Peter Molyneux hates demos

This article is over 15 years old and may contain outdated information

Recommended Videos

For many of us, demos are an important part of the consumer process, allowing us to try a videogame out and see if it sucks before we buy it. Sometimes they’re misleading and sometimes — such as in the case of Turning Point: Fall of Liberty — they are crucial lifesavers. Regardless of their merits, however, Microsoft Game Studios honcho and talkative designer Peter Molyneux hates their stinking guts.

“I hate demos. I think demos are the death knell of experiences,” raged the Fable creator, possibly after throwing a brandy glass into a fire. “Over the years I’ve done demos and they’ve either completely ruined the game, given too much to the player, or they’ve confused people, so I said that we should give away the very first 45 minutes of the game, completely free.”

Let it not be said that Mr. Molyneux isn’t a man with solutions, but what do you think of his idea? Is a ten minute demo enough to judge a game, or should we indeed get a significant amount of time with the full game, free of charge? It’s definitely worth considering, although I doubt publishers would want to give that much gameplay away for nothing.


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission.Ā Learn more about our Affiliate Policy