Phil Spencer: GoldenEye 64 rights are ‘challenging,’ has looked at it ‘many times’

Bummer

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This week, Phil Spencer mused on the idea of working with Nintendo to bring Minecraft to the Wii U, stating that it has been a positive experience. It’s a noble partnership of sorts, but people really want to know if this can lead to more releases down the road — specifically, the elusive GoldenEye 64.

When asked, Spencer noted, “GoldenEye rights are so challenging, looked at this many times. Lot’s of different parties to work with, we’ve always given up.” It’s always interesting to see Spencer talk about the industry.

GoldenEye has always been a notorious property. Electronic Arts once had the James Bond license, but abandoned it in 2006 for Activision to pick up. Right now, its seemingly in limbo after a series of failed game releases — the latest developer that noted interest was Telltale.

Phil Spencer [Twitter]


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