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I guess I’m late to the party, but I’ve been all about the anime Sword Art Online in recent days. I caught a couple of episodes on Toonami and decided that I would just marathon the rest of the series on Hulu this week.
If you haven’t heard of the show, a bunch of people get stuck in a virtual reality MMO and can’t log out, and if they die in the game, they die for real. It’s a really fantastic examination into how player psychology and sociology is affected by such a radical shift in their livelihoods, and it blurs the line between what is real and what is fake. It’s incredible.
At least, the first act is. The second act takes everything that was good and throws it away. If you plan on watching the show, stop after episode 14. That’s where the series should have ended.
This weekend, Sup Holmes? solves a mystery with WayForward’s Austin Ivansmith, Fraser Brown checks out Spelunky‘s PC port, a Pokémon anime special takes the series back to basics, and we learn that PS4 will make a big showing at gamescom.
Before Minecraft, Notch made a crappy Sonic fan game
Massive: The Division’s player versus player is its hook
Xbox One games won’t be region locked
Drenched in war paint: Thunder debuted in Killer Instinct
Pokemon X and Y soundtrack to ship on four discs
Killzone: Mercenary open beta kicks off August 20
Pokemon: The Origin stars Red, goes back to the start
Check out Atomic Wonder Woman in Infinite Crisis
Meet the voices behind Saints Row IV
What’s going on with that Jeklynn Heights now?
The Chaos Engine hits Steam and GOG.com this month
Indie JRPG Project Phoenix raises $500,000 in first week
Pokemon retrospective hints at new game
The Guided Fate Paradox headed west on November 5
Nicalis publishing Kemco RPG Grinsia on 3DS
Cryptic Sea EP contains post-modern puzzler Volta