WoW Dragonflight Jan 10 PTR patch notes 10.0.5 changes & updates

Here’s a rundown

WoW Dragonflight continues to march on, and things are looking a bit more promising in terms of future updates compared to Shadowlands. The PTR has been updated as of January 2023, so let’s take a look at what’s coming to Dragonflight proper in the coming weeks.

Classes have been altered a bit in the 10.0.5 Dragonflight patch

Here’s a quick summation of some of the more notable class changes:

  • Restoration Druids are getting a few new tools in their toolkit in the form of new talents
  • Mistweaver Monks are getting buffed
  • Some Rogue talents have been moved (make sure you rework your builds after the patch)
  • Arms and Fury Warriors have gotten a few buffs, with a focus on adding more build variety

The Trading Post is being tested

Something new is coming to World of Warcraft in the form of the Trading Post, and it sounds an awful lot like many Final Fantasy XIV gameplay loops: “Complete monthly activities to earn currency toward decking out your characters in cosmetic transmogs, pets, and mounts— with new items and activities introduced every month.”

To pick up currency for the Trading Post you can log in and head to the post each month for 500 “Trader’s Tender,” or finish activities in the Traveler’s Log. Due to some issues, the Trading Post is currently disabled in the PTR, but will be worked on in the future.

A new event is coming

The Storm’s Fury is making its way into Dragonflight, which is a new event in The Primalist Future. Due to cycle in every five hours, you’ll be sealing portals and getting Essences of the Storm in return.

The Mage Tower also returns to the game, and can be tested in the PTR.

Here are the full World of Warcraft version 1.0.5 PTR patch notes:

CLASSES

  • DRUID
    • Balance
      • Astral Communion, in addition to its active effect, also passively increases your maximum Astral Power by 20.
    • Guardian
      • Added a tracker buff for After the Wildfire to indicate remaining rage expenditure until a trigger occurs.
    • Restoration
      • New Talent – Forest’s Flow: Nourish extends the duration of your Lifebloom, Rejuvenation, Regrowth, and Wild Growth effects on the target by 2 sec. Choice node with Wild Synthesis.
      • New Talent – Wild Synthesis: Regrowth decreases the cast time of your next Nourish by 25% and causes it to receive an additional 25% bonus from Mastery: Harmony. Choice node with Forest’s Flow.
      • Forest’s Flow/Wild Synthesis choice node connection added below Nourish.
      • Nourish’s tooltip has been updated to reflect its bonus healing from Mastery Harmony numerically.
  • MONK
    • Class
      • Fixed an issue that caused the Awakened Faeline and Faeline Harmony talents to grant less chance to reset Faeline Stomp than intended.
      • Faeline Stomp now always spawns with a minimum of 1 branch.
      • Faeline Stomp now has a 100% increased chance to spawn circles within its arc.
    • Mistweaver
      • Awakened Faeline and Ancient Concordance now linger for 8 seconds after leaving Faeline Stomp.
      • Sheilun’s Gift has received some additional changes:
        • Healing increased by 15%.
        • Now stacks to a maximum of 10 clouds of mist (was 12).
        • Now triggers Mastery: Gust of Mists on all targets hit.
        • Now costs 3.5% of base mana (was 4.5%).
        • Now prioritizes its primary target for healing.
      • Rising Mist now extends Renewing Mists applied by Rapid Diffusion.
      • Vivify now costs 3.4% of base mana (was 3.8%).
      • Invoke Yu’lon, the Jade Serpent now reduces the cost of Enveloping Mist by 50% (was 33%).
      • Echoing Reverberation now only requires Enveloping Mist to trigger an additional Zen Pulse (was Enveloping Mist and Renewing Mist).
      • Zen Pulse now triggers Mastery: Gust of Mist.
    • Brewmaster
      • New ability – Spirit of the Ox: Your Rising Sun Kick and Blackout Kick have a chance to summon a Healing Sphere.
      • Stagger is now a baseline ability for the Brewmaster specialization.
      • Quick Sip now purifies 5% of damage delayed by Stagger (was 2%).
      • Gift of the Ox is now a 1 rank talent (was 2).
      • Graceful Exit is now a 1 rank talent (was 2).
      • Quick Sip is now a 1 rank talent (was 2).
      • Staggering Strikes is now a 1 rank talent (was 2).
  • PALADIN
    • Class
      • Added a tracker buff for Afterimage to indicate remaining Holy Power expenditure until a trigger occurs.
    • Holy
      • Tyr’s Deliverance healing increased by 25%.
      • Afterimage no longer triggers Awakening or Divine Purpose.
      • Avenging Crusader can now trigger and consume Divine Purpose.
  • PRIEST
    • Class
      • New talent: Sanguine Teachings – Increases Leech by 3%.
        • On a choice node against Vampiric Embrace.
      • Vampiric Embrace is no longer on the global cooldown.
      • San’layn now also causes Sanguine Teachings to grant an additional 2% Leech.
      • Manipulation can now be triggered by Discipline’s Power Word: Solace & Mind Blast and Shadow’s Mind Flay and Mind Flay: Insanity.
    • Shadow
      • Psychic Link now also functions with Mind Games, Void Bolt & Void Torrent (Not Yet Implemented).
  • ROGUE
    • Class
      • Feint is now baseline for all Rogue specs, learned at level 12.
      • Elusiveness/Cheat Death – This choice node has moved up to row 2, taking the position where Feint used to be.
      • New Talent: Unbreakable Stride (Passive) – Reduces the duration of movement slowing effects by 30%.
      • Sepsis now grants 1 use of a Stealth ability immediately, in addition to its previous effects.
      • Fixed an issue that prevented Improved Garrote’s cooldown removal from taking effect when casting Garrote using Sepsis’ Stealth ability effect.
    • Assassination
      • Kingsbane has moved and now shares a location with Dragon-Tempered Blades as a choice node.
      • Dashing Scoundrel now costs a maximum of 2 points, down from 3.
      • New Talent: Arterial Precision (Passive) – Shiv strikes 4 additional nearby enemies and increases your Bleed damage done to affected targets by 20% for 8 sec.
        • This talent is positioned in Kingsbane’s previous location.
    • Outlaw
      • Killing Spree now reduces damage taken by 65% while active.
      • Fan the Hammer’s additional Pistol Shots now generate 1 fewer combo point.
    • Subtlety
      • Invigorating Shadowdust now reduces affected cooldowns by 15/30 sec (was 10/20 sec).
      • Effectiveness reduced by 50% in PvP Combat.
  • SHAMAN
    • Class
      • Mana Spring Totem has been renamed to Mana Spring and is a passive effect. (Not Yet Implemented).
  • WARLOCK
    • Demonology
      • Felstorm, Guillotine, and Demonic Strength now place one another on cooldown:
        • Felstorm places Guillotine and Demonic Strength on cooldown for 5 seconds.
        • Demonic Strength places Felstorm and Guillotine on cooldown for 5 seconds.
        • Guillotine places Felstorm and Demonic Strength on cooldown for 8 seconds.
          • Developers’ note: This should have no impact on Demonology’s overall throughput. This change exists to help alleviate confusion on when the Felguard is able to cast Felstorm, Guillotine, or Demonic Strength by providing a visual tell through the UI.
    • Destruction
      • Ashen Remains now causes Chaos Bolt, Incinerate, and Shadowburn to deal 5/10% increased damage to targets afflicted by Immolate.
      • Eradication now causes Chaos Bolt and Shadowburn to increase the damage you deal to the target by 5/10%.
      • Burn to Ashes now causes Chaos Bolt and Rain of Fire to increase the damage of your next 2 Incinerates by 15/30% and Shadowburn to increase the damage of your next Incinerate by 15/30%.
  • WARRIOR
    • Arms
      • Improved Sweeping Strikes now lasts 6 sec (was 5).
      • Improved Mortal Strike has been removed from the tree.
      • New Talent: Strength in Arms – Overpower has a 10% increased critical strike chance and on enemies below 35% health Overpower generates 8 Rage.
      • Fatal Mark duration increased to 120 sec (was 60 sec).
      • Storm of Swords causes Whirlwind to cost 20 more Rage (was 30).
    • Fury
      • Onslaught damage increased by 40% and now generates 30 Rage (was 25).
      • Tenderize now causes Enrage to last 2 sec longer (was 1 sec).
      • Storm of Steel now reduces Ravager damage by 30% (was 40%) and Rage granted increased to 20 (was 15).
      • Frenzied Flurry increases auto-attack damage with one-handed weapons by 30% (was 5%).
      • Unbridled Ferocity – Onslaught now triggers Recklessness in addition to Rampage.
      • Storm of Swords now increases Whirlwind damage by 80% (was 70%).
      • Anger Management now also decreases the cooldown of Ravager.
        • Developers’ note: With this update we are looking to increase the effectiveness of talents that are seeing less use.

MAGE TOWER

  • The Mage Tower is now available for testing.

PLAYER VERSUS PLAYER

  • PALADIN
    • Reckoning (PvP Talent) now highlights Judgment when active.

PROFESSIONS

  • All professions have had the requirements to unlock specializations reduced. Professions with 3 specialization trees have had their final unlock reduced from profession level 100 to 75. All professions with 4 specialization trees have had their final two unlocks reduced from profession level 75/100 to levels 60/75.

TRADING POST

  • The Trading Post is currently disabled on the PTR. Thank you again for your testing and feedback!
Chris Carter
EIC, Reviews Director - Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he's staff!