World of Warcraft: The War Within Sentinel Hunter Hero Talents

WoW: The War Within Sentinel Hunter Hero Talents

Every Sentinel Hunter Hero Talent in The War Within

In World of Warcraft: The War Within, one of the new Hero Talents for the Hunter class is the Sentinel. It is one of the three Hero Talents available for Hunter alongside the Dark Ranger and Pack Leader. Sentinel is available to both Survival and Beast Mastery Hunters. Here are all of the Hero Talents for Sentinel Hunter in WoW: The War Within.

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WoW: The War Within Sentinel Hunter Hero Talents
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All Sentinel Hunter Hero Talents

Sentinels draw their power from nature’s forces, dealing bonus Arcane damage with their abilities and calling upon mystical owls to rain destruction on their enemies. Specializing in Arcane damage, these are the Hero Talents you can choose from as Sentinel Hunter:

  • Sentinel (Passive) – Your attacks have a chance to apply Sentinel on the target, stacking up to 10 times. While Sentinel stacks are higher than 3, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal 2,377 Arcane damage.
  • Don’t Look Back (Passive) – Each time Sentinel deals damage to an enemy you gain an absorb shield equal to 1% of your maximum health, up to 10%.
  • Extrapolated Shots (Passive) – When you apply Sentinel to a target not affected by Sentinel, you apply 1 additional stack.
  • Sentinel Precision (Passive) – Raptor Strike, Mongoose Bite and Wildfire Bomb deals 10% increased damage.
  • Release and Reload (Passive) – When you apply Sentinel on a target, you have a 15% chance to apply a second stack.
  • 2 Possible Choices
    • Catch Out (Passive) – When a target affected by Sentinel deals damage to you, they are rooted for 3 sec. May only occur every 1 min per target.
    • Sideline (Passive) – When Sentinel stars dealing damage, the target is snared by 40% for 3 sec.
  • Invigorating Pulse (Passive) – Each time Sentinel deals damage to an enemy it has an up to 15% chance to generate 5 focus. Chances decrease with each additional Sentinel currently imploding applied to enemies.
  • 2 Possible Choices
    • Sentinel Watch (Passive) – Whenever a Sentinel  deals damage, the cooldown of Coordinated Assault is reduced by 1 sec, up to 15 sec.
    • Eyes Closed (Passive – For 8 sec after activating Coordinated Assault, all abilities are guaranteed to apply Sentinel.
  • Symphonic Arsenal (Passive) – Multi-Shot, Carve and Butchery cause any target affected by Sentinel to explode, dealing Arcane damage to up to 6 targets within 8 yds.
  • 2 Possible Choices
    • Overwatch (Passive) – All Sentinel debuffs implode when a target affected by more than 3 stacks of your Sentinel fall below 20% health.
    • Crescent Steel (Passive) – Targets you damage below 20% health gain a stack of Sentinel every 3 sec.
  • Lunar Storm (Passive) – Every 15 sec your next Wildfire Bomb summons a celestial owl that conjures a 10 yd radius Lunar Storm at the target’s location for 8 sec. An enemy affected by Sentinel with your Lunar Storm gets struck for 6,193 Arcane damage every 0.4 sec. Any target struck by this effect takes 10% increased damage from you and your pet for 8 sec.

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