you already has an an account, I'm sure. Also: that phone looks dangerous.... read + comment
I have been to two performances of The Legend of Zelda: Symphony of the Goddesses. The first was at the Pantages Theater in Los Angeles for one of the three premier performances. The second time was this past summer at the Walt Disney Concert Hall. I can honestly say that both performances can be considered two of the greatest moments in my life; as each musical number transported my mind back into Hyrule, allowing me to relive the magic moments I've spent with the series.
If you haven't had a chance to experience the magic of hearing music from The Legend of Zelda live then you'll want to tune into The Late Show with Stephen Colbert on October 13 to get a taste of what it's like (without the four-hour wait for merchandise). A musical performance from the Symphony of the Goddesses will cap off a night spent with Elijah Wood and Sarah Silverman. The performance will also include highlights from the upcoming Legend of Zelda: Tri Force Heroes.
If you want to see the concert live there are still tickets available for the few performances left this year, with 2016 concert dates being announced this month.... read + comment
Dead Star is a top-down space combat game in development at Armature, the Austin studio formed by some key folks who worked on Metroid Prime 3: Corruption under Retro Studios. It has ten-on-ten multiplayer with dogfights, outpost capturing, and mining resources for upgrades.
You might recognize the company from its collaboration with Mega Man creator Keiji Inafune on the upcoming Xbox One exclusive ReCore (an honest-to-god new IP!). Or maybe you're a Bloodstained hopeful anticipating the Wii U and PlayStation Vita ports, which it's handling for Koji Igarashi.... read + comment
The Special Order vendor Tess Everis is returning to Destiny, and bringing 18 new emotes with her. The downside? You won't be able to buy the new dances with Glimmer, Destiny's in-game currency.
Instead, players will need to purchase a new premium currency, Silver, with actual cash via the PlayStation Store or Xbox Marketplace to acquire anything Tess and the Eververse Trading Company have for sale. Tess, the new emotes, and detailed pricing information will show up on October 13 during the weekly reset. Current players will receive a small amount of Silver for free at that time, which should be enough to take one or two of the new emotes for a test ride.
I've never been one for microtransactions, but at least Bungie isn't hiding powerful items behind paywalls. Truth be told, I'll probably throw money at this, but only if the new emotes are better than The Taken King's terrible Warlock dance.read + comment
October is a rarity among months in gaming. Often, you can't really think of a good game to pair with Thanksgiving, Christmas or Easter, but you can certainly think of games for Halloween. It's a time we turn our thoughts to monsters, ghosts, and survival. There are plenty of games out there that cover those bases.
Games have werewolves, vampires, aliens, endless waves of zombies, and all kinds of other horrors to deal with. Castlevania, Resident Evil, Eternal Darkness, Silent Hill and more are classic go-to games for this time of year. There are also regular encounters with the paranormal, supernatural, the secret and the unknown. It's the kind of stuff Mulder and Scully would look into.... read + comment
Back in July we got a barebones announcement that Skullgirls developer Lab Zero Games has been working on a role-playing game called Indivisible and that it would begin a crowdfunding campaign for it late in September. It's a week late from that target, but now it's here, and we have a lot to look at.
It's currently up on Indiegogo, and it has already made a decent splash. In about eight hours it has raised over $70,000 toward its funding goal. That sounds like a lot, but the base funding goal is set at a hefty $1.5 million, so there's still a ways to go.
The reason it caught my attention (and possibly the attention of so many others -- thanks to everybody who sent this tip in) is the exploration/metroidvania aspect of it. In the prototype gameplay video below, you can see protagonist Ajna gain an axe, which gives her the new exploration ability to climb sheer rock faces where walljumping isn't possible.
Not only that, but the seamless transition between exploration and turn-based battle will never stop being cool. Chrono Trigger says hello. Of course, all that is built on some great hand-drawn art and animation.
All of this is currently playable in a demo, downloadable from the official Indivisible site. Lab Zero and 505 Games intend to release Indivisible on Linux, Mac, PlayStation 4, Windows, and Xbox One in 2018.... read + comment