Star Wars is its own genre now, says EA

EA’s Assassin’s Creed-killer won’t be out until 2020

Nested in the same Electronic Arts financials that brought us yesterday’s news about Need for Speed, Titanfall 2, another Star Wars Battlefront, et al, is a vague note about a new IP for 2017 and a vague update on what could be EA’s attempted Assassin’s Creed-competitor.

Assassin’s Creed‘s Jade Raymond recently left Ubisoft to take over EA’s Montreal-based Motive, a new studio specifically formed because EA doesn’t have any “Assassin’s Creed-style games.” But it may be a long time before EA has a similar pipeline to Ubisoft.

EA CFO Blake Jorgenson, courtesy of Seeking Alpha‘s transcript of EA’s earnings call, says, “Today we’re building an action genre product that’s probably in our fiscal 2020 or 2021, as well as action-oriented games around the Star Wars genre.”

Ah, the Star Wars genre. Well, 14 million Star Wars Battlefront shipments’ll do that.

But also! It looks like EA’s marquee action game might not be ready for three or four more years. In the meantime, Motive is also helping with development on Amy Hennig’s (Uncharted) Star Wars game over at Visceral

Steven Hansen