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Podtoid 298: Tales of E3 and Batman: Arkham Knight

Jul 01 // Kyle MacGregor
[embed]295129:59300:0[/embed] What We Discussed E3 press conferences Pele and the Hoop Gawd The Last Guardian OMG Bethesda! How Ubisoft sucks Star Fox Zero For Honor Brett's BBQ adventures AMD's shitty PC gaming press conference Batman: Arkham Knight Creepin' on people with StreetPass The ethics of previews Metroid Prime: Federation Force Zack's haircut SATPOTPAQ Recent Episodes Podtoid 297: E3 2015 Predictions, Tips & Tricks  Podtoid 296: On Fleek Podtoid 295: Squidnapped Podtoid 294: Croatian Vacation Send any and all questions, tips, and Gardevoir drawings to [email protected]  
New Podcast photo
Mmmmm delicious HOT POCKETS

Subscribe to the podcast via iTunes or download it here.

Welcome back to Podtoid! On this week's podcast, Steven, Brett and Kyle return from sunny, beautiful, wonderful Los Angeles to discuss our E3 adventures and Batman: Arkham Knight

Also, Darren "Naka-chan" Nakamura shows up at some point, because he was too busy making dinner to meet the rest of the bros at the previously designated time. God dammit!

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WWE 2K16 photo
Bulking up

Developer Visual Concepts and wrestler Seth Rollins have a lot in common. They're both the architects and the future of the WWE. The only difference is that Visual Concepts handles the 2K video game side of things, not the actual wrestling.

As it turns out, the developer's idea for the future of the WWE 2K series has a lot of WWE Superstars and Divas. In an Instagram post, Visual Concepts revealed that this year's game will feature more than 120 characters; WWE 2K15 topped out at 67 unique models. Keep in mind that this number isn't bolstered by alternate outfits and whatnot; it's indicative of actual wrestlers and managers.

Right now, it's unclear where these extra wrestlers will come from. In the past year, a fair amount of key talent left the WWE (CM Punk, AJ Lee, Alberto del Rio, and Batista to name a few). It's likely the roster will be expanded by digging deeper into NXT and by including more classic performers. Regardless, this is some (sweet chin) music to anyone who believes variety is the spice of life.

wwe2kdev [Instagram]

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Destructoid Magazine is here, and it can be free!

Jul 01 // Jonathan Holmes
Destructoid Magazine: Issue 1 Exclusive Bloodstained cover by Inti Creates artist Yuji Natsume Exclusive interview with Bloodstained creator and Castlevania legend Koji Igarashi A detailed examination of the MOTHER/EarthBound series and the reasons why Nintendo so afraid to love it, featuring artwork by Camille Young, Robert 'Robaato' Porter  and Jorge Velez Exclusive sprite art of adorable Cammy and blubbery Birdie from Street Fighter V from Martin Wörister, with a preview of the game to match A mini-guide for Super Smash Bros. for the Wii U and 3DS by ZeRo, the game's world champion, with art by Corey 'Reyyy' Lewis and David North A career retrospective with Mariel Cartwright (Skullgirls) and Adam Tierney (WayForward), including exclusive artwork and hints about upcoming projects A Splatoon for Beginners' guide by Chris Carter and Jonathan Holmes, with artwork by Sarah Thomas, Robert 'Robaato' Porter and Jorge Velez An exclusive full color Arem comic by Corey 'Reyyy' Lewis And look what GameFan made! GameFan: Issue 11 Our E3 picks come to life over 14 pages of scrumptious highlights HD Remasters: 10 we’d most like to see (and you’ll never guess) Blade & Soul LIVES. Hyung Tae Kim’s sweeping online epic (finally) heads west. Q&A with Omega Force on all things Kaiju for Toukiden Kiwami 20 plus pages of reviews!  Here's a low-resolution preview of Destructoid Magazine, Issue 1 Get your copy today!  You can pre-order the print copy here
GameFan/Destructoid photo
Debut flip issue with GameFan

Destructoid Magazine Issue 1 is finally here! To clear up any confusion: yes, it is a real, actual paper magazine you can lick. It's 36 pages long (minus ads), which isn't too shabby. Better yet, if you flip the magazine over you'll be treated to GameFan Issue 11, which is a whopping 64 pages long (minus ads). That makes a total of 100 pages hand-crafted, custom-designed video game magazine, just for you. You can pre-order the print copy here.

We hope to continue publishing an issue every two months, but we'll only be able to do that with your continued support. The good news is, lending that support won't necessarily cost you anything. Destructoid's patron HUGE members can download their early digital copy today for free from the HUGE perks page. Later in the week the digital download will be free to everyone.

Our top priority with this magazine is to share our love of video games with you in the most expressive, interesting, and honest way possible. GameFan has been striving for that goal since the 1990s, which made this team-up a perfect fit. The only thing that puzzles me about it is that it took us this long to make it happen. 

Read on for more about what's inside our debut issue:

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PlayStation Plus photo
And, sweet, Geometry Wars 3 for Vita

I feel like a digital hoarder with PlayStation Plus. So much stuff I don't need and never will.

But I do need Rain, that game about a boy who is invisible unless he's in rain. Missed that back in 2013 and haven't given it any thought since. Excellence choice. The full lineup for July is:

  • Rocket League (PS4)
  • Styx: Master of Shadows (PS4)
  • MouseCraft (PS4, PS3, PS Vita)
  • Entwined (PS4, PS3, PS Vita)
  • Rain (PS3)
  • Geometry Wars 3: Dimensions Evolved (PS Vita)

Curious thing about Geometry Wars 3 -- it supports co-op on the same screen. One person uses the d-pad and closest analog stick; the other uses the other analog stick and face buttons. Get cozy.

PS Plus: Free Games for July 2015 [PlayStation Blog]

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Arslan photo
Finally, actual in-game footage


The Heroic Legend of Arslan is getting a Musuo game that will arrive in Japan later this year on PS3 and PS4. Arslan is a classic manga series that's pretty popular in the east (and just got a new anime series), though it is still an unlikely pairing.

Thankfully we now have concrete gameplay, including a look at some of the cast as well as combat. There's even a character who attacks enemies by painting on an easel! I have to say I really dig the style, as they nailed the anime look -- I'd be interested in importing it if it doesn't get localized.

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Onechanbara photo
Subheaders are the bane of my existence

Onechanbara Z2: Chaos is coming to North America on July 21, XSEED Games just announced.

After a brief hands-on session with the upcoming PlayStation 4 exclusive at E3 the other week, I'm actually looking forward to this one -- which is surprising, given how forgettable my last taste of the series (Onechanbara: Bikini Zombie Slayers on the Wii) was.

It's still dumb, gory fanservice, but the combat mechanics actually feel solid this time around and the soundtrack is pretty killer as well. Speaking of which, in addition to the standard edition (releasing digitally via the PlayStation Store for $40), Z2: Chaos is receiving a limited physical release featuring an 80-minute soundtrack CD, 80-page book (guess they like the number 80), and DLC costumes. 

NIS America will be publishing Onechanbara Z2: Chaos in PAL territories sometime this fall.

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Etrian Odyssey photo
Expect a review later this July


Unsure on whether or not to pull the trigger on Etrian Odyssey 2 Untold: The Fafnir Knight in August? Atlus has you covered with a demo, which will allow you to play the intial portion of the story. As is the routine with Atlus, you can transfer your demo progress into the full game -- this is such an amazing feature.

Expect the demo to debut on July 14, while the game is still set for an August 4 release in the US and February 2016 for Europe. I've actually been playing Untold 2 for a few weeks now, so expect our review at the end of the month.

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Japanese charts photo
Good thing Nintendo didn't kill it

Last week was a great time to be a portable gaming enthusiast in Japan, as not one, but two highly anticipated titles launched on Thursday in Fire Emblem Fates and Persona 4: Dancing All Night.

Fire Emblem Fates was far and away the week's best-seller, moving a combined 303,666 copies across all versions of the game. For comparison's sake, Fire Emblem: Awakening sold 242,600 units when it debuted atop the country's weekly software charts in April 2012.

Maybe it was a good thing Nintendo decided against cancelling the series, after all.

Meanwhile, Persona 4: Dancing All Night trailed a distant second, belting out 94,036 sales in total. The rhythm game's numbers are roughly in line with fellow spin-off Persona 4 Arena Ultimax first week sales, 89,468, though still well short of mainline entries in the series and Persona Q186,856.

At any rate, these games can't arrive in the West soon enough!

「ファイアーエムブレムif 白夜王国 / 暗夜王国」26万本&「SPECIAL EDITION」4万2000本の「ゲームソフト週間販売ランキング+」 [4Gamer]

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Mortal Kombat X photo
Nice work NetherRealm

Just this week, the Predator was unveiled by way of Mortal Kombat X's Tower Mode, where players were able to face him as a CPU opponent. People have been recording nonstop since then, trying out every single possible ability against the new combatant.

The biggest discovery comes by way of player DarmanDonphan, who discovered that Erron Black's X-Ray move writes "Ugly Mofo" on the bullet. A safe for work reference to the not safe for work Arnold quote made famous from the first film. Predator is still aiming for a July release date.

Xbox Clips [DarmanDonphan via Shoryuken]

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Disney Magical World photo
Also known as 'Magical Castle'


Disney Magical World was released in the west last year, and it was a decent entry-level Animal Crossing game that resonated with a younger audience. Bandai Namco has just announced a full sequel, which is titled Disney Magical Castle 2: My Happy Life in the east.

Evidently the full unveiling will happen on July 6, at which point we'll get more information on some updated features.

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Dark Pit photo
Dark day for Dark Pit

More cheery news coming out of the amiibo world: Dark Pit will be exclusive to Best Buy. Instead of having the opportunity to snag him at one of five (or so) retailers, you have to deal with The Big Yellow Price Tag.

This morning, Dark Pit appeared on Best Buy's site with an "Only at Best Buy" proclamation next to him. No other information is available, such as when pre-orders will open up.

Actually, we don't even know when this flurry of amiibo will come out. Wave 5a is supposed to release in the US sometime in July, but we still don't have exact dates. That's possibly because Nintendo is wrapping up negotiating these exclusive deals. There may be more exclusives yet to come from this wave.

Ideally, this may not spell doom those who want to get their hands on Dark Pit. It was only one month ago that Wave 4 released with three retailer-exclusive amiibo. Ness was difficult to find at GameStop, but Toys R Us and Target had a fair amount of stock for Greninja and Jigglypuff. Two out of three isn't terrible (given how the first set of exclusives went), and hopefully Dark Pit sees similar availability.

Dark Pit amiibo [Best Buy]

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League photo
These should be free character rewards

Riot Games is bringing Chroma Packs back to League of Legends. For those of you unfamiliar with them, you'll be able to basically recolor your Champions' skins with them. You can buy them for your champs (Zac, Morgana, Darius, Caitlyn, Master Yi, and Tristana are featured) for 590 RP (Riot Points) each -- some require the purchase of (or for you to already own) a premium skin!

Point blank, these should be free upgrades given out to players who master or otherwise play a ton of games with specific Champions. Heroes of the Storm does just that, offering up three different color schemes per character per skin, and sports the same type of free-to-play model

Showcase your style with new Chroma Packs [League of Legends]

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Inafune photo
'May interest Mega Man fans'

Mighty No. 9 is just around the corner, and famed producer Keiji Inafune will be heading over to Anime Expo 2015 once again to make a "special announcement." The convention will be held from July 2 until July 5, and Inafune will host his panel with Studio 4C president Eiko Tanka, with a joint focus on video games and anime.

Evidently the announcement "may interest Mega Man fans" -- maybe it's another Mighty Gunvolt-like spinoff?

Video Game Creator, Keiji Inafune [Anime Expo via Rockman Corner]

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Street Fighter V is...coming to Six Flags?

Jul 01 // Chris Carter
Complete list of dates and locations for the “Street Fighter V at Six Flags” experience: July 2 – July 7·         Six Flags Discovery Kingdom (Vallejo, CA)July 4 – July 7·         Six Flags Over Texas (Arlington, TX)July 6 – December 31·         Six Flags Magic Mountain (Valencia, CA)July 13 – July 19·         Six Flags Fiesta Texas (San Antonio, TX)July 27 – August 2 ·         Six Flags Over St. Louis (Eureka, MO)·         Six Flags Over Georgia (Austell, GA)August 10 – August 16 ·         Six Flags Great America (Gurnee, IL)·         Six Flags America (Bowie, MD)August 24 – August 30 ·         Six Flags Great Adventure (Jackson, NJ)·         Six Flags New England (Agawam, MA)
Street Fighter V photo
Uh, okay

Street Fighter V is shaping up to be a decent follow-up to SFIV, and Capcom has randomly decided to hype up the Spring 2016 release a bit with a Six Flags cross-promotion, which will see "participating" theme parks host a playable version of Street Fighter V.

Capcom was a little late with reminding us of this announcement that was made earlier in June, as the event kicks off tomorrow in Vallejo, California! Check out the full listing below. The event will feature custom "gaming pods" and themed kiosks, as well as eight-person single-elimination tournaments.

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Fallout 4 photo
Preston Garvey

In an interesting turn of events, Bethesda seemingly thought it would use Fallout Shelter to promote the upcoming Fallout 4, but the former has already done very well for itself. Either way though you're getting a hefty amount of cross-promotion, as Preston Garvey of the Commonwealth Minutemen, an upcoming Fallout 4 character, is making his way into Shelter.

As of today you'll be able to find him in lunchboxes, which can either be purchased for real money or earned in-game. It's a small little thing but I like the idea.

Fallout Shelter: A Legendary Dweller from the Commonwealth [Bethesda Blog]

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Humble Borderlands Bundle photo
Claptrap and Headhunter DLC

Last week, Humble and Gearbox announced the Humble Borderlands Bundle, featuring Borderlands, Borderlands 2, a coupon for 75 percent off Borderlands: The Pre-Sequel, and a big chunk of downloadable content for the first two games in the series. Despite featuring a lot of the DLC, there were some notable entries missing. Predictably, they showed up in the bundle last night to kickstart interest during the second week of the campaign.

In addition to everything previously included, the bundle now features Borderlands' fourth DLC Claptrap's New Robot Revolution and the remaining Borderlands 2 Headhunter packs, T.K. Baha's Bloody Harvest, The Horrible Hunger of the Ravenous Wattle Gobbler, How Marcus Saved Mercenary Day, and Mad Moxxi and the Wedding Day Massacre. All of these are in the "pay more than the average" tier, which is currently sitting at just above seven dollars.

This bundle is now about as close to a "complete edition" as one can get for the Borderlands series. There are cosmetic items for Borderlands 2 not included in the bundle, but the only major gameplay content missing is the Pre-Sequel DLC. The bundle expires on July 7.

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Skullgirls photo
July 7

Developer Lab Zero Games has announced that Skullgirls 2nd Encore will arrive on the PS4 next Tuesday on July 7. It will feature Cross-Buy with the Vita version, which is apparently still in development with a "six week window." If you pre-order the game you'll net a PS4 theme.

For those of you who aren't aware, 2nd Encore is an update of sorts similar to the Arcade or Ultra editions of Street Fighter, and will include all DLC as well as some new features like enhanced multiplayer lobbies, a voiced story mode, and new challenges. For the time being it will only be arriving on the PC, PS4, and Vita platforms (PS TV is supported with local play).

Lab Zero Games [Twitter]

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Miiverse photo
Screenshot albums!

The Miiverse ended up being a pretty worthwhile experiment, as it provides a source of entertainment that all of its competitors just can't match. Thankfully though Nintendo is keeping up with the times, and is providing some much needed upgrades later this summer.

The big changes are new 100 screenshot photo albums, as well as "Play Journals," which basically record and snapshot game progress -- much like the Xbox One. You can view these journals and see what players thought of certain milestones.

Perhaps the biggest modification is the limitation of 30 posts or comments a day, which some people aren't too happy about.

Miiverse Guide: Tom [Miiverse]

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Hearthstone photo
Card back for Zul'jin

Normally I don't bother covering Hearthstone ranked seasons, but I figured "what the hell" for this one since it has a card back I actually like. Earning rank 20 or above this month will net you a Darkspear back, which is in honor of the Warcraft troll race.

The original Zul'Aman in World of Warcraft's Burning Crusade expansion is easily one of my favorite locations in any Blizzard game, and being able to fight Zul'jin was an amazing moment. I hope Heroes of the Storm gets a troll hero soon even if it has an disproportionate amount of Warcraft characters at the moment.

Hearthstone July 2015 Ranked Play Season – Darkspear Delight []

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Sonic Boom photo
Sonic Dash 2 is already on Google Play

You want more Sonic Boom? No? Well too bad! It looks like you're getting a new 3DS game sometime in the near future, and Sonic Dash 2: Sonic Boom has just been released on Google Play.

It features the newly-wrapped cast of the Boom universe and serves as a sequel to the original mobile game Sonic Dash. I'm surprised at how much Sega is committing to this sub-brand, with the TV series still in development, toys still being manufactured, and games still arriving at a rapid pace. As a reminder, all the non-gaming entities have been doing pretty well.

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Dirt Rally photo
Woooo, car stuff

If you're a fan of Codemasters' racing game DiRT Rally, then you'll probably be excited to learn a new handful of cars and tracks has been added to the game. Vroooooooooooom!!!!!

So, what's been added to the game? Twelve new tracks have been added, allowing you to drive around corners in different orders, as well as some cars that should be exciting to car fanatics. The cars added are the Opel Kadett GT/E 16v, Opel Manta 400, Lancia 037 Evo 2, Seat Ibiza Kitcar, and Peugeot 306 Maxi.

There you go, car news. Honk honk, beep beep, vrooooom wshhhhhhhh.

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Dark Souls photo
Just think of all those deaths

The Dark Souls franchise has sold over eight million copies worldwide, with more than 3.25 million copies sold on PC alone.

Famitsu - reporting from a From Software presentation - confirmed the original Dark Souls game sold over 2.4 copies globally, while the game bundled with the DLC sold 2.6 million.

Dark Souls II has sold 2.4 million - 1.9 million sales of the original game, and 530,000 copies of the Scholar of the First Sin version. 

Remember: these figures don't even include sales from Demon Souls, nor Bloodborne.

No wonder Dark Souls III is in development, right? For the latest, check out our guide to everything we know so far about the last instalment of From Software's trilogy.

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Dark Souls photo
Get your own back with this new mod

Dark Souls modder White Lord of DaTeHaCKs has created a mod that'll put you squarely in the shoes/hooves/claws/whatever of your favourite worst nightmare.


The Darks Souls Boss Arena Mod "enhances the Debug Mode options for the game while adding [something] unique of its own" and with it, you're able to play as every boss within the game, control every enemy, and customise the "camera, moves etc." while doing so.

You'll also be able to set up custom "Arena Mode" battles, too. 

The mod should be available from September 16, 2015.

Which Dark Souls boss would you most like to play as?

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Trion announces it's publishing F2P MMO Devilian

Jul 01 // Joe Parlock
What’s more interesting is Trion’s new business strategy of helping other MMOs get a foothold in the West, rather than developing its own. Trion was previously known as the developer of the pretty good Rift and Defiance, but has since taken a more publisher-focused role due to the cost of developing and running an MMO internally. In an interview with GamesBeat, CEO Scott Hartsman said: It’s still a costly affair to run your own MMO, even in the era of cloud computing… A lot of these systems, they’re not quite scaled. Cloud has scaled fantastically for asynchronous services like web services and synchronous services that are less intense. But the economics don’t quite make sense for hardcore server-based games. We’re taking that message to people here in the states, people in Korea, people in Canada. We’re talking to three or four companies in Europe. We’ve been talking to pretty much everybody. Signups are available for the beta of Devilian now, with a free-to-play release expected by the end of 2016.  Trion Worlds to publish Devilian fantasy action role-playing online game in the West [VentureBeat]
Devilian photo
Like a less confusing Path of Exile?


That thing you just saw was the trailer to Trion’s newest MMO, Bluehole Ginno Games’ Devilian. I forgive you if you still don’t know what the game is, because that trailer explains exactly fuck all about it.

Devilian is Trion’s latest attempt at bringing an MMO to the West, after its incredibly short-lived success with ArcheAge. Devilian is an ARPG, so the easiest comparison to make is to Path of Exile.

With a focus on questing in a big open world and up to 20v20 player PVP, it looks like Devilian is going to be a fairly decent alternative for the people who just couldn’t quite crack Path of Exile.

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PlayStation 4 photo
Shuhei Yoshida crowned King of Europe

Oh how the tides have changed. This time last generation, Sony was really struggling to keep up with the Wii or the Xbox with the PlayStation 3. But look at it now! (Almost) world domination!

VG247 has reported that the PlayStation 4 has a massive European presence, being roughly 70-90% of the EU console market. All of this is according to SCEE president Jim Ryan:

We have a very significant market leadership… Well, we have market leadership in every country in Europe, and have very significant market leadership in continental Europe. Extremely significant. I don’t think market-share’s any less than 70%, and frequently greater than 90% in continental Europe.

This success in Europe has let the company take more experimental titles seriously, Media Molecule’s Dreams being noted as an example. I also expect Sony’s support of indie titles in the last couple of years is supported by the PS4’s success.

I'm kind of curious to see if the Xbox One market share in Europe really is the 10-30% suggested here. If so, Microsoft looks like it's got a bit of an uphill battle this generation.

Soon, Sony shall construct a mighty tower in the centre of Belgium, from which it can see all of its minions as they chug away at their Uncharteds and Horizon: New Dawns. Shuhei Yoshida shall perch atop it, gazing upon his dominion. And we will all praise him.

Praise him. 

PlayStation 4 dominates Europe with ’70-90%’ of console market [VG247]

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Thomas Was Alone toys photo
Autographed by Mike Bithell

I haven't had the urge to buy blocks in... a long time, but these Thomas Was Alone "action figures" are testing my resolve. The Claire figure even floats, apparently, which sounds perfect for the tub.

Yes, I'm a supposed adult in the market for bath toys. Life takes unexpected turns. If your next one involves dropping £20 on these plastic prisms, you best act fast, as they're in very limited supply.

Official Thomas Was Alone 'Deluxe' Action Figures [Kerry Dyer]

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Shovel Knight headed to retail with a proper instruction manual

Jun 30 // Jordan Devore
Some screenshots of the Plague update, which will be available to digital players first: Shovel Knight – Physical Version Coming to a Store Near You!!! [Yacht Club Games]
Shovel Knight retail photo
'No two-page inserts here!'

Shovel Knight is one of those games that's so good, you want as many people as possible to hear about it, play it, and hopefully dig it as much as you do. To that end, some good news: Yacht Club Games is pushing for a retail launch on October 13, 2015 in North America and October 16 in Europe. There will be $19.99 physical copies for Wii U, 3DS, PS4, Xbox One and, in Europe, PC.

The studio promises "a lavish instruction booklet similar to the Kickstarter reward," on top of support for future content like the soon-to-be-released Plague of Shadows update. "We're in the home stretch and are polishing every detail, pixel, and potion right now," says Yacht Club.

More to come, too. Battle Mode, anyone? Expect options for characters, stages, and battle types. "Also... we've heard the cries of bringing more exclusive content to Nintendo platforms. It might not be quite what you expect... but keep an eye out for another MEGATON announcement soon!"

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Matches in Gigantic should only take 15 minutes

Jun 30 // Jordan Devore
You still have to earn that comeback, of course. Gigantic will open its playable beta beginning in August. It's free to play, sort of. On Xbox One, you will need an active Xbox Live Gold membership. The Windows 10 version of the game thankfully only requires a free Xbox Live account. I tried to get any information I could about how Motiga will handle character ownership -- there will be a rotation of free heroes, surely -- but the studio couldn't talk about its plans yet. Drat.
Fast-paced MOBAs photo
'That's a goal of ours'

I'm not much of a MOBA person, but I have really gotten into Heroes of the Storm as of late thanks to its snappy, streamlined design. Shorter matches are a godsend. I've also been eying Gigantic, Motiga's super pretty third-person take on the genre. It showed well earlier this month at E3.

Similar to Blizzard, the team is targeting quick matches. "15 minutes," said creative director James Phinney, formerly a designer on StarCraft and Guild Wars. "That's a goal of ours."

"It's really important to me in making a competitive game to make one where it's competitive the whole time and that when it's not competitive, it just ends," he said. "None of this like, 'We're five minutes in, we know who won, but now it's thirty minutes or forty minutes of playing it out."

The game has two teams of five players vying for control of the map and ultimately engaging their opponents' guardian -- a huge, powerful creature. Wound the beast three separate times to claim victory. These staggered attacks are "designed to create dramatic moments for fun but it's also to build the balance so that there are opportunities to reverse the course of the match."

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Why you can't be female in The Legend of Zelda: Tri Force Heroes

Jun 30 // Jed Whitaker
So there you have it, a prophecy -- written by Nintendo -- dictates you have to be a male character, and it's totally cool because the women in the office like it, plus Link is pretty effeminate already. Seems like a strange answer given you can wear a full Zelda dress as Link. Like Nintendo is down with crossdressing, just not allowing us to play as a female Link? Weird.  E3 2015: Why You Can't Play as a Woman in Zelda: Tri Force Heroes [IGN]
No girls allowed photo
Link isn't very masculine

In an interview, The Legend of Zelda: Tri Force Heroes director Hiromasa Shikata explained why players can't choose to be a female character. "The story calls for this sort of legend/prophecy where heroes will come together to help solve a problem," he told IGN. "And in that, they are male characters. So, because the game is set with that as the story background, you cannot choose a gender; you are a male character."

When further pressed on the issue, Hiromasa stated, "We do have a lot of female staff members who are playing this game and enjoying it. It doesn't seem to be a big issue to them... And to be honest, Link isn't the most masculine of guys in the world, depending on how you want to project yourself into the character."

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Time to boot up Terraria again

Jun 30 // Jordan Devore
Terraria 1.3 photo
Version 1.3 is here

Everything I knew of Terraria's 1.3 update was shown in that mine cart video. Looking over the vast changelog, there are hundreds of additions, tweaks, and fixes. It's here and it's huge!

Multiplayer is easier to set up, for one. Expert Mode will offer a greater challenge (and better rewards!) for long-time players. There are tons of new craftable items, plus quality-of-life improvements galore. New songs and visuals, too. And Re-Logic is keeping parts of 1.3 a secret.

"What's next? Well, besides any needed hotfixes, we take a deep relaxing breath before we launch headlong into our next projects -- for Terraria, Terraria: Otherworld, and beyond!"

I've got to commend the developers for sticking with the game for this long. Top notch.

IT HAS BEGUN! - Terraria 1.3 Launches Today [Terraria] [Image]

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