Unravel’s Yarny came from the ideas of love and connectedness

And a camping trip, specifically

We’ve been pretty enamored with the feels-like-an-indie-but-is-actually-EA-published puzzle platformer since we first saw it last year. At the time, director Martin Sahlin got up on stage and talked about his inspiration for the yarny protagonist, Yarny.

This video goes a bit further in depth with that story, explaining how the threads of yarn represent connectedness, bridging items that are meant to be a together. It’s just as adorable as ever.

Unravel releases in just about a month, hitting PlayStation 4, Windows, and Xbox One on February 9.

About The Author
Darren Nakamura
Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strategy, and rhythm games, he takes particular interest in independent games. He produced the Zero Cool Podcast for about four years, and he plays board games quite a bit when he can find willing companions.
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