Warhammer 40K Space Marine 2 fencing parry
Screenshot by Destructoid

What is fencing in Warhammer 40K: Space Marine 2?

Riposte and tear.

If you’re planning on refining a melee build in Warhammer 40K: Space Marine 2, you may see that there are three defense types such as block, balance, and fencing. 

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The former two are straightforward, so what is fencing? We’ll break this down below and compare it between the other two types.

What is fencing in Warhammer 40K: Space Marine 2?

Fencing is a defense type on melee weapons that is primarily focused on performing parries. This is one of the stronger options if you’re trying to maintain your health and armor upkeep. 

It requires better timing when you see a blue enemy circle indicating they’re about to attack. In other cases, you can still parry attacks that don’t appear with the indicator as long as it isn’t the lethal red one.

Fencing compared to block and balance

Fencing is a high-risk, high-reward playstyle compared to the other two defense types. Your timing has to be good. Otherwise, you’ll suffer a lot of damage and possibly go down, especially with higher difficulties.

With balance, you can play defensively or use parrying. This is if you want to still parry but also block if you get overrun or you’re still practicing on your timing.

Lastly, the block defense type lives up to its name. It focuses on blocking attacks and having massive damage reduction over performing reversals. If your timing is bad or you are going to rely on other players to take out big, this is going to be more up your alley.

Fencing weapons in Warhammer 40K Space Marine 2
Screenshot by Destructoid

Is fencing the best defense type?

Technically, this would be the best type, but it’s dependent on your skill. Performing a parry means that you’ll be performing finisher attacks more often on enemies. 

During these finisher animations on enemies, you’re completely invulnerable. So, performing these back-to-back will make you even more tanky and an excellent bait for other players to take out high-priority targets like Majoris and Extremis-level enemies.


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Author
Image of Elliott Gatica
Elliott Gatica
Contributing Writer - Elliott has been writing about video games since he was in high school. Carrying that momentum forward, he has now appeared in outlets such as App Trigger, Attack of the Fanboy, and now Destructoid. He focuses heavily on Warframe, but he is also an avid fan of fighting games and shooters. When he isn't here, he's probably getting salty in Mortal Kombat 1 or climbing the competitive ranks with his friends on Overwatch 2.