You can’t bring your Hades save file over to Switch until sometime after 1.0 launches

PC and Nintendo Switch cross-save feature delayed

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With Hades about to hit its coveted 1.0 milestone on PC – and the Nintendo Switch version right around the corner with a “fall 2020” window – Supergiant has announced a change to cross-save support.

Save data transfers are still a part of the plan, but Hades won’t offer cross-saves until after 1.0. As explained in a tweet today, the studio “encountered some setbacks in the final testing of this feature.”

Rather than push back the 1.0 release, Supergiant Games is delaying the cherry-on-top feature until later this year, “after Hades V1.0 launches this fall.” It’s unquestionably the right call. If long-time Early Access players struggled with buggy save transfers on day one, that could botch the whole launch.

Hades is a fantastic roguelike action game from a talented studio firing on all cylinders. Be excited.

@SupergiantGames [Twitter]

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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.
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