New Wonder Momo, guys

Obscure brawler gets modern makeover

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When Wonder Momo was first released in arcades and the Turbo Grafx 16, no one in the United States knew what “Magical Girl Anime” was. Game publishers were still changing women into men on a regular basis for “marketing reasons”. It was not a good time to be Wonder Momo. 

Thankfully, times have changed. The Year of Luigi is over. We have officially entered the year of Momo. Bandai Namco brought the character back in recent years with their Shifty Look comic series, but that’s nothing compared to what they have planned for 2014.  They’ve got a Wonder Momo CD, anime, and game all in the works for release this year. The game comes from WayForward, more specifically, WayForward’s James Montanga.

I’ve been lucky to have a few conversations with James over the years, so I can tell you that he’s the perfect person for the job. If he weren’t being paid to make the Wonder Momo game, I bet he’d do it for free (like he did with Hyper Gal + Ghost). His enthusiasm for whimsy, light-hearted but blazing action, and charming super heroines is unprecedented. With the right resources, I’m sure he can make a game that will put Momo on the map.


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Destructoid Contributor - Jonathan Holmes has been a media star since the Road Rules days, and spends his time covering oddities and indies for Destructoid, with over a decade of industry experience "Where do dreams end and reality begin? Videogames, I suppose."- Gainax, FLCL Vol. 1 "The beach, the trees, even the clouds in the sky... everything is build from little tiny pieces of stuff. Just like in a Gameboy game... a nice tight little world... and all its inhabitants... made out of little building blocks... Why can't these little pixels be the building blocks for love..? For loss... for understanding"- James Kochalka, Reinventing Everything part 1 "I wonder if James Kolchalka has played Mother 3 yet?" Jonathan Holmes