It’s been a looooong time coming, but Gran Turismo is finally, finally getting car damage in the game. It was absent from GT5: Prologue, but it’s here now. This was confirmed a while back at GamesCon I believe, but not much was seen and details were scarce. Above you’ll see IGN’s video of car damage from TGS. The guys over there also confirmed that damage will be possible on every car in the game, though street cars may be limited in the amount of damage that can be done to them (no parts flying off, etc.). It had been previously rumored that only racing cars would have damage.
In the video above doors fly open, fenders fall off and hoods get dented. However, in the video below that features a street car that crashes in much the same way the damage is only surface level with no real parts getting torn off. Who knows why this is. Maybe it’s just too much work to get the thousands of cars ready to go for full damage or maybe it’s the manufacturers of the street cars not wanting the cars to look too bad. Either way, it’s nice to see damage at all, right?