What’s new for UFC Undisputed 2010

Recommended Videos

Those that got down with last year’s UFC Undisputed 2009 know that it’s a very deep fighting game. We have a full preview of the game coming up later today, but for now we’re going to give you a quick rundown of the improvements 2010 has brought about. There’s a ton of new stuff — this is not just a sequel rehash, folks!

First off, while there’s tons of new moves, all the ones that carried over from 2009 have been completely re-animated! The devs wanted to better convey the sense of struggle and tension, so they reworked all the strikes and submissions. In a nifty upgrade, the preset combo system has been replaced with a freeform one that lets you combo just about any move. Forget memorizing move lists. Likewise, in the clinch game, devs worked to reduce controls memorization, letting you get to a more natural feel. In a similar mind, a new posturing system has a “down postured” and “up postured” variant of every position in the game, letting positional advantage figure into the system. Finally, a new Sway System lets you move your body or head out of the way from a deadly strike, and counterattacks are available as a part of this.

All of the above mentioned improvements go a long way towards increasing realism for UFC Undisputed 2010. Some of these may be a bit difficult to convey in words, but it all makes sense with some hands-on time, some of which I enjoyed last week.

The create-a-fighter mode saw tons of improvements as well. It’s so much easier to make the character you want, and then tweak to your liking. You’re no longer stuck making a specific fighter type. Now, with the “a la carte” system, you can mix moves and disciplines to your liking. A new drag and drop system makes character design easier as you can now place logos and tattoos anywhere. I saw nipple tattoos last week!

Something they call “The Game Is Watching You” technology not only tracks your moves and “learns” from them as opponent AI, but also has in-game announcers calling out your past transgressions.

There’s tons of other improvements that would take forever to list. You’ll have to read my preview for a full rundown. Here’s a final one that’s going to please anyone that played UFC Undisputed 2009, though. The in-game menus no longer suck. They’re fast and clean. No hair was pulled out during my play time. Thanks for that, THQ.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Warzone devs finally nerf the MORS rifle that could shoot through anything
sniper
Read Article Automaton Factory Striders have prompted a bold new tactic from players in Helldivers 2
helldiver using stratagem in helldivers 2
Read Article ALGS reveals talent lineup for Split 1 Playoffs next month
horizon from apex legends
Related Content
Read Article Warzone devs finally nerf the MORS rifle that could shoot through anything
sniper
Read Article Automaton Factory Striders have prompted a bold new tactic from players in Helldivers 2
helldiver using stratagem in helldivers 2
Read Article ALGS reveals talent lineup for Split 1 Playoffs next month
horizon from apex legends
Author