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CBlog Recaps of 11/14/2017 - Gigantic Girl

Not so very long ago, an unassuming transaction at an unsuspecting Panera Bread shoppe involved the exchange of a Cobblestone Muffin for digital payment via physical gift card, itself arriving via physical mail as reward for digital s...

 
 
 
 
 

CBlog Recaps of 11/07/2017 - Streaming Heart

I remember when Let's Plays burst onto the scene, dizzying the Internets with an array of yappy overload. Sure, full-length text+screencap LPs spawned within the ranks of the old Something Awful vanguard, which to this day grace the s...

 
 
 
 
 
 
 

CBlog Recaps of 10/31/2017 - Happy Halloween

The ghost of Gamesmas Future, draped in coins Of Bit, and Loot of Boxes, bade me hear, Upon this Halloween, from ear to loins,For futures writ may games in nexts of year: Aghast! Shook I, as brash transactions strode, Their micro cl...

 
 
 
 
 

CBlog Recaps of 10/24/2017 - Continuing Dream

Whenever I replay a favorite game from ages past, I immerse myself back into the known and the knowable. Much of the allure of media in general lies in discovering the unknown and mysterious, the fanciful and the distant - the great v...

 
 
 
 
 
 
 

Cblogs of 10/16/2017 + A Course on Bullshit

You know when your company takes you away from important work to spend 5-weeks in some HR bullshit course? If you don't, it probably means you don't work for a company that cares very little for its resources. I don't exactly love my ...

 
 
 
 
 
 
 
 
 
 

Cblogs of 10/4/2017 + Off the Gaming Rails

We are going off the gaming rails this week to talk about some of my personal stuff and musings. Next week I will be taking some time away from Destructoid. I hope to only be away for a couple days or a week. Larx has graciously agree...

 
 
 

CBlog Recaps of 10/03/2017 - Zigg-Zagg

So I wrapped up Yooka-Laylee 100% just the other day, and I thought it turned out decent and fine - unspectacular, unterrible, centrally an enjoyable if haphazard ride. (The minecart tracks and especially boss encounter *can* go die,...

 
 
 

About CblogRecapsone of us since 11:27 PM on 07.02.2008

About Cblog Recaps

Schedule:
Mondays - Lord Spencer
Tuesdays - Larxinostic
Wednesdays - Dere
Thursdays - SrChurros
Fridays - Gamemaniac3434
Saturdays - AmnaUmen
Sundays - Riobux

Reserve Recappers:
Gajknight
ShadeOfLight
Torchman
TheBlondeBass
Mike Martin
Kevin Mersereau
Chris Moyse
[YOUR NAME HERE] - We want you!

Current "Bloggers Wanted" assignment

Overstuffed

Is there a holiday or time of the year more indulgent than Thanksgiving? I mean, we cook a turkey that weighs as much as three newborn babies, whip up about a billion sides consisting mostly of carbs and butter, and top the whole thing off with nine different pies, all featuring the main ingredient of "excess." It's equal parts disgusting and awesome, and is definitely my second favorite holiday behind our dearly departed Halloween.

But we were so occupied with whether we could eat six pounds of food in one sitting, that we didn't stop to think if we should. That brings us to November's Bloggers Wanted prompt: Overstuffed.

Playing through Horizon Zero Dawn really got me thinking on this topic. Don't get me wrong, the game has a really cool and fairly unique sci-fi story, the combat is fun and engaging, and the art direction uses vibrant color - a concept that largely died out near the end of the PS2 era, but man, is it long. The map is huge and stuffed with nooks, crannies and collectibles, and boy, by the time I wrapped the story and collected my Platinum trophy the game had really worn out its welcome. It's a shame really, as I truly enjoyed the game for its main components; but by the time I had picked off my ten-thousandth evil villager and performed my ten-billionth stealth kill on a Ravager, I found myself wishing the game would end soon.

I got this feeling about 3/4 of the way into the game. That is not good.

Modern gaming is great in that developers tend to pack in a metric shit-ton of things to do in their games. Modern gaming is also horrible because developers tend to pack in a metric shit-ton of things to do in their games. This tendency to overstuff their games with content is often overwhelming and can cause an otherwise excellent experience to drag. It was less of a problem when I was 18 and had all the time in the world; at 30 with a day job and a family, it's a complete game-changer.

So, beloved Destructoid Community, tell of us a time you felt overstuffed from gaming! It can be from a game you enjoyed that just felt too long like above, a time you binged on all thirty-two Kingdom Hearts titles, a particularly meaty haul of games you got at a yard sale - anything at all that celebrates or at least discusses your Thanksgiving-like excesses in gaming!

Write a blog with "Overstuffed:" and then your subject in the title, and let the world know of your girthy gaming experiences! We love promoting blogs to the front page here at Dtoid, and Bloggers Wanted is a great way to get noticed *wink wink nudge nudge hip thrust*

Happy blogging, everyone!

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