Or maybe it shouldn’t
This week’s Incursions update to The Division brought many changes to the game, including Falcon Lost — the most difficult mission to date. It’s considered end-game content, and Ubisoft won’t even let people play it unless their entire group has achieved a minimum gear score. The boss is level 34, something that’s found nowhere else in the game.
While many people have already beaten Falcon Lost, a good handful of them haven’t done it legitimately. Shortly after the update, players figured out a way to glitch the end encounter. The process involves using the mobile cover skill to clip through a wall. Doing so prevents the game from registering that you’re in the room, meaning your group can fire on the boss without it firing back.
It’s a fun realization, but Ubisoft doesn’t see it that way. The developer took to the game’s forums to say that it’s working on a fix for the glitch. More importantly, Ubisoft mentions that partaking violates the code of conduct and that it’s “looking into what can be done in terms of punishment for those who have exploited.”
That “looking into” won’t necessarily translate to a real punishment; if it does, players can probably expect nothing much more strict than a slap on the wrist. Ubisoft recently said that it’s going to start handing out three-day bans for PC cheaters, followed by permanent bans. This isn’t necessarily the same thing, though. This is an exploit of in-game circumstances, not the willful and wanton hacking of the game.
Those two are very different, and understanding that is key to how Ubisoft should choose to punish players for exploiting Falcon Lost. In fact, it should probably go unpunished. Ubisoft should fix it, and chalk it up to a “my bad.” You can’t blame the water for finding a hole in the boat.
Deactivate the incursion already! [Ubisoft forums]