Skills for kills, Agent
It may seem like a while since we’ve last heard about Crackdown 3. That’s because Microsoft has been in no great rush to offer more details about the open-world destructathon that it initially revealed at E3 2014. It sort of just faded to the background while more imminent games got all the attention.
At long last, it seems like Crackdown 3 will soon be part of Microsoft’s marketing cycle of upcoming games. During an Extra Life stream, members from the Crackdown 3 development team confirmed that the game is scheduled for holiday 2017 or earlier. Assuming no additional delays, that means we’re looking at about a maximum of a one-year wait until it releases.
Another tidbit to trickle out of the stream was the fact that Crackdown 3 will run at 4K on Scorpio. This isn’t necessarily surprising given that Microsoft has said in the past that all of its future first-party games will run at a native 4K on Scorpio. But, if Crackdown 3 launches before Scorpio, it’s not a feature that would necessarily be expected. Now we have confirmation that it’ll support that resolution on the high-end console.
Although it will have been little more than three years from initial reveal to release, Crackdown 3‘s selling points already feel something like a relic. It was originally billed as having amazing large-scale destruction because of its reliance on Azure’s cloud infrastructure. Microsoft hasn’t pushed that angle much lately, especially considering its early-days preaching about how the cloud could supercharge gaming. If that’s still the case (and it probably is), it shouldn’t be a whole lot longer until we hear that song and dance again.