We shouldn’t sleep on Sackboy: A Big Adventure

Sumo Digital’s co-op platformer could slip through the cracks

I’m not about to argue that any of us should prioritize getting Sackboy: A Big Adventure over other PlayStation 5 launch games like Demon’s Souls or Spider-Man: Miles Morales, but you know what? It looks better every time I see it. This latest trailer – a story spotlight – fills me with feel-good vibes.

Squaring everything away for local multiplayer on PS5 will be a pricey proposition – you would need a ($70) DualSense for everyone since DualShock 4 controllers won’t support PS5 games – but there is a silver lining. Sackboy: A Big Adventure is also playable on PS4 as a $60 cross-gen release.

Unlike Horizon Forbidden West or even Miles Morales, I’m not too worried about any potential performance concessions with the PS4 version of Sackboy. (I hope I don’t regret that optimism.) For those of us with way too many DualShock 4s, it just makes sense to go that route for couch co-op.

Save data for Sackboy will transfer from PS4 to PS5 once an update rolls out “shortly after the release of the game,” according to Sony. This process “will vary title by title for cross-generational games.”

The free PS5 pack-in Astro’s Playroom will be a nice warmup for whenever I get around to playing Sackboy, but I get the distinct feeling that most of us will skip this at launch and circle back later.

Let’s use the buddy system: I’ll remind you if you remind me – preferably once there’s a deal.

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Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.
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