PAX 10: Wakfu interview gets teen girls feeling fantastic

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I’d never heard of Wakfu until seconds before this interview. I did know a little about Dofus, Wakfu‘s prequel, but only because Niero has a Dofus art book on his coffee table. Other than that, I was flying blind on this one.

By the time the interview was over, I had developed a hearty affection for Wakfu. The art style reminds me of something from Vanillaware (Odin Sphere, Muramasa) while the gameplay felt a little like Final Fantasy Tactics on an MMORPG scale. I had less time with the XBLA title, Islands of Wakfu, but I still had fun with it.

We also invented a new word at the end. I wonder if it will catch on with Wakfu‘s small-but-dedicated group of teenage fangirls?


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Jonathan Holmes
Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes